Player Matchup

Apollo
Apollo
CmBrandon
Apollo
Level 17
God Stats
5W - 0L
1,812 SR
Queue Stats
37W - 23L
1,703 Elo+
Party 1
Tiamat
Tiamat
Diabolical62
Tiamat
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
IM LI AND GAY
Ymir
Level 67
God Stats
2W - 2L
1,522 SR
Queue Stats
26W - 16L
1,697 Elo+
Party 1
Ganesha
Ganesha
UndercookedSPAM
Ganesha
Level 7
God Stats
3W - 0L
1,677 SR
Queue Stats
52W - 21L
1,793 Elo+
Party 1
Guan Yu
Guan Yu
botograbber808
Guan Yu
Level 8
God Stats
10W - 3L
1,766 SR
Queue Stats
12W - 6L
1,645 Elo+
Party 1
Team Averages
Level 25
1,655 SR
1,668 Elo+

VS

Team Averages
Level 13
1,508 SR
1,494 Elo+
Bellona
Bellona
Gattsu37
Bellona
Level 3
God Stats
2W - 4L
1,500 SR
Queue Stats
41W - 32L
1,348 Elo+
Solo
Heimdallr
Heimdallr
Jouzuna1
Heimdallr
Level 25
God Stats
5W - 7L
1,648 SR
Queue Stats
37W - 33L
1,604 Elo+
Solo
Chang'e
Chang'e
SirGarlicbread
Chang'e
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 13L
1,466 Elo+
Solo
Ymir
Ymir
youneiil
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
zirkzise
Thor
Level 26
God Stats
1W - 7L
1,393 SR
Queue Stats
751W - 710L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CmBrandon
Apollo
15
12 / 0 / 2
9,584
685
8,067
8,808
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
13
3 / 0 / 2
7,747
553
4,330
4,714
2,768
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 0 / 3
8,485
606
7,056
7,619
5,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 0 / 13
8,149
582
2,928
8,567
5,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
2 / 1 / 0
6,827
488
1,592
4,451
4,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Gattsu37
Bellona
12
1 / 2 / 0
7,305
522
4,897
10,288
6,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
Jouzuna1
Heimdallr
9
0 / 4 / 0
5,759
411
5,360
8,342
2,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 3 / 0
6,108
436
642
6,482
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
5
0 / 3 / 0
4,760
340
17
3,732
2,680
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thor
9
0 / 7 / 1
5,862
419
4,430
10,117
2,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
19
Kills
1
1
Deaths
19
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
CmBrandon
Apollo
12
0
2
13
W
Tiamat
3
0
2
4
L
Bellona
Gattsu37
Bellona
1
2
0
0.5
W
2
0
3
3.5
L
Heimdallr
Jouzuna1
Heimdallr
0
4
0
0
L
0
3
0
0
W
0
0
13
6.5
W
2
1
0
2
L
Ymir
0
3
0
0
L
Thor
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,973
Damage
15,346
34,159
Taken
38,961
22,343
Mitigated
15,410
14,979
Healing
7,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
CmBrandon
Apollo
8,067
4,501
0
7,138
8,808
3,576
1,207
277
8,487
0
74,829
W
Tiamat
4,330
414
0
1,552
4,714
2,768
2,481
0
4,714
37,685
0
L
Bellona
Gattsu37
Bellona
4,897
1,875
0
2,881
10,288
6,111
240
4,504
5,684
0
44,244
W
7,056
2,487
0
2,430
7,619
5,586
888
0
7,619
55,211
3,544
L
Heimdallr
Jouzuna1
Heimdallr
5,360
3,283
0
2,345
8,342
2,411
0
3,514
4,519
0
25,873
L
642
0
0
1,543
6,482
1,395
0
410
6,026
22,548
0
W
2,928
142
0
2,031
8,567
5,463
287
238
8,229
16,671
0
W
1,592
30
381
1,447
4,451
4,950
333
0
4,451
0
14,733
L
Ymir
17
17
0
33
3,732
2,680
0
1,452
2,210
4,525
0
L
Thor
4,430
1,974
0
688
10,117
2,813
252
3,656
6,312
0
29,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,792
Gold Earned
29,794
371
Minions Killed
264
0
Camps Cleared
0
1,252,979
Distance Traveled
1,071,667
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,584
685
150
11
0
245,068
5
W
Tiamat
7,747
553
82
6
0
288,308
1
L
Bellona
7,305
522
105
8
0
230,163
0
W
Ymir
8,485
606
102
7
0
257,812
3
L
Heimdallr
5,759
411
63
5
0
254,909
3
L
Chang'e
6,108
436
41
3
0
201,489
3
W
Ganesha
8,149
582
3
0
0
313,346
3
W
Guan Yu
6,827
488
34
2
0
148,445
0
L
Ymir
4,760
340
9
1
0
140,859
0
L
Thor
5,862
419
46
3
0
244,247
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role