Player Matchup

Heimdallr
Heimdallr
RoCKet_uPz12
Heimdallr
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
269W - 216L
1,616 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sentinal Ninja
Tsukuyomi
Level 29
God Stats
2W - 6L
1,285 SR
Queue Stats
11W - 18L
1,087 Elo+
Solo
Tiamat
Tiamat
WartyFilly84667
Tiamat
Level 28
God Stats
21W - 27L
1,280 SR
Queue Stats
205W - 289L
1,411 Elo+
Solo
Team Averages
Level 27
1,355 SR
1,371 Elo+

VS

Team Averages
Level 63
1,578 SR
1,419 Elo+
Neith
Neith
Girl_of_Violet
Neith
Level 95
God Stats
363W - 424L
1,445 SR
Queue Stats
363W - 430L
1,440 Elo+
Solo
Vulcan
Vulcan
wessley99
Vulcan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 97L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
zagamer69
Cthulhu
Level 25
God Stats
7W - 3L
1,788 SR
Queue Stats
15W - 11L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
RoCKet_uPz12
Heimdallr
15
8 / 5 / 2
10,560
704
11,805
18,915
7,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
Sentinal Ninja
Tsukuyomi
7
1 / 3 / 0
7,945
530
2,194
3,964
1,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 4 / 6
9,882
659
7,409
13,632
5,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 5
10,846
723
10,440
12,176
4,237
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vulcan
wessley99
Vulcan
13
5 / 4 / 5
10,680
712
13,289
11,775
4,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
zagamer69
Cthulhu
13
3 / 2 / 6
10,426
695
7,839
12,544
12,765
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
10
Kills
12
12
Deaths
10
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
4
5
1.63
L
Heimdallr
RoCKet_uPz12
Heimdallr
8
5
2
1.8
L
Tsukuyomi
Sentinal Ninja
Tsukuyomi
1
3
0
0.33
L
1
4
6
1
W
Vulcan
wessley99
Vulcan
5
4
5
1.88
W
Cthulhu
zagamer69
Cthulhu
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,408
Damage
31,568
36,511
Taken
36,495
13,724
Mitigated
21,274
5,853
Healing
9,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,440
2,228
1,200
3,470
12,176
4,237
2,180
1,398
10,437
0
58,209
L
Heimdallr
RoCKet_uPz12
Heimdallr
11,805
3,746
0
3,230
18,915
7,103
0
11,120
7,795
0
45,884
L
Tsukuyomi
Sentinal Ninja
Tsukuyomi
2,194
838
0
170
3,964
1,280
0
2,394
1,570
0
14,579
L
7,409
188
0
2,453
13,632
5,341
0
7,650
5,982
33,504
0
W
Vulcan
wessley99
Vulcan
13,289
2,692
900
2,418
11,775
4,272
180
1,866
9,577
29,893
0
W
Cthulhu
zagamer69
Cthulhu
7,839
433
219
1,092
12,544
12,765
115
3,080
8,995
29,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,387
Gold Earned
31,952
147
Minions Killed
180
0
Camps Cleared
0
602,181
Distance Traveled
954,847
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,846
723
97
6
0
318,683
6
L
Heimdallr
10,560
704
65
4
0
247,710
1
L
Tsukuyomi
7,945
530
26
2
0
94,941
0
L
Tiamat
9,882
659
56
4
0
259,530
0
W
Vulcan
10,680
712
33
2
0
345,845
6
W
Cthulhu
10,426
695
50
3
0
290,319
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role