Player Matchup

Chang'e
Chang'e
Platinum V
CCone
Chang'e
Platinum V
Level 158
God Stats
14W - 6L
1,817 SR
Queue Stats
80W - 55L
1,702 MMR
Party 2
Ravana
Ravana
Gold III
EdBoi
Ravana
Gold III
Level 160
God Stats
7W - 5L
1,747 SR
Queue Stats
97W - 77L
1,629 MMR
Party 2
Ne Zha
Ne Zha
Silver I
HealAndPeel
Ne Zha
Silver I
Level 102
God Stats
8W - 3L
1,902 SR
Queue Stats
160W - 143L
1,587 MMR
Party 1
Chiron
Chiron
Platinum IV
IMissFilthyFrank
Chiron
Platinum IV
Level 125
God Stats
19W - 20L
1,563 SR
Queue Stats
251W - 258L
1,623 MMR
Solo
Persephone
Persephone
Silver I
Shinzizu
Persephone
Silver I
Level 154
God Stats
2W - 1L
1,801 SR
Queue Stats
11W - 6L
1,587 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 140
1,766 SR
1,626 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 104
1,517 SR
1,587 MMR
Discordia
Discordia
Gold II
Kr4t05mAd
Discordia
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold II
MagicBoy79
Bakasura
Gold II
Level 125
God Stats
1W - 2L
1,324 SR
Queue Stats
202W - 204L
1,565 MMR
Solo
Geb
Geb
Gold IV
SrCofy
Geb
Gold IV
Level 84
God Stats
2W - 6L
1,500 SR
Queue Stats
33W - 40L
1,579 MMR
Solo
Rama
Rama
Gold IV
WhenItRains
Rama
Gold IV
Level 39
God Stats
2W - 2L
1,649 SR
Queue Stats
27W - 32L
1,579 MMR
Solo
King Arthur
King Arthur
Gold I
cheesecrackers
King Arthur
Gold I
Level 124
God Stats
6W - 8L
1,610 SR
Queue Stats
209W - 202L
1,711 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CCone
Chang'e
19
4 / 1 / 10
12,929
562
9,176
19,356
19,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
EdBoi
Ravana
20
12 / 0 / 12
13,938
606
24,373
17,045
13,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ne Zha
18
3 / 1 / 19
13,177
573
11,346
24,675
27,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
8 / 3 / 6
13,314
579
15,654
19,138
9,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Shinzizu
Persephone
20
6 / 1 / 11
13,734
597
14,280
12,561
5,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
Cu ChulainnScyllaApolloDanzaburouJanus

VS

Bans
SetCupidNemesisYmirAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kr4t05mAd
Discordia
15
0 / 5 / 0
9,127
397
16,492
13,165
4,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
MagicBoy79
Bakasura
17
3 / 8 / 1
10,715
466
12,318
21,840
9,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Geb
SrCofy
Geb
14
0 / 9 / 0
8,826
384
6,486
21,874
10,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
2 / 6 / 0
11,607
505
8,458
20,319
8,354
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
cheesecrackers
King Arthur
18
1 / 5 / 1
10,834
471
7,988
19,925
21,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
8
33
Kills
6
6
Deaths
33
58
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CCone
Chang'e
4
1
10
9
W
Ravana
EdBoi
Ravana
12
0
12
18
W
Ne Zha
3
1
19
12.5
W
8
3
6
3.67
L
Discordia
Kr4t05mAd
Discordia
0
5
0
0
L
Bakasura
MagicBoy79
Bakasura
3
8
1
0.44
W
Persephone
Shinzizu
Persephone
6
1
11
11.5
L
Geb
SrCofy
Geb
0
9
0
0
L
2
6
0
0.33
L
King Arthur
cheesecrackers
King Arthur
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,829
Damage
51,742
92,775
Taken
97,123
75,633
Mitigated
54,521
55,709
Healing
21,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CCone
Chang'e
9,176
1,035
12,845
13,785
19,356
19,299
1,915
4,115
14,205
75,710
0
W
Ravana
EdBoi
Ravana
24,373
7,365
0
8,109
17,045
13,754
2,634
4,914
11,081
0
117,187
W
Ne Zha
11,346
2,449
0
7,572
24,675
27,865
1,109
5,084
18,525
273
60,228
W
15,654
9,432
1,411
6,671
19,138
9,067
5,052
4,818
13,519
0
99,899
L
Discordia
Kr4t05mAd
Discordia
16,492
55
0
1,922
13,165
4,074
0
2,608
10,422
73,430
0
L
Bakasura
MagicBoy79
Bakasura
12,318
7,174
0
3,921
21,840
9,966
0
5,022
16,680
0
67,702
W
Persephone
Shinzizu
Persephone
14,280
1,603
917
4,399
12,561
5,648
1,388
7,574
4,417
78,889
0
L
Geb
SrCofy
Geb
6,486
472
0
4,782
21,874
10,375
0
5,478
16,127
40,722
0
L
8,458
5,545
0
7,452
20,319
8,354
1,074
2,971
17,326
0
102,262
L
King Arthur
cheesecrackers
King Arthur
7,988
843
0
2,995
19,925
21,752
0
6,988
12,839
393
71,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,092
Gold Earned
51,109
642
Minions Killed
656
0
Camps Cleared
0
2,267,313
Distance Traveled
2,110,577
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,929
562
143
6
0
418,398
8
W
Ravana
13,938
606
143
6
0
508,916
3
W
Ne Zha
13,177
573
59
3
0
493,101
5
W
Chiron
13,314
579
136
6
0
397,140
10
L
Discordia
9,127
397
126
5
0
422,918
6
L
Bakasura
10,715
466
165
7
0
424,788
5
W
Persephone
13,734
597
161
7
0
449,758
4
L
Geb
8,826
384
45
2
0
450,476
4
L
Rama
11,607
505
177
8
0
359,793
5
L
King Arthur
10,834
471
143
6
0
452,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role