Player Matchup

Nu Wa
Nu Wa
GeeMarcelly
Nu Wa
Level 111
God Stats
3W - 0L
1,384 SR
Queue Stats
8W - 4L
1,895 Elo+
Party 1
Skadi
Skadi
Kaylebaby
Skadi
Level 137
God Stats
4W - 0L
1,490 SR
Queue Stats
179W - 135L
1,784 Elo+
Party 1
Merlin
Merlin
Kvyne
Merlin
Level 155
God Stats
3W - 4L
1,422 SR
Queue Stats
111W - 97L
1,679 Elo+
Party 1
Kuzenbo
Kuzenbo
OnlyMakeShift
Kuzenbo
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 4L
1,756 Elo+
Party 1
Osiris
Osiris
TayHuna
Osiris
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,750 Elo+
Party 1
Team Averages
Level 120
1,459 SR
1,773 Elo+

VS

Team Averages
Level 138
1,422 SR
1,499 Elo+
Artio
Artio
Acapnias
Artio
Level 160
God Stats
1W - 2L
1,240 SR
Queue Stats
484W - 512L
1,541 Elo+
Solo
Ravana
Ravana
DankDiablo
Ravana
Level 105
God Stats
0W - 1L
1,266 SR
Queue Stats
75W - 57L
1,238 Elo+
Solo
Chaac
Chaac
III RED V2 III
Chaac
Level 157
God Stats
13W - 7L
1,500 SR
Queue Stats
214W - 207L
1,614 Elo+
Solo
Artemis
Artemis
ModernKryptic
Artemis
Level 127
God Stats
30W - 38L
1,605 SR
Queue Stats
743W - 753L
1,601 Elo+
Solo
Tiamat
Tiamat
gunnadie
Tiamat
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 15
10,255
684
8,442
7,493
3,069
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
Kaylebaby
Skadi
19
9 / 2 / 11
12,832
855
15,797
11,200
4,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Kvyne
Merlin
20
11 / 0 / 11
13,740
916
18,439
7,802
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
17
3 / 3 / 15
11,081
739
11,089
14,057
12,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
TayHuna
Osiris
18
2 / 3 / 15
10,648
710
10,093
14,439
11,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Acapnias
Artio
16
3 / 5 / 5
10,124
675
7,703
22,227
17,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ravana
DankDiablo
Ravana
16
1 / 7 / 5
9,268
618
7,375
12,101
6,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
3 / 7 / 4
9,923
662
7,157
15,412
14,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
16
1 / 3 / 4
9,354
624
7,493
11,149
4,108
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
gunnadie
Tiamat
18
3 / 4 / 4
10,461
697
13,130
11,558
7,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
33
26
Kills
11
11
Deaths
26
67
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artio
Acapnias
Artio
3
5
5
1.1
L
Ravana
DankDiablo
Ravana
1
7
5
0.5
W
1
3
15
2.83
L
3
7
4
0.71
W
Skadi
Kaylebaby
Skadi
9
2
11
7.25
W
Merlin
Kvyne
Merlin
11
0
11
16.5
L
Artemis
1
3
4
1
W
Kuzenbo
3
3
15
3.5
W
Osiris
TayHuna
Osiris
2
3
15
3.17
L
Tiamat
gunnadie
Tiamat
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,860
Damage
42,858
54,991
Taken
72,447
35,111
Mitigated
50,674
9,733
Healing
18,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Acapnias
Artio
7,703
362
871
6,495
22,227
17,558
0
10,526
11,174
23,649
0
L
Ravana
DankDiablo
Ravana
7,375
1,394
0
1,206
12,101
6,998
0
4,679
7,047
0
33,797
W
8,442
2,450
0
324
7,493
3,069
774
2,723
4,539
36,066
0
L
7,157
1,094
0
3,022
15,412
14,457
548
9,341
5,609
0
35,876
W
Skadi
Kaylebaby
Skadi
15,797
7,823
0
3,189
11,200
4,622
4,161
6,002
4,902
0
50,201
W
Merlin
Kvyne
Merlin
18,439
1,768
0
1,992
7,802
3,748
92
2,851
4,748
65,414
0
L
Artemis
7,493
1,932
0
3,636
11,149
4,108
0
6,969
3,875
0
43,122
W
Kuzenbo
11,089
3,150
0
1,190
14,057
12,147
507
4,672
9,074
28,525
0
W
Osiris
TayHuna
Osiris
10,093
3,637
0
3,038
14,439
11,525
997
4,323
9,687
3,254
29,265
L
Tiamat
gunnadie
Tiamat
13,130
774
0
3,141
11,558
7,553
0
5,597
5,447
41,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,556
Gold Earned
49,130
393
Minions Killed
346
9
Camps Cleared
8
1,319,071
Distance Traveled
1,224,228
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,124
675
28
2
0
231,866
2
L
Ravana
9,268
618
61
4
2
273,045
1
W
Nu Wa
10,255
684
76
5
2
249,383
0
L
Chaac
9,923
662
79
5
1
242,390
4
W
Skadi
12,832
855
101
7
0
234,650
3
W
Merlin
13,740
916
118
8
2
291,698
2
L
Artemis
9,354
624
100
7
5
245,059
2
W
Kuzenbo
11,081
739
40
3
3
256,380
4
W
Osiris
10,648
710
58
4
2
286,960
1
L
Tiamat
10,461
697
78
5
0
231,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role