Player Matchup

Arachne
Arachne
DarkAwakenin
Arachne
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
177W - 196L
1,361 Elo+
Party 1
Sylvanus
Sylvanus
Fecalbender
Sylvanus
Level 27
God Stats
37W - 47L
1,752 SR
Queue Stats
173W - 208L
1,331 Elo+
Party 1
Thor
Thor
Icyyyyyyyy
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,215 Elo+
Solo
Bellona
Bellona
Jrullo
Bellona
Level 16
God Stats
6W - 5L
1,115 SR
Queue Stats
65W - 53L
1,396 Elo+
Solo
Cupid
Cupid
meatmas
Cupid
Level 28
God Stats
15W - 10L
1,831 SR
Queue Stats
229W - 234L
1,521 Elo+
Solo
Team Averages
Level 21
1,540 SR
1,365 Elo+

VS

Team Averages
Level 14
1,451 SR
1,405 Elo+
Bellona
Bellona
Eeiieiz
Bellona
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
IMainAphro
Thanatos
Level 16
God Stats
1W - 4L
1,365 SR
Queue Stats
45W - 41L
1,434 Elo+
Solo
Cthulhu
Cthulhu
Toxicdraga
Cthulhu
Level 7
God Stats
1W - 2L
1,389 SR
Queue Stats
20W - 20L
1,404 Elo+
Party 2
Geb
Geb
peskeybikes5
Geb
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
zooss
Fenrir
Level 9
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 7L
1,187 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DarkAwakenin
Arachne
20
13 / 2 / 6
13,900
535
17,203
17,503
8,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
Fecalbender
Sylvanus
16
1 / 0 / 20
12,870
495
9,981
16,842
22,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
1 / 10 / 20
11,955
460
12,751
18,984
8,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Jrullo
Bellona
20
2 / 1 / 9
13,930
536
10,605
18,151
22,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
meatmas
Cupid
20
22 / 2 / 2
14,499
558
34,481
20,768
9,868
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Eeiieiz
Bellona
13
1 / 0 / 0
8,998
346
6,702
10,165
6,327
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
IMainAphro
Thanatos
19
8 / 5 / 2
12,186
469
16,383
26,978
13,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Toxicdraga
Cthulhu
14
1 / 9 / 5
9,333
359
11,793
26,982
23,338
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
1 / 7 / 8
10,844
417
10,298
26,736
27,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
zooss
Fenrir
13
3 / 19 / 2
9,366
360
10,046
25,274
11,315
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
31
39
Kills
14
15
Deaths
40
57
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
DarkAwakenin
Arachne
13
2
6
8
L
Bellona
Eeiieiz
Bellona
1
0
0
1
W
Sylvanus
Fecalbender
Sylvanus
1
0
20
11
L
Thanatos
IMainAphro
Thanatos
8
5
2
1.8
W
1
10
20
1.1
W
Bellona
Jrullo
Bellona
2
1
9
6.5
L
Cthulhu
Toxicdraga
Cthulhu
1
9
5
0.39
W
Cupid
meatmas
Cupid
22
2
2
11.5
L
1
7
8
0.71
L
Fenrir
zooss
Fenrir
3
19
2
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,021
Damage
55,222
92,248
Taken
116,135
72,436
Mitigated
81,880
34,003
Healing
33,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DarkAwakenin
Arachne
17,203
14,193
0
3,560
17,503
8,761
799
2,980
14,523
0
86,535
L
Bellona
Eeiieiz
Bellona
6,702
664
207
2,032
10,165
6,327
0
800
9,065
440
41,789
W
Sylvanus
Fecalbender
Sylvanus
9,981
1,564
7,607
9,296
16,842
22,723
590
5,922
10,920
25,966
0
L
Thanatos
IMainAphro
Thanatos
16,383
2,409
0
22,508
26,978
13,022
0
2,749
24,079
0
94,726
W
12,751
2,904
0
725
18,984
8,977
523
5,224
13,760
0
49,476
W
Bellona
Jrullo
Bellona
10,605
1,810
0
2,035
18,151
22,107
3,074
2,794
15,357
18,314
73,276
L
Cthulhu
Toxicdraga
Cthulhu
11,793
794
636
2,370
26,982
23,338
0
1,938
24,969
53,119
0
W
Cupid
meatmas
Cupid
34,481
26,124
452
10,328
20,768
9,868
8,232
5,171
15,597
0
131,706
L
10,298
781
0
4,649
26,736
27,878
0
4,656
21,981
33,773
0
L
Fenrir
zooss
Fenrir
10,046
2,891
0
682
25,274
11,315
0
2,139
23,060
0
34,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,154
Gold Earned
50,727
503
Minions Killed
379
0
Camps Cleared
0
2,215,353
Distance Traveled
2,049,916
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,900
535
105
4
0
466,998
0
L
Bellona
8,998
346
86
3
0
415,283
1
W
Sylvanus
12,870
495
22
1
0
440,184
3
L
Thanatos
12,186
469
152
6
0
410,037
1
W
Thor
11,955
460
70
3
0
434,808
3
W
Bellona
13,930
536
167
6
0
437,084
3
L
Cthulhu
9,333
359
77
3
0
401,201
0
W
Cupid
14,499
558
139
5
0
436,279
3
L
Geb
10,844
417
25
1
0
457,679
6
L
Fenrir
9,366
360
39
2
0
365,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role