Player Matchup

Danzaburou
Danzaburou
Bradshaw244
Danzaburou
Level 38
God Stats
35W - 49L
1,562 SR
Queue Stats
232W - 338L
1,438 Elo+
Party 2
Set
Set
Jesus2511
Set
Level 17
God Stats
8W - 7L
1,531 SR
Queue Stats
22W - 18L
1,512 Elo+
Party 2
Chang'e
Chang'e
Madrat2003
Chang'e
Level 63
God Stats
12W - 11L
1,516 SR
Queue Stats
339W - 447L
1,475 Elo+
Party 2
Merlin
Merlin
NibbaTree
Merlin
Level 81
God Stats
16W - 17L
1,461 SR
Queue Stats
305W - 453L
1,460 Elo+
Party 2
Ao Kuang
Ao Kuang
xDSloppyMeat
Ao Kuang
Level 69
God Stats
7W - 10L
1,375 SR
Queue Stats
264W - 377L
1,465 Elo+
Party 2
Team Averages
Level 54
1,489 SR
1,470 Elo+

VS

Team Averages
Level 72
1,526 SR
1,352 Elo+
Ganesha
Ganesha
DarkFlameFireX
Ganesha
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,502 Elo+
Party 1
Loki
Loki
Disrrpted-
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,312 Elo+
Solo
Discordia
Discordia
ISpinMeat
Discordia
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,253 Elo+
Party 1
Hades
Hades
ZevalUltra
Hades
Level 137
God Stats
23W - 16L
1,631 SR
Queue Stats
141W - 140L
1,439 Elo+
Party 1
Anhur
Anhur
zrcOCE
Anhur
Level 117
God Stats
0W - 4L
1,500 SR
Queue Stats
121W - 105L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bradshaw244
Danzaburou
6
2 / 0 / 2
3,847
769
1,814
1,912
389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 2 / 0
3,275
655
1,604
4,050
1,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Madrat2003
Chang'e
6
0 / 0 / 4
3,756
751
2,173
3,597
1,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Merlin
NibbaTree
Merlin
7
2 / 0 / 0
3,998
800
1,053
1,422
335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
xDSloppyMeat
Ao Kuang
6
2 / 0 / 1
4,118
824
898
2,920
643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
3,091
618
475
3,046
906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
2,565
513
0
0
0
Discordia
ISpinMeat
Discordia
4
0 / 2 / 0
2,959
592
645
1,701
427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hades
8
2 / 0 / 0
4,407
881
4,027
4,360
1,375
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Anhur
zrcOCE
Anhur
5
0 / 2 / 0
3,158
632
1,411
3,001
585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
6
Kills
2
2
Deaths
6
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bradshaw244
Danzaburou
2
0
2
3
L
0
2
0
0
L
0
0
0
0
L
Discordia
ISpinMeat
Discordia
0
2
0
0
W
0
2
0
0
W
Chang'e
Madrat2003
Chang'e
0
0
4
2
W
Merlin
NibbaTree
Merlin
2
0
0
2
L
Hades
2
0
0
2
W
Ao Kuang
xDSloppyMeat
Ao Kuang
2
0
1
2.5
L
Anhur
zrcOCE
Anhur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,542
Damage
6,558
13,901
Taken
12,108
4,537
Mitigated
3,293
5,825
Healing
4,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bradshaw244
Danzaburou
1,814
1,150
0
741
1,912
389
0
343
1,569
0
13,660
L
475
54
0
748
3,046
906
0
1,127
1,919
4,627
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
ISpinMeat
Discordia
645
165
0
0
1,701
427
0
1,104
429
3,818
0
W
1,604
370
0
1,820
4,050
1,733
0
2,744
1,306
0
11,173
W
Chang'e
Madrat2003
Chang'e
2,173
488
271
1,798
3,597
1,437
0
1,241
2,356
11,233
0
W
Merlin
NibbaTree
Merlin
1,053
161
0
500
1,422
335
120
461
841
15,846
0
L
Hades
4,027
1,008
0
3,133
4,360
1,375
610
709
3,451
24,320
0
W
Ao Kuang
xDSloppyMeat
Ao Kuang
898
391
0
695
2,920
643
0
198
2,682
15,661
0
L
Anhur
zrcOCE
Anhur
1,411
842
0
922
3,001
585
217
1,016
1,985
0
12,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,994
Gold Earned
16,180
148
Minions Killed
93
0
Camps Cleared
0
485,012
Distance Traveled
322,987
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,847
769
26
5
0
88,692
1
L
Ganesha
3,091
618
2
0
0
76,864
1
L
Loki
2,565
513
0
0
0
0
0
L
Discordia
2,959
592
4
1
0
77,870
0
W
Set
3,275
655
26
5
0
88,604
0
W
Chang'e
3,756
751
18
4
0
108,840
1
W
Merlin
3,998
800
39
8
0
90,088
0
L
Hades
4,407
881
60
12
0
80,938
0
W
Ao Kuang
4,118
824
39
8
0
108,788
1
L
Anhur
3,158
632
27
5
0
87,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role