Player Matchup

Izanami
Izanami
Cha0sXshoTz
Izanami
Level 17
God Stats
11W - 10L
1,500 SR
Queue Stats
60W - 64L
1,353 Elo+
Solo
Ymir
Ymir
Gattsu37
Ymir
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 32L
1,500 Elo+
Solo
Ra
Ra
GenjutsuNinja
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 25L
1,500 Elo+
Solo
Fenrir
Fenrir
Goath99
Fenrir
Level 24
God Stats
5W - 14L
1,187 SR
Queue Stats
25W - 36L
1,327 Elo+
Solo
Chaac
Chaac
draigon2003
Chaac
Level 23
God Stats
1W - 4L
1,225 SR
Queue Stats
22W - 28L
1,316 Elo+
Solo
Team Averages
Level 14
1,382 SR
1,399 Elo+

VS

Team Averages
Level 24
1,571 SR
1,658 Elo+
Danzaburou
Danzaburou
CmBrandon
Danzaburou
Level 16
God Stats
7W - 3L
1,600 SR
Queue Stats
37W - 23L
1,696 Elo+
Party 1
Tiamat
Tiamat
Diabolical62
Tiamat
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
IM LI AND GAY
Ra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 16L
1,685 Elo+
Party 1
Athena
Athena
UndercookedSPAM
Athena
Level 7
God Stats
16W - 6L
1,500 SR
Queue Stats
52W - 21L
1,778 Elo+
Party 1
Guan Yu
Guan Yu
botograbber808
Guan Yu
Level 8
God Stats
10W - 3L
1,753 SR
Queue Stats
12W - 6L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cha0sXshoTz
Izanami
8
0 / 8 / 0
4,748
432
2,192
8,612
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
8
1 / 2 / 0
5,581
507
1,791
7,679
3,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 0
4,824
439
1,766
4,709
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
Goath99
Fenrir
8
2 / 4 / 0
5,374
489
3,202
7,254
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 1 / 1
6,045
550
4,540
6,215
3,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CmBrandon
Danzaburou
12
7 / 1 / 2
7,019
638
7,565
4,531
2,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
11
5 / 0 / 3
6,665
606
5,625
4,776
3,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 1 / 7
6,792
617
5,192
5,541
1,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 0 / 6
6,387
581
3,590
5,330
3,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 2 / 0
5,987
544
2,502
7,518
6,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
4
Kills
19
19
Deaths
4
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cha0sXshoTz
Izanami
0
8
0
0
W
Danzaburou
CmBrandon
Danzaburou
7
1
2
8
W
Tiamat
5
0
3
6.5
L
Ymir
1
2
0
0.5
L
0
4
0
0
L
Fenrir
Goath99
Fenrir
2
4
0
0.5
W
3
1
7
6.5
W
3
0
6
6
W
1
2
0
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,491
Damage
24,474
34,469
Taken
27,696
12,451
Mitigated
18,373
7,536
Healing
12,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cha0sXshoTz
Izanami
2,192
1,533
0
1,370
8,612
2,006
60
1,574
7,038
0
18,902
W
Danzaburou
CmBrandon
Danzaburou
7,565
3,528
0
1,743
4,531
2,732
329
1,050
3,481
0
44,068
W
Tiamat
5,625
443
0
2,754
4,776
3,177
656
1,491
3,285
27,950
0
L
Ymir
1,791
156
0
2,288
7,679
3,384
0
2,682
4,922
19,583
0
L
1,766
95
0
278
4,709
1,511
0
3,534
722
19,645
0
L
Fenrir
Goath99
Fenrir
3,202
652
0
1,898
7,254
2,305
0
3,674
3,206
0
21,078
W
5,192
715
501
2,357
5,541
1,895
100
233
5,283
43,814
0
W
3,590
1,621
0
1,434
5,330
3,626
28
783
4,522
12,561
0
W
2,502
255
340
2,900
7,518
6,943
182
0
7,043
0
20,196
L
4,540
179
0
1,702
6,215
3,245
0
1,965
3,949
0
24,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,572
Gold Earned
32,850
212
Minions Killed
297
0
Camps Cleared
0
965,625
Distance Traveled
1,055,996
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,748
432
43
4
0
176,193
1
W
Danzaburou
7,019
638
73
7
0
192,151
7
W
Tiamat
6,665
606
65
6
0
214,652
0
L
Ymir
5,581
507
28
3
0
188,280
0
L
Ra
4,824
439
42
4
0
194,183
1
L
Fenrir
5,374
489
44
4
0
210,909
0
W
Ra
6,792
617
90
8
0
220,982
1
W
Athena
6,387
581
17
2
0
226,169
1
W
Guan Yu
5,987
544
52
5
0
202,042
0
L
Chaac
6,045
550
55
5
0
196,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role