Player Matchup

Tiamat
Tiamat
Revocable10
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,288 Elo+
Party 2
Apollo
Apollo
Scyllã
Apollo
Level 160
God Stats
20W - 14L
1,471 SR
Queue Stats
524W - 475L
1,568 Elo+
Party 3
Tsukuyomi
Tsukuyomi
danbanito
Tsukuyomi
Level 90
God Stats
21W - 10L
1,689 SR
Queue Stats
105W - 109L
1,447 Elo+
Party 2
Ganesha
Ganesha
grandmastrblain
Ganesha
Level 28
God Stats
4W - 5L
1,477 SR
Queue Stats
5W - 7L
1,584 Elo+
Party 3
Osiris
Osiris
xonedgex
Osiris
Level 34
God Stats
0W - 5L
1,139 SR
Queue Stats
16W - 22L
1,003 Elo+
Party 2
Team Averages
Level 67
1,455 SR
1,378 Elo+

VS

Team Averages
Level 89
1,488 SR
1,456 Elo+
Aphrodite
Aphrodite
Juliettegnv
Aphrodite
Level 120
God Stats
22W - 28L
1,495 SR
Queue Stats
71W - 101L
1,394 Elo+
Party 4
Hades
Hades
Jörmungader
Hades
Level 25
God Stats
1W - 0L
1,285 SR
Queue Stats
29W - 33L
1,440 Elo+
Party 4
Artio
Artio
TheOscar17
Artio
Level 152
God Stats
2W - 2L
1,264 SR
Queue Stats
25W - 28L
1,431 Elo+
Party 1
Tiamat
Tiamat
Wandeboy
Tiamat
Level 63
God Stats
16W - 12L
1,597 SR
Queue Stats
82W - 80L
1,504 Elo+
Party 1
Cupid
Cupid
xBirroZ
Cupid
Level 85
God Stats
18W - 5L
1,798 SR
Queue Stats
329W - 276L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
2 / 3 / 4
8,446
497
8,716
7,942
5,735
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Scyllã
Apollo
12
2 / 6 / 1
7,356
433
8,042
13,447
6,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tsukuyomi
danbanito
Tsukuyomi
11
3 / 8 / 3
7,698
453
7,807
14,598
4,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 5 / 3
6,792
400
3,899
11,362
8,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
xonedgex
Osiris
12
1 / 7 / 2
7,194
423
3,567
9,755
5,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Juliettegnv
Aphrodite
14
5 / 1 / 8
9,025
531
5,238
9,741
8,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
7 / 3 / 5
9,920
584
9,286
12,017
5,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
15
5 / 2 / 6
9,686
570
4,786
12,417
5,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Wandeboy
Tiamat
17
5 / 2 / 1
10,348
609
8,437
8,550
6,066
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
xBirroZ
Cupid
16
6 / 0 / 9
9,988
588
15,028
15,133
5,744
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
57
8
Kills
28
29
Deaths
8
13
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Juliettegnv
Aphrodite
5
1
8
9
W
7
3
5
3.17
L
Tiamat
2
3
4
1.33
L
Apollo
Scyllã
Apollo
2
6
1
0.42
W
Artio
5
2
6
4
W
Tiamat
Wandeboy
Tiamat
5
2
1
2.75
L
Tsukuyomi
danbanito
Tsukuyomi
3
8
3
0.56
L
0
5
3
0.3
W
Cupid
xBirroZ
Cupid
6
0
9
10.5
L
Osiris
xonedgex
Osiris
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,031
Damage
42,775
57,104
Taken
57,858
30,210
Mitigated
30,365
9,396
Healing
34,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Juliettegnv
Aphrodite
5,238
619
5,021
7,536
9,741
8,152
494
2,285
7,456
43,084
0
W
9,286
1,292
416
6,626
12,017
5,015
1,938
4,694
7,323
44,834
0
L
Tiamat
8,716
1,468
0
2,752
7,942
5,735
107
3,756
4,186
42,174
0
L
Apollo
Scyllã
Apollo
8,042
5,131
0
1,971
13,447
6,020
346
4,096
9,351
0
52,666
W
Artio
4,786
390
594
2,751
12,417
5,388
340
2,129
10,288
52,176
0
W
Tiamat
Wandeboy
Tiamat
8,437
1,018
0
3,544
8,550
6,066
1,947
148
8,402
62,520
0
L
Tsukuyomi
danbanito
Tsukuyomi
7,807
1,344
0
2,462
14,598
4,984
0
8,521
6,077
0
42,609
L
3,899
1,035
0
1,961
11,362
8,133
313
3,660
7,702
16,054
0
W
Cupid
xBirroZ
Cupid
15,028
9,700
168
8,336
15,133
5,744
2,354
3,359
11,774
0
74,633
L
Osiris
xonedgex
Osiris
3,567
1,539
0
250
9,755
5,338
258
7,714
2,041
0
22,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,486
Gold Earned
48,967
322
Minions Killed
437
0
Camps Cleared
0
1,479,505
Distance Traveled
1,543,608
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,025
531
54
3
0
329,339
5
W
Hades
9,920
584
73
4
0
279,039
1
L
Tiamat
8,446
497
88
5
0
304,492
2
L
Apollo
7,356
433
94
6
0
281,006
0
W
Artio
9,686
570
80
5
0
310,114
3
W
Tiamat
10,348
609
117
7
0
329,011
8
L
Tsukuyomi
7,698
453
81
5
0
308,913
5
L
Ganesha
6,792
400
4
0
0
302,355
0
W
Cupid
9,988
588
113
7
0
296,105
1
L
Osiris
7,194
423
55
3
0
282,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role