Player Matchup

Scylla
Scylla
Cahana
Scylla
Level 23
God Stats
47W - 24L
1,776 SR
Queue Stats
73W - 55L
1,646 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
DaddyDeak
Ah Muzen Cab
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
DanStan
Cupid
Level 127
God Stats
21W - 13L
1,654 SR
Queue Stats
243W - 224L
1,541 Elo+
Party 2
Sylvanus
Sylvanus
Direflame
Sylvanus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 61L
1,569 Elo+
Party 2
Fenrir
Fenrir
Relyks0
Fenrir
Level 125
God Stats
12W - 14L
1,462 SR
Queue Stats
346W - 335L
1,483 Elo+
Party 2
Team Averages
Level 104
1,578 SR
1,548 Elo+

VS

Team Averages
Level 67
1,723 SR
1,649 Elo+
Thanatos
Thanatos
A5stargen
Thanatos
Level 29
God Stats
10W - 1L
1,977 SR
Queue Stats
274W - 201L
1,783 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Atredose
Tsukuyomi
Level 44
God Stats
16W - 11L
1,499 SR
Queue Stats
30W - 29L
1,457 Elo+
Solo
Merlin
Merlin
DownCastCF
Merlin
Level 76
God Stats
8W - 9L
1,689 SR
Queue Stats
452W - 357L
1,744 Elo+
Party 1
Danzaburou
Danzaburou
QT Dilly
Danzaburou
Level 123
God Stats
10W - 4L
1,952 SR
Queue Stats
241W - 172L
1,659 Elo+
Party 1
Sobek
Sobek
QT Lolo
Sobek
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 46L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cahana
Scylla
14
1 / 6 / 1
8,713
415
5,361
12,326
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
DaddyDeak
Ah Muzen Cab
17
3 / 6 / 4
10,879
518
14,179
16,424
12,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cupid
DanStan
Cupid
17
0 / 7 / 3
10,038
478
9,260
16,160
4,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Direflame
Sylvanus
13
2 / 6 / 2
8,489
404
9,339
23,953
18,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
Relyks0
Fenrir
15
4 / 5 / 1
10,101
481
7,690
16,925
7,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
A5stargen
Thanatos
20
20 / 2 / 6
12,847
612
25,067
20,754
10,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Atredose
Tsukuyomi
17
1 / 6 / 8
10,772
513
8,608
17,876
8,075
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
DownCastCF
Merlin
18
3 / 0 / 8
11,521
549
9,335
6,870
2,922
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
QT Dilly
Danzaburou
20
6 / 1 / 8
12,474
594
16,655
13,856
6,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
QT Lolo
Sobek
15
0 / 2 / 11
9,301
443
5,251
17,493
14,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
10
Kills
30
30
Deaths
11
11
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Thanatos
A5stargen
Thanatos
20
2
6
11.5
W
Tsukuyomi
Atredose
Tsukuyomi
1
6
8
0.83
L
Scylla
Cahana
Scylla
1
6
1
0.25
L
Ah Muzen Cab
DaddyDeak
Ah Muzen Cab
3
6
4
0.83
L
Cupid
DanStan
Cupid
0
7
3
0.21
L
Sylvanus
Direflame
Sylvanus
2
6
2
0.5
W
Merlin
DownCastCF
Merlin
3
0
8
7
W
Danzaburou
QT Dilly
Danzaburou
6
1
8
10
W
Sobek
QT Lolo
Sobek
0
2
11
2.75
L
Fenrir
Relyks0
Fenrir
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,829
Damage
64,916
85,788
Taken
76,849
45,389
Mitigated
42,181
26,294
Healing
43,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
A5stargen
Thanatos
25,067
8,238
0
22,056
20,754
10,142
0
3,341
17,349
0
81,786
W
Tsukuyomi
Atredose
Tsukuyomi
8,608
2,688
0
6,865
17,876
8,075
448
1,457
16,379
0
68,430
L
Scylla
Cahana
Scylla
5,361
424
0
2,192
12,326
2,803
0
3,469
8,857
43,175
0
L
Ah Muzen Cab
DaddyDeak
Ah Muzen Cab
14,179
5,900
0
4,501
16,424
12,148
59
735
15,689
0
76,782
L
Cupid
DanStan
Cupid
9,260
4,717
364
5,227
16,160
4,849
0
676
15,484
0
81,271
L
Sylvanus
Direflame
Sylvanus
9,339
1,892
1,923
8,003
23,953
18,022
0
4,838
19,115
28,700
0
W
Merlin
DownCastCF
Merlin
9,335
855
0
1,281
6,870
2,922
0
2,367
4,381
90,890
0
W
Danzaburou
QT Dilly
Danzaburou
16,655
9,096
0
7,331
13,856
6,263
3,580
2,916
10,900
0
106,982
W
Sobek
QT Lolo
Sobek
5,251
430
99
6,232
17,493
14,779
196
4,203
13,140
20,870
0
L
Fenrir
Relyks0
Fenrir
7,690
1,395
0
4,084
16,925
7,567
147
4,868
12,057
0
53,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,220
Gold Earned
56,915
508
Minions Killed
631
0
Camps Cleared
0
1,853,919
Distance Traveled
1,973,356
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,847
612
90
4
0
433,537
6
W
Tsukuyomi
10,772
513
151
7
0
372,654
1
L
Scylla
8,713
415
97
5
0
366,606
2
L
Ah Muzen Cab
10,879
518
140
7
0
348,841
6
L
Cupid
10,038
478
153
7
0
364,294
1
L
Sylvanus
8,489
404
25
1
0
361,645
5
W
Merlin
11,521
549
162
8
0
384,995
4
W
Danzaburou
12,474
594
201
10
0
362,415
1
W
Sobek
9,301
443
27
1
0
419,755
2
L
Fenrir
10,101
481
93
4
0
412,533
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role