Player Matchup

Tiamat
Tiamat
Dragonfireland
Tiamat
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,514 Elo+
Solo
Hercules
Hercules
INFIN1TYBlood
Hercules
Level 18
God Stats
1W - 3L
1,528 SR
Queue Stats
158W - 157L
1,499 Elo+
Solo
Anubis
Anubis
WeedBengerADI
Anubis
Level 7
God Stats
4W - 7L
1,459 SR
Queue Stats
8W - 13L
1,350 Elo+
Solo
Team Averages
Level 10
1,495 SR
1,455 Elo+

VS

Team Averages
Level 48
1,575 SR
1,395 Elo+
Ares
Ares
Gishk0
Ares
Level 4
God Stats
2W - 5L
1,510 SR
Queue Stats
4W - 10L
1,276 Elo+
Solo
Cthulhu
Cthulhu
MaIineczeken
Cthulhu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 36L
1,319 Elo+
Solo
Neith
Neith
umibonzu
Neith
Level 113
God Stats
3W - 2L
1,715 SR
Queue Stats
60W - 49L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 7
10,747
537
8,582
14,633
7,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
INFIN1TYBlood
Hercules
16
4 / 4 / 4
12,291
615
12,443
20,714
18,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
4 / 6 / 4
12,516
626
17,759
14,186
6,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Gishk0
Ares
15
4 / 6 / 5
12,135
607
4,356
17,467
12,432
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
MaIineczeken
Cthulhu
17
6 / 0 / 9
12,999
650
17,950
20,407
24,143
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
umibonzu
Neith
18
8 / 2 / 9
13,691
685
19,361
15,613
6,456
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
8
Kills
18
18
Deaths
8
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
8
7
0.44
W
Ares
Gishk0
Ares
4
6
5
1.08
L
Hercules
INFIN1TYBlood
Hercules
4
4
4
1.5
W
Cthulhu
MaIineczeken
Cthulhu
6
0
9
10.5
L
4
6
4
1
W
Neith
umibonzu
Neith
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,784
Damage
41,667
49,533
Taken
53,487
32,603
Mitigated
43,031
14,317
Healing
5,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,582
868
0
1,701
14,633
7,166
0
7,914
6,719
30,265
0
W
Ares
Gishk0
Ares
4,356
154
0
125
17,467
12,432
0
9,546
7,696
14,708
0
L
Hercules
INFIN1TYBlood
Hercules
12,443
2,580
0
8,870
20,714
18,971
485
9,532
11,182
0
28,004
W
Cthulhu
MaIineczeken
Cthulhu
17,950
1,535
0
500
20,407
24,143
220
9,349
10,635
58,372
0
L
17,759
637
0
3,746
14,186
6,466
192
4,905
9,281
84,095
0
W
Neith
umibonzu
Neith
19,361
6,630
0
5,331
15,613
6,456
2,902
7,598
7,813
0
94,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,554
Gold Earned
38,825
177
Minions Killed
198
0
Camps Cleared
0
1,018,203
Distance Traveled
1,124,581
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,747
537
38
2
0
313,079
0
W
Ares
12,135
607
11
1
0
349,265
3
L
Hercules
12,291
615
28
1
0
397,200
3
W
Cthulhu
12,999
650
48
2
0
423,695
0
L
Anubis
12,516
626
111
6
0
307,924
0
W
Neith
13,691
685
139
7
0
351,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role