Player Matchup

Zeus
Zeus
LuckyLoli14
Zeus
Level 27
God Stats
1W - 4L
1,283 SR
Queue Stats
114W - 102L
1,528 Elo+
Solo
Neith
Neith
RazPizdozina
Neith
Level 13
God Stats
8W - 8L
1,562 SR
Queue Stats
16W - 16L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
Roarinlyons
Sun Wukong
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,577 Elo+
Solo
Loki
Loki
WinterfreshM8
Loki
Level 24
God Stats
6W - 10L
1,453 SR
Queue Stats
164W - 210L
1,427 Elo+
Solo
Cerberus
Cerberus
泱秧是隻貓
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,239 Elo+
Solo
Team Averages
Level 16
1,460 SR
1,461 Elo+

VS

Team Averages
Level 22
1,536 SR
1,435 Elo+
Hachiman
Hachiman
Hashenstein
Hachiman
Level 28
God Stats
6W - 7L
1,482 SR
Queue Stats
80W - 100L
1,427 Elo+
Party 1
Thanatos
Thanatos
JustALokiMain
Thanatos
Level 27
God Stats
2W - 0L
1,744 SR
Queue Stats
98W - 78L
1,618 Elo+
Solo
Tiamat
Tiamat
Protomanx
Tiamat
Level 28
God Stats
1W - 2L
1,218 SR
Queue Stats
4W - 3L
1,365 Elo+
Solo
Da Ji
Da Ji
ThePeeplezChamp
Da Ji
Level 22
God Stats
2W - 2L
1,746 SR
Queue Stats
85W - 105L
1,423 Elo+
Party 1
Yemoja
Yemoja
mardanm
Yemoja
Level 7
God Stats
6W - 6L
1,489 SR
Queue Stats
7W - 8L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
6,776
565
4,014
6,431
2,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 5 / 2
5,434
453
3,117
5,682
1,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
Roarinlyons
Sun Wukong
9
0 / 4 / 0
5,290
441
2,484
7,227
3,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
2 / 3 / 2
5,812
484
3,143
8,469
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
8
2 / 5 / 0
5,676
473
2,918
8,373
3,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hashenstein
Hachiman
11
5 / 1 / 6
6,579
548
6,597
7,661
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
JustALokiMain
Thanatos
14
4 / 0 / 0
7,997
666
5,540
7,478
2,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Protomanx
Tiamat
9
1 / 4 / 4
5,949
496
3,075
5,767
2,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
7 / 0 / 2
7,268
606
3,214
6,814
2,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
mardanm
Yemoja
10
4 / 1 / 6
6,276
523
4,161
5,616
1,867
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
21
22
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Hashenstein
Hachiman
5
1
6
8
W
Thanatos
JustALokiMain
Thanatos
4
0
0
4
L
2
5
2
0.6
W
Tiamat
Protomanx
Tiamat
1
4
4
0.75
L
0
5
2
0.2
L
Sun Wukong
Roarinlyons
Sun Wukong
0
4
0
0
W
7
0
2
8
L
2
3
2
1
W
Yemoja
mardanm
Yemoja
4
1
6
7
L
Cerberus
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,676
Damage
22,587
36,182
Taken
33,336
13,818
Mitigated
11,671
6,238
Healing
19,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Hashenstein
Hachiman
6,597
3,018
0
3,754
7,661
2,052
437
1,664
5,997
0
25,387
W
Thanatos
JustALokiMain
Thanatos
5,540
1,612
0
10,429
7,478
2,671
0
184
7,044
0
51,075
L
4,014
1,269
0
552
6,431
2,993
90
2,548
3,883
33,081
1,127
W
Tiamat
Protomanx
Tiamat
3,075
465
0
1,003
5,767
2,819
344
2,711
3,056
19,659
0
L
3,117
1,373
0
536
5,682
1,555
540
1,202
4,480
0
23,974
L
Sun Wukong
Roarinlyons
Sun Wukong
2,484
707
0
474
7,227
3,669
0
0
7,227
0
19,667
W
3,214
934
0
2,056
6,814
2,262
0
941
5,873
0
26,767
L
3,143
655
0
3,506
8,469
1,866
0
1,494
6,975
0
25,286
W
Yemoja
mardanm
Yemoja
4,161
702
956
1,003
5,616
1,867
248
1,295
4,321
20,796
0
L
Cerberus
2,918
525
0
1,170
8,373
3,735
0
1,992
6,381
16,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,988
Gold Earned
34,069
247
Minions Killed
270
0
Camps Cleared
0
1,077,160
Distance Traveled
1,080,895
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,579
548
45
4
0
196,847
0
W
Thanatos
7,997
666
109
9
0
244,344
1
L
Zeus
6,776
565
86
7
0
194,559
2
W
Tiamat
5,949
496
36
3
0
191,312
1
L
Neith
5,434
453
38
3
0
216,010
2
L
Sun Wukong
5,290
441
41
3
0
210,461
1
W
Da Ji
7,268
606
54
5
0
258,872
0
L
Loki
5,812
484
53
4
0
233,604
5
W
Yemoja
6,276
523
26
2
0
189,520
1
L
Cerberus
5,676
473
29
2
0
222,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role