Player Matchup

Achilles
Achilles
Dinο
Achilles
Level 160
God Stats
2W - 0L
2,091 SR
Queue Stats
141W - 8L
1,974 Elo+
Party 1
Ne Zha
Ne Zha
Verifiable
Ne Zha
Level 153
God Stats
10W - 0L
1,897 SR
Queue Stats
661W - 73L
2,178 Elo+
Party 1
Cerberus
Cerberus
YashJr
Cerberus
Level 128
God Stats
28W - 1L
1,846 SR
Queue Stats
978W - 82L
2,123 Elo+
Party 1
Team Averages
Level 147
1,945 SR
2,092 Elo+

VS

Team Averages
Level 55
1,282 SR
1,469 Elo+
Tiamat
Tiamat
EnchantedOats
Tiamat
Level 39
God Stats
6W - 10L
1,197 SR
Queue Stats
63W - 72L
1,455 Elo+
Party 2
Vulcan
Vulcan
ShadowCasted
Vulcan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Zerocharade
Chaac
Level 61
God Stats
5W - 12L
1,149 SR
Queue Stats
97W - 106L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dinο
Achilles
13
6 / 1 / 12
9,756
813
7,924
8,915
3,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ne Zha
Verifiable
Ne Zha
12
4 / 1 / 13
8,988
749
11,055
9,942
6,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
YashJr
Cerberus
13
9 / 1 / 9
10,575
881
7,967
10,806
7,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
7,320
610
4,270
10,515
5,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
10
2 / 8 / 1
7,503
625
2,524
8,115
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 1
6,607
551
3,613
10,414
5,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
6
19
Kills
2
3
Deaths
19
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
Dinο
Achilles
6
1
12
12
L
0
5
2
0.2
L
Vulcan
2
8
1
0.31
W
Ne Zha
Verifiable
Ne Zha
4
1
13
10.5
W
Cerberus
YashJr
Cerberus
9
1
9
13.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,946
Damage
10,407
29,663
Taken
29,044
17,455
Mitigated
12,245
10,672
Healing
3,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Dinο
Achilles
7,924
2,710
0
1,752
8,915
3,017
830
1,944
5,902
0
46,851
L
4,270
695
0
1,399
10,515
5,379
0
2,535
7,770
17,480
0
L
Vulcan
2,524
1,599
0
369
8,115
1,853
0
2,201
5,789
11,552
0
W
Ne Zha
Verifiable
Ne Zha
11,055
1,968
0
4,354
9,942
6,965
290
2,428
6,781
0
39,350
W
Cerberus
YashJr
Cerberus
7,967
447
0
4,566
10,806
7,473
344
2,355
8,265
37,983
0
L
3,613
329
0
1,720
10,414
5,013
0
3,263
6,958
0
13,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,319
Gold Earned
21,430
179
Minions Killed
63
0
Camps Cleared
0
718,040
Distance Traveled
519,669
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,756
813
59
5
0
258,178
0
L
Tiamat
7,320
610
14
1
0
196,498
2
L
Vulcan
7,503
625
24
2
0
194,072
3
W
Ne Zha
8,988
749
52
4
0
237,761
4
W
Cerberus
10,575
881
68
6
0
222,101
2
L
Chaac
6,607
551
25
2
0
129,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role