Player Matchup

Odin
Odin
Acidwolfe
Odin
Level 83
God Stats
2W - 10L
1,208 SR
Queue Stats
298W - 324L
1,452 Elo+
Solo
Anubis
Anubis
RIPCandyman2527
Anubis
Level 69
God Stats
6W - 5L
1,374 SR
Queue Stats
197W - 225L
1,448 Elo+
Solo
Kukulkan
Kukulkan
SleepyKosher
Kukulkan
Level 89
God Stats
18W - 9L
1,495 SR
Queue Stats
438W - 448L
1,493 Elo+
Solo
Awilix
Awilix
VassMartin2008
Awilix
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,404 Elo+
Solo
Bacchus
Bacchus
oscuridad324
Bacchus
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
239W - 234L
1,431 Elo+
Solo
Team Averages
Level 65
1,416 SR
1,446 Elo+

VS

Team Averages
Level 80
1,500 SR
1,269 Elo+
Geb
Geb
AreotheOreo
Geb
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,200 Elo+
Solo
Hachiman
Hachiman
BootyDasher
Hachiman
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 40L
1,293 Elo+
Party 1
Bellona
Bellona
ChosenPopcorn10
Bellona
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 33L
1,188 Elo+
Party 1
Discordia
Discordia
NRipley
Discordia
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 41L
1,293 Elo+
Party 1
Da Ji
Da Ji
zombiexplague69
Da Ji
Level 84
God Stats
11W - 9L
1,500 SR
Queue Stats
252W - 243L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
3 / 8 / 12
11,792
536
10,582
22,462
19,733
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
4 / 9 / 9
14,526
660
15,385
21,529
10,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
SleepyKosher
Kukulkan
20
9 / 6 / 7
15,107
687
33,592
15,179
6,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 8 / 4
10,725
488
2,461
10,765
4,604
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
oscuridad324
Bacchus
20
5 / 8 / 12
13,097
595
14,775
24,345
34,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 19
14,394
654
9,209
20,794
26,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hachiman
BootyDasher
Hachiman
20
12 / 2 / 12
15,163
689
17,729
18,332
7,679
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
3 / 7 / 19
12,962
589
8,042
23,849
22,090
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Discordia
NRipley
Discordia
20
6 / 2 / 22
16,267
739
31,343
15,393
6,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
14 / 7 / 16
15,120
687
21,290
17,177
7,933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
126
21
Kills
38
39
Deaths
22
44
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Odin
3
8
12
1.13
W
3
4
19
3.13
W
Hachiman
BootyDasher
Hachiman
12
2
12
9
W
3
7
19
1.79
W
Discordia
NRipley
Discordia
6
2
22
8.5
L
4
9
9
0.94
L
Kukulkan
SleepyKosher
Kukulkan
9
6
7
2.08
L
0
8
4
0.25
L
Bacchus
oscuridad324
Bacchus
5
8
12
1.38
W
14
7
16
3.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,795
Damage
87,613
94,280
Taken
95,545
76,528
Mitigated
71,073
22,459
Healing
39,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
10,582
1,020
2,109
3,164
22,462
19,733
0
12,330
10,132
0
13,388
W
9,209
139
1,300
3,454
20,794
26,451
222
14,245
6,549
18,839
0
W
Hachiman
BootyDasher
Hachiman
17,729
7,173
4,009
6,329
18,332
7,679
2,053
12,748
5,584
0
47,623
W
8,042
1,504
2,333
4,208
23,849
22,090
447
14,402
9,447
5,124
11,287
W
Discordia
NRipley
Discordia
31,343
2,860
5,640
5,406
15,393
6,920
891
10,991
4,402
90,749
0
L
15,385
235
1,738
6,316
21,529
10,473
0
11,119
10,410
43,654
0
L
Kukulkan
SleepyKosher
Kukulkan
33,592
1,586
2,244
1,552
15,179
6,905
0
6,291
8,888
84,202
0
L
2,461
961
0
0
10,765
4,604
24
3,095
7,670
0
6,748
L
Bacchus
oscuridad324
Bacchus
14,775
1,056
2,064
3,272
24,345
34,813
0
9,520
14,825
25,258
0
W
21,290
4,498
4,224
2,099
17,177
7,933
0
11,366
5,811
0
29,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,247
Gold Earned
73,906
200
Minions Killed
228
0
Camps Cleared
0
1,560,503
Distance Traveled
1,840,407
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,792
536
6
0
0
361,845
0
W
Geb
14,394
654
25
1
0
381,988
0
W
Hachiman
15,163
689
48
2
0
389,502
0
W
Bellona
12,962
589
14
1
0
377,680
0
W
Discordia
16,267
739
133
6
0
353,831
4
L
Anubis
14,526
660
62
3
0
321,557
1
L
Kukulkan
15,107
687
103
5
0
354,494
0
L
Awilix
10,725
488
9
0
0
152,556
0
L
Bacchus
13,097
595
20
1
0
370,051
0
W
Da Ji
15,120
687
8
0
0
337,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role