Player Matchup

Nemesis
Nemesis
PiDelta632
Nemesis
Level 17
God Stats
0W - 1L
1,860 SR
Queue Stats
26W - 23L
1,594 Elo+
Solo
Cthulhu
Cthulhu
RazPizdozina
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
Roarinlyons
Sun Wukong
Level 13
God Stats
0W - 2L
1,292 SR
Queue Stats
2W - 3L
1,443 Elo+
Solo
Jing Wei
Jing Wei
WinterfreshM8
Jing Wei
Level 24
God Stats
29W - 39L
1,461 SR
Queue Stats
164W - 210L
1,416 Elo+
Solo
Chang'e
Chang'e
ooC00KIEoo
Chang'e
Level 28
God Stats
3W - 6L
1,633 SR
Queue Stats
130W - 125L
1,589 Elo+
Solo
Team Averages
Level 19
1,549 SR
1,499 Elo+

VS

Team Averages
Level 43
1,622 SR
1,449 Elo+
Arachne
Arachne
AfroWinja
Arachne
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 175L
1,525 Elo+
Party 1
Cerberus
Cerberus
MAAAAIIIIIK
Cerberus
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Minguchii
Scylla
Level 11
God Stats
14W - 16L
1,513 SR
Queue Stats
132W - 115L
1,356 Elo+
Party 1
Cupid
Cupid
Monopolyy
Cupid
Level 26
God Stats
71W - 46L
1,844 SR
Queue Stats
124W - 117L
1,585 Elo+
Solo
Bellona
Bellona
sexEfied
Bellona
Level 27
God Stats
2W - 0L
1,754 SR
Queue Stats
3W - 1L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PiDelta632
Nemesis
15
2 / 0 / 0
8,143
582
4,015
7,534
2,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
RazPizdozina
Cthulhu
9
0 / 6 / 0
5,624
402
2,774
9,860
4,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Roarinlyons
Sun Wukong
11
3 / 8 / 1
7,666
548
5,270
11,508
6,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jing Wei
WinterfreshM8
Jing Wei
9
1 / 8 / 2
6,127
438
4,525
12,835
3,346
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chang'e
ooC00KIEoo
Chang'e
12
0 / 4 / 4
7,156
511
4,743
9,303
2,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AfroWinja
Arachne
13
4 / 1 / 2
7,849
561
4,312
12,051
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
MAAAAIIIIIK
Cerberus
16
3 / 0 / 2
9,081
649
4,329
5,264
4,991
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
Minguchii
Scylla
13
1 / 2 / 2
7,844
560
2,949
4,556
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cupid
Monopolyy
Cupid
14
14 / 3 / 5
9,244
660
17,803
12,860
4,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
sexEfied
Bellona
12
4 / 0 / 7
7,507
536
5,723
9,116
5,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
6
Kills
26
26
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Arachne
AfroWinja
Arachne
4
1
2
5
W
Cerberus
MAAAAIIIIIK
Cerberus
3
0
2
4
W
Scylla
Minguchii
Scylla
1
2
2
1
W
Cupid
Monopolyy
Cupid
14
3
5
5.5
L
Nemesis
PiDelta632
Nemesis
2
0
0
2
L
Cthulhu
RazPizdozina
Cthulhu
0
6
0
0
L
Sun Wukong
Roarinlyons
Sun Wukong
3
8
1
0.44
L
Jing Wei
WinterfreshM8
Jing Wei
1
8
2
0.25
L
Chang'e
ooC00KIEoo
Chang'e
0
4
4
0.5
W
Bellona
sexEfied
Bellona
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,327
Damage
35,116
51,040
Taken
43,847
18,871
Mitigated
20,640
10,346
Healing
18,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AfroWinja
Arachne
4,312
3,410
0
6,604
12,051
3,964
560
1,432
10,594
0
41,671
W
Cerberus
MAAAAIIIIIK
Cerberus
4,329
640
0
2,140
5,264
4,991
37
1,686
3,578
56,471
0
W
Scylla
Minguchii
Scylla
2,949
41
0
210
4,556
1,298
236
1,238
3,318
42,607
0
W
Cupid
Monopolyy
Cupid
17,803
10,457
327
7,089
12,860
4,583
2,639
2,169
10,391
0
56,333
L
Nemesis
PiDelta632
Nemesis
4,015
1,421
0
3,142
7,534
2,594
776
1,655
5,829
0
57,756
L
Cthulhu
RazPizdozina
Cthulhu
2,774
420
0
156
9,860
4,143
0
3,269
6,501
16,817
0
L
Sun Wukong
Roarinlyons
Sun Wukong
5,270
1,424
0
911
11,508
6,231
0
0
11,408
0
22,669
L
Jing Wei
WinterfreshM8
Jing Wei
4,525
2,817
0
3,263
12,835
3,346
0
96
12,689
0
25,661
L
Chang'e
ooC00KIEoo
Chang'e
4,743
547
347
2,527
9,303
2,557
312
2,028
7,060
36,862
0
W
Bellona
sexEfied
Bellona
5,723
3,051
111
1,672
9,116
5,804
422
992
7,999
0
25,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,716
Gold Earned
41,525
314
Minions Killed
415
0
Camps Cleared
0
1,288,594
Distance Traveled
1,257,325
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,849
561
81
6
0
248,226
3
W
Cerberus
9,081
649
134
10
0
239,407
4
W
Scylla
7,844
560
88
6
0
275,596
0
W
Cupid
9,244
660
76
5
0
234,010
0
L
Nemesis
8,143
582
141
10
0
320,345
3
L
Cthulhu
5,624
402
23
2
0
210,818
0
L
Sun Wukong
7,666
548
35
3
0
259,754
3
L
Jing Wei
6,127
438
39
3
0
244,199
3
L
Chang'e
7,156
511
76
5
0
253,478
9
W
Bellona
7,507
536
36
3
0
260,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role