Player Matchup

Ra
Ra
Muztafaa
Ra
Level 97
God Stats
4W - 6L
1,468 SR
Queue Stats
56W - 57L
1,472 Elo+
Party 1
Sun Wukong
Sun Wukong
PsychoQIV
Sun Wukong
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 39L
1,495 Elo+
Party 1
Skadi
Skadi
Tangy Sriracha
Skadi
Level 48
God Stats
6W - 6L
1,391 SR
Queue Stats
18W - 27L
1,431 Elo+
Solo
Discordia
Discordia
Wondrsz
Discordia
Level 23
God Stats
16W - 14L
1,522 SR
Queue Stats
33W - 33L
1,504 Elo+
Party 1
Mercury
Mercury
trex_ksa2012
Mercury
Level 47
God Stats
1W - 2L
1,525 SR
Queue Stats
18W - 25L
1,500 Elo+
Solo
Team Averages
Level 56
1,481 SR
1,480 Elo+

VS

Team Averages
Level 87
1,528 SR
1,466 Elo+
Tiamat
Tiamat
BigRC56
Tiamat
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 39L
1,543 Elo+
Solo
Izanami
Izanami
CUPCAKE GRIP
Izanami
Level 52
God Stats
24W - 24L
1,500 SR
Queue Stats
211W - 264L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
FlakJaket
Ne Zha
Level 121
God Stats
40W - 31L
1,632 SR
Queue Stats
434W - 438L
1,553 Elo+
Solo
Chaac
Chaac
NoticeJoker
Chaac
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Hera
Hera
XxKingDomainxX
Hera
Level 34
God Stats
11W - 16L
1,508 SR
Queue Stats
42W - 52L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 16
14,575
1,041
25,713
20,483
8,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
PsychoQIV
Sun Wukong
20
10 / 0 / 18
14,894
1,064
18,710
17,111
23,806
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 5 / 17
12,989
928
16,737
12,858
4,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Wondrsz
Discordia
20
7 / 3 / 15
13,992
999
13,453
11,058
3,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
trex_ksa2012
Mercury
20
12 / 6 / 18
14,331
1,024
20,228
17,814
8,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

146

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BigRC56
Tiamat
20
3 / 4 / 9
14,346
1,025
17,847
16,127
14,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
CUPCAKE GRIP
Izanami
17
0 / 14 / 3
11,000
786
5,835
22,321
7,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Ne Zha
FlakJaket
Ne Zha
19
5 / 6 / 5
13,907
993
15,568
24,985
12,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 8 / 7
13,388
956
17,106
28,726
17,006
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 8 / 6
12,898
921
16,791
14,029
5,563
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
46
40
Kills
16
16
Deaths
40
84
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BigRC56
Tiamat
3
4
9
1.88
L
Izanami
CUPCAKE GRIP
Izanami
0
14
3
0.11
L
Ne Zha
FlakJaket
Ne Zha
5
6
5
1.25
W
8
2
16
8
L
4
8
7
0.94
W
Sun Wukong
PsychoQIV
Sun Wukong
10
0
18
19
W
3
5
17
2.3
W
Discordia
Wondrsz
Discordia
7
3
15
4.83
L
4
8
6
0.88
W
Mercury
trex_ksa2012
Mercury
12
6
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,841
Damage
73,147
79,324
Taken
106,188
48,946
Mitigated
57,323
19,528
Healing
20,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BigRC56
Tiamat
17,847
1,576
0
2,246
16,127
14,654
0
6,768
9,359
63,612
0
L
Izanami
CUPCAKE GRIP
Izanami
5,835
3,660
219
1,173
22,321
7,757
0
9,055
13,266
0
14,137
L
Ne Zha
FlakJaket
Ne Zha
15,568
7,308
0
3,857
24,985
12,343
0
6,233
18,752
0
27,697
W
25,713
3,667
4,701
7,498
20,483
8,513
0
10,464
9,944
62,765
0
L
17,106
4,048
657
10,858
28,726
17,006
0
10,058
18,668
0
41,639
W
Sun Wukong
PsychoQIV
Sun Wukong
18,710
4,548
0
1,703
17,111
23,806
0
7,038
9,823
0
38,122
W
16,737
8,648
171
1,203
12,858
4,722
0
5,074
7,759
0
39,961
W
Discordia
Wondrsz
Discordia
13,453
1,239
0
506
11,058
3,853
0
4,195
6,763
41,111
0
L
16,791
2,641
0
1,424
14,029
5,563
0
7,052
6,977
35,191
0
W
Mercury
trex_ksa2012
Mercury
20,228
14,733
2,056
1,690
17,814
8,052
0
7,867
9,822
0
30,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,781
Gold Earned
65,539
280
Minions Killed
230
8
Camps Cleared
7
1,247,086
Distance Traveled
1,170,048
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,346
1,025
113
8
1
260,910
0
L
Izanami
11,000
786
17
1
0
161,791
1
L
Ne Zha
13,907
993
12
1
3
292,640
3
W
Ra
14,575
1,041
108
8
3
250,142
1
L
Chaac
13,388
956
46
3
2
244,901
0
W
Sun Wukong
14,894
1,064
40
3
2
274,391
0
W
Skadi
12,989
928
54
4
0
218,289
0
W
Discordia
13,992
999
63
5
0
245,597
0
L
Hera
12,898
921
42
3
1
209,806
0
W
Mercury
14,331
1,024
15
1
3
258,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role