Player Matchup

Chaac
Chaac
AzraelBloodMist
Chaac
Level 39
God Stats
7W - 3L
1,695 SR
Queue Stats
71W - 111L
1,352 Elo+
Solo
Scylla
Scylla
BreezySucks
Scylla
Level 16
God Stats
0W - 3L
1,289 SR
Queue Stats
85W - 77L
1,506 Elo+
Party 2
Merlin
Merlin
Clutch_Nixon_21
Merlin
Level 59
God Stats
16W - 19L
1,453 SR
Queue Stats
86W - 114L
1,420 Elo+
Party 1
Thanatos
Thanatos
ReignCharge
Thanatos
Level 86
God Stats
17W - 26L
1,631 SR
Queue Stats
66W - 65L
1,655 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Venymys
Ah Muzen Cab
Level 18
God Stats
21W - 18L
1,572 SR
Queue Stats
38W - 46L
1,482 Elo+
Party 1
Team Averages
Level 44
1,528 SR
1,483 Elo+

VS

Team Averages
Level 57
1,488 SR
1,441 Elo+
Khepri
Khepri
GoauId
Khepri
Level 26
God Stats
5W - 7L
1,607 SR
Queue Stats
48W - 59L
1,410 Elo+
Party 3
Skadi
Skadi
KumLawd
Skadi
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 22L
1,449 Elo+
Party 3
Thanatos
Thanatos
Legiliss
Thanatos
Level 46
God Stats
1W - 5L
1,141 SR
Queue Stats
47W - 61L
1,392 Elo+
Party 3
Guan Yu
Guan Yu
Muskrabbit
Guan Yu
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 72L
1,409 Elo+
Party 3
Tiamat
Tiamat
Shofu
Tiamat
Level 156
God Stats
39W - 28L
1,693 SR
Queue Stats
426W - 408L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 0
10,295
412
9,605
23,925
23,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
16
0 / 8 / 1
9,649
386
5,776
12,806
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 3 / 5
10,645
426
14,199
14,637
6,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
ReignCharge
Thanatos
17
4 / 9 / 2
11,340
454
8,782
22,983
8,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Venymys
Ah Muzen Cab
20
4 / 4 / 2
12,845
514
8,616
18,070
6,857
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GoauId
Khepri
17
2 / 2 / 12
11,837
473
7,525
16,827
22,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
KumLawd
Skadi
16
6 / 4 / 12
11,246
450
8,986
12,996
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Legiliss
Thanatos
19
10 / 4 / 13
13,543
542
19,514
20,758
9,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Guan Yu
Muskrabbit
Guan Yu
18
6 / 1 / 12
12,278
491
17,771
21,350
26,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Shofu
Tiamat
20
8 / 0 / 3
15,938
638
9,849
10,502
7,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
84
11
Kills
32
32
Deaths
11
10
Assists
52
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
L
Scylla
0
8
1
0.06
L
1
3
5
1.17
W
Khepri
GoauId
Khepri
2
2
12
4
W
Skadi
KumLawd
Skadi
6
4
12
3
W
Thanatos
Legiliss
Thanatos
10
4
13
4.13
W
Guan Yu
Muskrabbit
Guan Yu
6
1
12
12
L
Thanatos
ReignCharge
Thanatos
4
9
2
0.56
W
Tiamat
Shofu
Tiamat
8
0
3
9.5
L
Ah Muzen Cab
Venymys
Ah Muzen Cab
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,978
Damage
63,645
92,421
Taken
82,433
48,467
Mitigated
70,044
38,305
Healing
49,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,605
1,825
0
7,024
23,925
23,450
174
1,837
21,341
0
49,118
L
Scylla
5,776
390
0
394
12,806
3,541
325
3,057
9,539
44,905
0
L
14,199
693
183
5,217
14,637
6,322
260
3,236
11,281
73,995
0
W
Khepri
GoauId
Khepri
7,525
416
1,649
2,517
16,827
22,209
730
4,993
11,677
48,468
0
W
Skadi
KumLawd
Skadi
8,986
3,498
0
1,932
12,996
5,151
2,120
3,568
9,379
0
36,121
W
Thanatos
Legiliss
Thanatos
19,514
6,856
0
16,104
20,758
9,192
3,338
3,669
16,863
0
82,182
W
Guan Yu
Muskrabbit
Guan Yu
17,771
3,037
9,225
12,819
21,350
26,101
3,009
6,117
14,654
0
56,147
L
Thanatos
ReignCharge
Thanatos
8,782
1,946
0
15,841
22,983
8,297
0
3,977
18,849
0
84,253
W
Tiamat
Shofu
Tiamat
9,849
1,261
0
4,806
10,502
7,391
4,240
1,105
9,226
122,372
0
L
Ah Muzen Cab
Venymys
Ah Muzen Cab
8,616
4,817
0
9,646
18,070
6,857
5,502
4,906
13,086
0
109,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,774
Gold Earned
64,842
660
Minions Killed
573
0
Camps Cleared
0
2,194,661
Distance Traveled
2,334,841
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,295
412
84
3
0
443,755
1
L
Scylla
9,649
386
106
4
0
392,664
6
L
Merlin
10,645
426
129
5
0
446,083
0
W
Khepri
11,837
473
97
4
0
451,151
3
W
Skadi
11,246
450
59
2
0
405,835
0
W
Thanatos
13,543
542
96
4
0
448,192
0
W
Guan Yu
12,278
491
86
3
0
538,836
3
L
Thanatos
11,340
454
121
5
0
452,207
0
W
Tiamat
15,938
638
235
9
0
490,827
4
L
Ah Muzen Cab
12,845
514
220
9
0
459,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role