Player Matchup

Ravana
Ravana
ALEKXIS1313
Ravana
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 27L
1,418 Elo+
Solo
Mulan
Mulan
LoisSenju
Mulan
Level 48
God Stats
6W - 13L
1,217 SR
Queue Stats
138W - 161L
1,358 Elo+
Solo
Danzaburou
Danzaburou
kelikwarheart35
Danzaburou
Level 26
God Stats
31W - 27L
1,506 SR
Queue Stats
148W - 149L
1,557 Elo+
Party 1
Hera
Hera
the_best_dino13
Hera
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,583 Elo+
Party 1
Tiamat
Tiamat
tondefknot123
Tiamat
Level 45
God Stats
42W - 29L
1,540 SR
Queue Stats
70W - 44L
1,625 Elo+
Solo
Team Averages
Level 50
1,453 SR
1,508 Elo+

VS

Team Averages
Level 79
1,474 SR
1,460 Elo+
King Arthur
King Arthur
FirehoundAC02
King Arthur
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Neith
Neith
NightRavenCrow
Neith
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,358 Elo+
Solo
Scylla
Scylla
SUBJECT6_13
Scylla
Level 29
God Stats
3W - 10L
1,304 SR
Queue Stats
114W - 128L
1,504 Elo+
Party 2
Tiamat
Tiamat
SmolLad12
Tiamat
Level 122
God Stats
3W - 4L
1,589 SR
Queue Stats
147W - 180L
1,498 Elo+
Party 2
Pele
Pele
mephistall
Pele
Level 159
God Stats
45W - 55L
1,475 SR
Queue Stats
798W - 864L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
0 / 2 / 5
8,096
900
6,295
11,141
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mulan
LoisSenju
Mulan
13
2 / 2 / 2
8,307
923
5,947
8,235
4,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
kelikwarheart35
Danzaburou
14
2 / 0 / 2
8,930
992
6,238
5,743
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 3
8,397
933
8,275
3,589
1,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
1 / 1 / 2
8,490
943
6,709
3,791
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

303

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FirehoundAC02
King Arthur
14
5 / 3 / 1
9,150
1,017
9,703
15,551
15,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 1 / 1
7,429
825
3,354
3,845
1,326
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Scylla
14
1 / 2 / 4
8,428
936
6,466
4,310
1,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
SmolLad12
Tiamat
14
0 / 0 / 4
8,083
898
5,609
5,335
2,598
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 0 / 2
7,868
874
3,926
6,764
3,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
6
Kills
6
6
Deaths
6
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ravana
0
2
5
1.25
L
King Arthur
FirehoundAC02
King Arthur
5
3
1
1.83
W
Mulan
LoisSenju
Mulan
2
2
2
1.5
L
0
1
1
0.5
L
Scylla
1
2
4
1.5
L
Tiamat
SmolLad12
Tiamat
0
0
4
2
W
Danzaburou
kelikwarheart35
Danzaburou
2
0
2
3
L
0
0
2
1
W
1
1
3
2.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,464
Damage
29,058
32,499
Taken
35,805
16,147
Mitigated
24,008
6,849
Healing
3,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
6,295
1,905
381
3,050
11,141
4,922
0
4,089
6,922
0
18,165
L
King Arthur
FirehoundAC02
King Arthur
9,703
974
0
1,057
15,551
15,123
0
7,522
7,748
58
21,880
W
Mulan
LoisSenju
Mulan
5,947
318
0
148
8,235
4,313
0
3,247
4,938
0
12,745
L
3,354
1,021
0
113
3,845
1,326
0
1,504
2,233
0
13,528
L
Scylla
6,466
942
0
121
4,310
1,695
0
957
3,317
20,866
0
L
Tiamat
SmolLad12
Tiamat
5,609
400
0
946
5,335
2,598
0
2,575
2,677
17,058
0
W
Danzaburou
kelikwarheart35
Danzaburou
6,238
2,262
0
1,800
5,743
2,258
0
1,860
3,833
0
20,114
L
3,926
656
330
529
6,764
3,266
0
1,822
4,846
0
24,861
W
8,275
2,527
106
166
3,589
1,369
0
1,724
1,833
26,406
0
W
6,709
525
0
1,198
3,791
3,285
0
1,191
2,530
26,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,220
Gold Earned
40,958
187
Minions Killed
161
7
Camps Cleared
3
820,947
Distance Traveled
754,744
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,096
900
22
2
2
171,312
1
L
King Arthur
9,150
1,017
19
2
1
163,734
2
W
Mulan
8,307
923
18
2
0
142,605
0
L
Neith
7,429
825
31
3
0
84,803
0
L
Scylla
8,428
936
38
4
1
149,369
0
L
Tiamat
8,083
898
35
4
1
172,023
0
W
Danzaburou
8,930
992
33
4
2
166,484
3
L
Pele
7,868
874
38
4
0
184,815
3
W
Hera
8,397
933
53
6
0
162,822
0
W
Tiamat
8,490
943
61
7
3
177,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role