Player Matchup

Hun Batz
Hun Batz
FetusDeletus711
Hun Batz
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
300W - 152L
1,683 Elo+
Party 1
Nike
Nike
Gregolroth
Nike
Level 29
God Stats
2W - 0L
1,785 SR
Queue Stats
301W - 126L
1,711 Elo+
Party 1
Hercules
Hercules
PiPiPuPuCaCa
Hercules
Level 29
God Stats
22W - 13L
1,707 SR
Queue Stats
312W - 137L
1,704 Elo+
Party 1
Ra
Ra
SkeeterGroot
Ra
Level 23
God Stats
2W - 2L
1,514 SR
Queue Stats
331W - 150L
1,801 Elo+
Party 1
Xbalanque
Xbalanque
numbewrjuanzues
Xbalanque
Level 17
God Stats
47W - 13L
1,749 SR
Queue Stats
157W - 49L
1,660 Elo+
Party 1
Team Averages
Level 23
1,651 SR
1,712 Elo+

VS

Team Averages
Level 13
1,352 SR
1,325 Elo+
Neith
Neith
Beardedcoote
Neith
Level 4
God Stats
2W - 4L
1,275 SR
Queue Stats
2W - 6L
966 Elo+
Party 2
Jormungandr
Jormungandr
Enlid
Jormungandr
Level 16
God Stats
5W - 13L
1,175 SR
Queue Stats
285W - 241L
1,447 Elo+
Party 3
Ra
Ra
TheBigBambu
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
iTzHaLLaTV
Tiamat
Level 27
God Stats
4W - 2L
1,636 SR
Queue Stats
6W - 6L
1,394 Elo+
Solo
Susano
Susano
lastlaph
Susano
Level 15
God Stats
0W - 3L
1,175 SR
Queue Stats
12W - 17L
1,320 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
3 / 2 / 9
7,743
1,106
5,103
6,510
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 1 / 20
9,326
1,332
9,973
7,483
4,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
PiPiPuPuCaCa
Hercules
14
9 / 1 / 14
9,071
1,296
7,291
9,979
6,276
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
4 / 0 / 17
8,717
1,245
10,267
6,027
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
numbewrjuanzues
Xbalanque
15
9 / 0 / 12
9,380
1,340
12,471
3,747
1,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

378

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 2
6,963
995
4,695
11,192
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Enlid
Jormungandr
12
0 / 4 / 3
6,694
956
8,365
15,387
13,314
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 5 / 0
6,427
918
1,638
4,513
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
iTzHaLLaTV
Tiamat
12
3 / 7 / 0
7,472
1,067
7,501
8,240
5,816
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
lastlaph
Susano
12
1 / 7 / 2
6,840
977
2,319
9,787
3,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
11
30
Kills
4
4
Deaths
30
72
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Jormungandr
Enlid
Jormungandr
0
4
3
0.38
W
Hun Batz
3
2
9
3.75
W
5
1
20
15
W
Hercules
PiPiPuPuCaCa
Hercules
9
1
14
16
W
4
0
17
12.5
L
0
5
0
0
L
Tiamat
iTzHaLLaTV
Tiamat
3
7
0
0.43
L
Susano
lastlaph
Susano
1
7
2
0.29
W
Xbalanque
numbewrjuanzues
Xbalanque
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,105
Damage
24,518
33,746
Taken
49,119
17,610
Mitigated
28,091
8,767
Healing
1,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,695
3,122
0
1,064
11,192
4,176
0
2,468
8,528
0
20,178
L
Jormungandr
Enlid
Jormungandr
8,365
2,522
0
0
15,387
13,314
0
4,035
11,214
16,462
0
W
Hun Batz
5,103
1,469
0
407
6,510
2,674
0
3,543
2,967
0
14,013
W
9,973
1,893
0
955
7,483
4,817
0
3,446
4,037
0
14,380
W
Hercules
PiPiPuPuCaCa
Hercules
7,291
3,295
698
3,230
9,979
6,276
0
5,023
4,803
0
10,132
W
10,267
869
1,860
1,617
6,027
2,392
0
3,060
2,967
28,809
0
L
1,638
327
30
0
4,513
1,402
0
191
4,292
7,315
0
L
Tiamat
iTzHaLLaTV
Tiamat
7,501
1,183
0
619
8,240
5,816
0
1,178
6,896
10,780
0
L
Susano
lastlaph
Susano
2,319
658
0
170
9,787
3,383
0
1,719
7,922
0
5,157
W
Xbalanque
numbewrjuanzues
Xbalanque
12,471
10,090
0
0
3,747
1,451
0
2,432
1,315
0
27,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,237
Gold Earned
34,396
124
Minions Killed
77
6
Camps Cleared
2
732,300
Distance Traveled
475,504
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,963
995
38
5
0
116,018
0
L
Jormungandr
6,694
956
18
3
0
108,464
0
W
Hun Batz
7,743
1,106
22
3
1
132,129
0
W
Nike
9,326
1,332
9
1
1
163,125
0
W
Hercules
9,071
1,296
8
1
0
134,222
0
W
Ra
8,717
1,245
50
7
1
162,762
0
L
Ra
6,427
918
12
2
0
51,457
0
L
Tiamat
7,472
1,067
5
1
2
113,850
0
L
Susano
6,840
977
4
1
0
85,715
1
W
Xbalanque
9,380
1,340
35
5
3
140,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role