Player Matchup

Merlin
Merlin
Bobalony
Merlin
Level 17
God Stats
10W - 11L
1,540 SR
Queue Stats
53W - 44L
1,523 Elo+
Solo
Arachne
Arachne
CODYUnicorn
Arachne
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Moriemur
Ymir
Level 21
God Stats
95W - 56L
1,623 SR
Queue Stats
173W - 133L
1,578 Elo+
Solo
Artemis
Artemis
Sacling
Artemis
Level 7
God Stats
31W - 27L
1,450 SR
Queue Stats
303W - 320L
1,437 Elo+
Solo
Discordia
Discordia
xsonax101
Discordia
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,542 Elo+
Solo
Team Averages
Level 13
1,523 SR
1,516 Elo+

VS

Team Averages
Level 49
1,557 SR
1,534 Elo+
Kali
Kali
BerryBones
Kali
Level 15
God Stats
3W - 0L
1,931 SR
Queue Stats
14W - 13L
1,533 Elo+
Party 1
Fenrir
Fenrir
Gauzyy
Fenrir
Level 61
God Stats
1W - 1L
1,316 SR
Queue Stats
13W - 11L
1,544 Elo+
Party 2
Guan Yu
Guan Yu
HNGSquisher
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,464 Elo+
Party 1
Anubis
Anubis
OiSticks
Anubis
Level 5
God Stats
4W - 4L
1,538 SR
Queue Stats
6W - 5L
1,525 Elo+
Party 2
Skadi
Skadi
pixelnyx
Skadi
Level 149
God Stats
8W - 13L
1,500 SR
Queue Stats
245W - 250L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bobalony
Merlin
20
5 / 5 / 13
13,421
1,118
25,575
21,961
6,961
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
CODYUnicorn
Arachne
14
0 / 4 / 1
9,388
782
26
4,026
993
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
19
3 / 12 / 13
13,562
1,130
17,216
34,841
39,871
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Sacling
Artemis
19
9 / 7 / 9
14,500
1,208
14,278
18,803
6,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
xsonax101
Discordia
18
1 / 10 / 11
11,236
936
8,374
14,320
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 17
13,674
1,140
15,446
13,856
6,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Gauzyy
Fenrir
18
11 / 8 / 16
13,351
1,113
14,978
18,356
6,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
HNGSquisher
Guan Yu
19
2 / 3 / 24
12,027
1,002
10,234
14,951
17,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anubis
OiSticks
Anubis
19
6 / 3 / 17
12,623
1,052
16,427
15,767
7,987
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
pixelnyx
Skadi
20
13 / 1 / 19
14,465
1,205
31,164
10,494
3,989
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
131
18
Kills
38
38
Deaths
18
47
Assists
93
Player
Kills
Deaths
Assists
KDA
W
6
3
17
4.83
L
Merlin
Bobalony
Merlin
5
5
13
2.3
L
Arachne
CODYUnicorn
Arachne
0
4
1
0.13
W
Fenrir
Gauzyy
Fenrir
11
8
16
2.38
W
Guan Yu
HNGSquisher
Guan Yu
2
3
24
4.67
L
Ymir
3
12
13
0.79
W
Anubis
OiSticks
Anubis
6
3
17
4.83
L
Artemis
Sacling
Artemis
9
7
9
1.93
W
Skadi
pixelnyx
Skadi
13
1
19
22.5
L
Discordia
xsonax101
Discordia
1
10
11
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,469
Damage
88,249
93,951
Taken
73,424
57,956
Mitigated
43,046
6,329
Healing
24,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,446
9,637
0
5,482
13,856
6,369
0
8,623
5,233
0
33,601
L
Merlin
Bobalony
Merlin
25,575
2,064
1,139
2,678
21,961
6,961
0
4,031
17,905
59,203
0
L
Arachne
CODYUnicorn
Arachne
26
26
0
0
4,026
993
0
1,449
2,527
0
26
W
Fenrir
Gauzyy
Fenrir
14,978
5,775
0
2,636
18,356
6,739
0
12,132
6,224
0
23,273
W
Guan Yu
HNGSquisher
Guan Yu
10,234
1,746
4,494
3,600
14,951
17,962
0
11,802
3,149
0
16,058
L
Ymir
17,216
1,872
0
1,544
34,841
39,871
0
7,919
26,563
34,989
0
W
Anubis
OiSticks
Anubis
16,427
2,833
0
7,696
15,767
7,987
0
11,653
4,114
45,138
0
L
Artemis
Sacling
Artemis
14,278
6,062
0
503
18,803
6,452
0
2,108
16,620
0
36,396
W
Skadi
pixelnyx
Skadi
31,164
14,902
0
770
10,494
3,989
0
6,955
3,539
0
75,762
L
Discordia
xsonax101
Discordia
8,374
605
15
450
14,320
3,679
0
920
13,375
17,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,107
Gold Earned
66,140
184
Minions Killed
245
3
Camps Cleared
15
735,726
Distance Traveled
993,885
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,674
1,140
40
3
8
219,677
0
L
Merlin
13,421
1,118
79
7
1
202,399
0
L
Arachne
9,388
782
0
0
0
45,396
0
W
Fenrir
13,351
1,113
18
2
2
188,920
0
W
Guan Yu
12,027
1,002
10
1
1
220,404
1
L
Ymir
13,562
1,130
33
3
2
185,357
0
W
Anubis
12,623
1,052
72
6
0
160,082
1
L
Artemis
14,500
1,208
57
5
0
180,170
0
W
Skadi
14,465
1,205
105
9
4
204,802
0
L
Discordia
11,236
936
15
1
0
122,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role