Player Matchup

Danzaburou
Danzaburou
Bradshaw244
Danzaburou
Level 38
God Stats
35W - 49L
1,607 SR
Queue Stats
232W - 338L
1,456 Elo+
Party 1
Tyr
Tyr
Jesus2511
Tyr
Level 17
God Stats
7W - 3L
1,697 SR
Queue Stats
22W - 18L
1,538 Elo+
Party 1
Ganesha
Ganesha
Madrat2003
Ganesha
Level 63
God Stats
9W - 9L
1,498 SR
Queue Stats
339W - 447L
1,492 Elo+
Party 1
Thoth
Thoth
NibbaTree
Thoth
Level 81
God Stats
1W - 1L
1,163 SR
Queue Stats
305W - 453L
1,477 Elo+
Party 1
Sobek
Sobek
xDSloppyMeat
Sobek
Level 69
God Stats
22W - 23L
1,575 SR
Queue Stats
264W - 377L
1,482 Elo+
Party 1
Team Averages
Level 54
1,508 SR
1,489 Elo+

VS

Team Averages
Level 27
1,451 SR
1,445 Elo+
Osiris
Osiris
AyzTheKid
Osiris
Level 26
God Stats
50W - 62L
1,471 SR
Queue Stats
106W - 138L
1,412 Elo+
Solo
Persephone
Persephone
Azentrik
Persephone
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
Don_Savello
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
Swizzill
Cupid
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
xAce52
Arachne
Level 5
God Stats
1W - 2L
1,283 SR
Queue Stats
4W - 7L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bradshaw244
Danzaburou
8
5 / 1 / 0
5,030
719
3,762
4,355
1,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 2
5,017
717
3,213
4,700
2,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
Madrat2003
Ganesha
8
1 / 0 / 5
4,889
698
1,803
3,127
1,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
NibbaTree
Thoth
9
6 / 1 / 3
5,499
786
4,192
3,096
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 1 / 2
4,428
633
1,267
4,183
1,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AyzTheKid
Osiris
7
1 / 2 / 1
4,371
624
3,179
5,647
3,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Azentrik
Persephone
6
1 / 6 / 2
4,064
581
1,478
4,295
930
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

3
0 / 4 / 0
3,264
466
788
3,238
1,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
Swizzill
Cupid
6
1 / 3 / 1
3,930
561
1,672
4,838
876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
xAce52
Arachne
6
0 / 1 / 1
3,939
563
622
4,155
879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
16
Kills
3
3
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Osiris
AyzTheKid
Osiris
1
2
1
0.75
L
Persephone
Azentrik
Persephone
1
6
2
0.33
W
Danzaburou
Bradshaw244
Danzaburou
5
1
0
5
L
0
4
0
0
W
2
0
2
3
W
Ganesha
Madrat2003
Ganesha
1
0
5
3.5
W
Thoth
NibbaTree
Thoth
6
1
3
7.5
L
Cupid
Swizzill
Cupid
1
3
1
0.5
L
Arachne
xAce52
Arachne
0
1
1
0.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,237
Damage
7,739
19,461
Taken
22,173
7,504
Mitigated
7,430
8,548
Healing
4,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AyzTheKid
Osiris
3,179
1,324
0
1,696
5,647
3,630
0
1,398
4,021
0
15,335
L
Persephone
Azentrik
Persephone
1,478
431
0
22
4,295
930
0
2,644
1,487
9,003
0
W
Danzaburou
Bradshaw244
Danzaburou
3,762
2,124
0
1,230
4,355
1,256
312
379
3,976
0
23,713
L
788
472
0
96
3,238
1,115
0
1,410
1,748
2,412
0
W
3,213
727
0
2,779
4,700
2,507
0
0
4,700
0
18,210
W
Ganesha
Madrat2003
Ganesha
1,803
878
0
1,660
3,127
1,175
452
513
2,614
17,528
0
W
Thoth
NibbaTree
Thoth
4,192
429
0
750
3,096
773
208
1,124
1,972
19,004
0
L
Cupid
Swizzill
Cupid
1,672
682
0
1,688
4,838
876
0
686
4,089
0
9,965
L
Arachne
xAce52
Arachne
622
536
0
1,247
4,155
879
0
720
3,337
0
12,135
W
1,267
40
0
2,129
4,183
1,793
0
250
3,933
15,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,863
Gold Earned
19,568
195
Minions Killed
88
0
Camps Cleared
0
735,837
Distance Traveled
654,718
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,371
624
26
4
0
132,145
0
L
Persephone
4,064
581
8
1
0
138,611
0
W
Danzaburou
5,030
719
55
8
0
137,854
1
L
Ares
3,264
466
4
1
0
109,921
2
W
Tyr
5,017
717
46
7
0
159,685
0
W
Ganesha
4,889
698
14
2
0
174,969
3
W
Thoth
5,499
786
44
6
0
132,730
0
L
Cupid
3,930
561
16
2
0
116,481
0
L
Arachne
3,939
563
34
5
0
157,560
1
W
Sobek
4,428
633
36
5
0
130,599
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role