Player Matchup

King Arthur
King Arthur
BringMeJanet
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
GreenGiller
Tiamat
Level 160
God Stats
4W - 1L
1,835 SR
Queue Stats
140W - 24L
2,284 Elo+
Party 1
Cupid
Cupid
SharkTree
Cupid
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
2,125 Elo+
Party 1
Agni
Agni
scroofman
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,690 Elo+
Party 1
Team Averages
Level 125
1,584 SR
1,900 Elo+

VS

Team Averages
Level 98
1,448 SR
1,379 Elo+
Chaac
Chaac
JiM LAAAAHEY
Chaac
Level 133
God Stats
0W - 2L
1,463 SR
Queue Stats
30W - 47L
1,327 Elo+
Party 2
Ymir
Ymir
iSukAtSmite420
Ymir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,485 Elo+
Party 2
Ah Puch
Ah Puch
juicyhoos
Ah Puch
Level 27
God Stats
4W - 5L
1,668 SR
Queue Stats
4W - 5L
1,394 Elo+
Party 2
Hachiman
Hachiman
tterbinator9087
Hachiman
Level 104
God Stats
3W - 5L
1,162 SR
Queue Stats
29W - 42L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BringMeJanet
King Arthur
14
8 / 1 / 3
8,775
1,097
6,865
8,374
3,917
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
14
3 / 0 / 5
8,353
1,044
9,629
3,401
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
SharkTree
Cupid
12
2 / 1 / 5
7,807
976
4,997
4,772
1,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
13
4 / 0 / 7
8,254
1,032
7,305
5,416
1,732
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,147
768
3,434
8,712
5,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 5 / 1
6,156
770
2,834
8,644
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
juicyhoos
Ah Puch
11
0 / 2 / 0
6,023
753
1,055
8,660
3,025
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
11
0 / 6 / 0
5,787
723
2,716
8,187
2,924
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
17
Kills
2
2
Deaths
17
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BringMeJanet
King Arthur
8
1
3
9.5
W
Tiamat
3
0
5
5.5
L
1
4
1
0.38
W
Cupid
SharkTree
Cupid
2
1
5
4.5
L
1
5
1
0.3
L
Ah Puch
juicyhoos
Ah Puch
0
2
0
0
W
Agni
4
0
7
7.5
L
Hachiman
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,796
Damage
10,039
21,963
Taken
34,203
10,515
Mitigated
15,425
6,299
Healing
3,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BringMeJanet
King Arthur
6,865
1,578
0
750
8,374
3,917
709
1,432
6,292
0
24,119
W
Tiamat
9,629
1,113
0
986
3,401
3,270
1,279
379
2,909
29,993
0
L
3,434
467
0
1,886
8,712
5,029
0
2,489
6,107
0
10,072
W
Cupid
SharkTree
Cupid
4,997
2,792
1,617
796
4,772
1,596
2,039
1,027
3,695
0
20,139
L
2,834
397
0
567
8,644
4,447
0
2,208
6,387
13,578
0
L
Ah Puch
juicyhoos
Ah Puch
1,055
109
0
265
8,660
3,025
0
7,086
1,378
11,200
0
W
Agni
7,305
1,171
0
2,150
5,416
1,732
2,352
1,493
3,923
23,201
0
L
Hachiman
2,716
689
111
1,040
8,187
2,924
0
4,981
3,046
0
16,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,189
Gold Earned
24,113
183
Minions Killed
91
11
Camps Cleared
4
704,245
Distance Traveled
410,974
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,775
1,097
43
5
3
180,836
1
W
Tiamat
8,353
1,044
60
8
5
189,280
4
L
Chaac
6,147
768
17
2
1
103,080
0
W
Cupid
7,807
976
37
5
2
165,612
0
L
Ymir
6,156
770
16
2
1
97,926
0
L
Ah Puch
6,023
753
29
4
0
93,395
1
W
Agni
8,254
1,032
43
5
1
168,517
4
L
Hachiman
5,787
723
29
4
2
116,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role