Player Matchup

Skadi
Skadi
Gold IV
MrTimeOver
Skadi
Gold IV
Level 54
God Stats
6W - 4L
1,654 SR
Queue Stats
84W - 78L
1,424 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 54
1,654 SR
1,424 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,479 SR
1,184 MMR
Izanami
Izanami
Gold V
Nel50N
Izanami
Gold V
Level 144
God Stats
37W - 51L
1,479 SR
Queue Stats
145W - 166L
1,184 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
3 / 3 / 0
8,639
960
6,305
13,981
4,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
ChronosTsukuyomiBellonaSetOsiris

VS

Bans
DanzaburouKaliBaron SamediAh Muzen CabUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nel50N
Izanami
14
3 / 3 / 0
8,519
947
9,937
10,141
5,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
3
Kills
3
3
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
3
3
0
1
L
Izanami
Nel50N
Izanami
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,305
Damage
9,937
13,981
Taken
10,141
4,716
Mitigated
5,673
4,446
Healing
3,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
6,305
3,744
0
4,446
13,981
4,716
0
36
13,945
0
50,340
L
Izanami
Nel50N
Izanami
9,937
6,327
0
3,583
10,141
5,673
2,468
12
10,129
0
57,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,639
Gold Earned
8,519
91
Minions Killed
102
0
Camps Cleared
0
160,805
Distance Traveled
149,880
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,639
960
91
10
0
160,805
2
L
Izanami
8,519
947
102
11
0
149,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role