Player Matchup

Tiamat
Tiamat
AyeChachi
Tiamat
Level 140
God Stats
5W - 4L
1,300 SR
Queue Stats
30W - 25L
1,500 Elo+
Party 3
King Arthur
King Arthur
Merchantor
King Arthur
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 28L
1,667 Elo+
Party 2
Arachne
Arachne
Schmangdangl
Arachne
Level 66
God Stats
19W - 13L
1,480 SR
Queue Stats
290W - 263L
1,454 Elo+
Party 2
Artemis
Artemis
Z-roBlade
Artemis
Level 5
God Stats
7W - 10L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 3
Ares
Ares
dougiedoug52
Ares
Level 16
God Stats
5W - 4L
1,807 SR
Queue Stats
162W - 190L
1,472 Elo+
Party 2
Team Averages
Level 51
1,517 SR
1,519 Elo+

VS

Team Averages
Level 20
1,700 SR
1,725 Elo+
Thanatos
Thanatos
InvaderKurama
Thanatos
Level 32
God Stats
7W - 2L
1,748 SR
Queue Stats
88W - 94L
1,822 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JayRin978
Tsukuyomi
Level 7
God Stats
22W - 11L
1,664 SR
Queue Stats
45W - 23L
1,687 Elo+
Solo
Ares
Ares
Jm_Jr_Boi
Ares
Level 22
God Stats
7W - 4L
1,737 SR
Queue Stats
13W - 10L
1,822 Elo+
Party 1
Achilles
Achilles
Narhes
Achilles
Level 24
God Stats
61W - 45L
1,632 SR
Queue Stats
191W - 126L
1,706 Elo+
Solo
Zeus
Zeus
u_su_ck_bad
Zeus
Level 17
God Stats
3W - 0L
1,720 SR
Queue Stats
12W - 8L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AyeChachi
Tiamat
16
1 / 3 / 6
10,065
915
17,111
16,585
11,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Merchantor
King Arthur
16
1 / 7 / 4
9,742
886
10,830
25,372
26,714
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
Schmangdangl
Arachne
16
4 / 8 / 4
10,862
987
7,326
20,175
8,605
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Z-roBlade
Artemis
15
0 / 10 / 4
8,959
814
5,998
13,942
4,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

15
2 / 7 / 3
9,743
886
6,175
19,838
10,581
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

62

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
InvaderKurama
Thanatos
17
8 / 3 / 16
11,231
1,021
9,246
10,308
5,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
JayRin978
Tsukuyomi
18
11 / 0 / 17
12,077
1,098
20,934
9,873
5,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
18
4 / 3 / 25
11,744
1,068
10,725
17,398
16,972
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
Narhes
Achilles
17
3 / 0 / 19
10,366
942
13,630
11,847
15,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
9 / 2 / 19
13,010
1,183
32,751
7,914
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
131
8
Kills
35
35
Deaths
8
21
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AyeChachi
Tiamat
1
3
6
1.33
W
Thanatos
InvaderKurama
Thanatos
8
3
16
5.33
W
Tsukuyomi
JayRin978
Tsukuyomi
11
0
17
19.5
W
Ares
4
3
25
5.5
L
King Arthur
Merchantor
King Arthur
1
7
4
0.43
W
Achilles
Narhes
Achilles
3
0
19
12.5
L
Arachne
Schmangdangl
Arachne
4
8
4
0.75
L
Artemis
Z-roBlade
Artemis
0
10
4
0.2
L
2
7
3
0.5
W
9
2
19
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,440
Damage
87,286
95,912
Taken
57,340
62,427
Mitigated
47,118
7,821
Healing
12,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AyeChachi
Tiamat
17,111
1,287
376
4,301
16,585
11,662
0
5,820
10,451
49,970
0
W
Thanatos
InvaderKurama
Thanatos
9,246
3,097
0
6,241
10,308
5,504
0
3,498
6,426
0
24,002
W
Tsukuyomi
JayRin978
Tsukuyomi
20,934
5,687
0
1,256
9,873
5,860
0
3,980
5,439
0
41,079
W
Ares
10,725
0
0
2,938
17,398
16,972
0
8,358
8,065
15,447
0
L
King Arthur
Merchantor
King Arthur
10,830
2,640
0
103
25,372
26,714
0
9,894
14,892
0
23,726
W
Achilles
Narhes
Achilles
13,630
5,068
0
1,134
11,847
15,115
0
4,532
7,085
0
21,659
L
Arachne
Schmangdangl
Arachne
7,326
5,978
0
2,046
20,175
8,605
0
11,732
8,050
0
15,821
L
Artemis
Z-roBlade
Artemis
5,998
2,461
0
310
13,942
4,865
0
5,555
8,094
0
12,697
L
6,175
0
0
685
19,838
10,581
0
9,173
10,366
16,414
0
W
32,751
3,614
0
684
7,914
3,667
0
2,918
4,996
61,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,371
Gold Earned
58,428
157
Minions Killed
203
4
Camps Cleared
4
864,228
Distance Traveled
1,040,953
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,065
915
70
6
1
210,429
3
W
Thanatos
11,231
1,021
41
4
2
206,279
0
W
Tsukuyomi
12,077
1,098
39
4
0
237,999
1
W
Ares
11,744
1,068
12
1
0
187,195
0
L
King Arthur
9,742
886
33
3
0
195,400
0
W
Achilles
10,366
942
18
2
1
228,091
1
L
Arachne
10,862
987
22
2
2
191,580
1
L
Artemis
8,959
814
10
1
0
133,256
0
L
Ares
9,743
886
22
2
1
133,563
0
W
Zeus
13,010
1,183
93
8
1
181,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role