Player Matchup

Sylvanus
Sylvanus
HipKingCurtis
Sylvanus
Level 13
God Stats
3W - 0L
1,732 SR
Queue Stats
45W - 51L
1,505 Elo+
Solo
Ullr
Ullr
KND MickBoss
Ullr
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 23L
1,631 Elo+
Solo
Awilix
Awilix
Peicey
Awilix
Level 156
God Stats
45W - 10L
1,872 SR
Queue Stats
517W - 161L
1,740 Elo+
Party 1
Tiamat
Tiamat
Recor4415
Tiamat
Level 21
God Stats
40W - 12L
1,831 SR
Queue Stats
87W - 48L
1,756 Elo+
Solo
Jormungandr
Jormungandr
SoloNewDuo
Jormungandr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,574 Elo+
Party 1
Team Averages
Level 43
1,687 SR
1,641 Elo+

VS

Team Averages
Level 21
1,532 SR
1,708 Elo+
Baron Samedi
Baron Samedi
Elginball1
Baron Samedi
Level 25
God Stats
3W - 2L
1,567 SR
Queue Stats
3W - 2L
1,787 Elo+
Solo
Osiris
Osiris
PrestigerK
Osiris
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,699 Elo+
Solo
Sylvanus
Sylvanus
RamenQc6812
Sylvanus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,681 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RealityCheck911
Ah Muzen Cab
Level 25
God Stats
14W - 21L
1,591 SR
Queue Stats
118W - 134L
1,610 Elo+
Solo
Arachne
Arachne
Zemetia
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 124L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HipKingCurtis
Sylvanus
13
0 / 4 / 6
8,629
454
7,466
13,419
9,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
5 / 2 / 3
10,001
526
8,505
15,241
5,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
Peicey
Awilix
17
8 / 4 / 8
11,115
585
11,718
15,036
5,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
Recor4415
Tiamat
18
7 / 1 / 5
11,433
602
8,244
8,084
7,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Jormungandr
SoloNewDuo
Jormungandr
19
5 / 3 / 5
11,720
617
14,086
17,219
18,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Elginball1
Baron Samedi
12
0 / 4 / 3
7,617
401
5,250
8,087
3,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
PrestigerK
Osiris
12
3 / 7 / 0
7,785
410
7,693
16,671
11,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
RamenQc6812
Sylvanus
12
1 / 3 / 8
8,110
427
5,410
13,882
9,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
RealityCheck911
Ah Muzen Cab
14
4 / 5 / 4
8,848
466
7,748
14,729
4,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
Zemetia
Arachne
17
6 / 6 / 3
10,793
568
11,565
19,233
7,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
25
Kills
14
14
Deaths
25
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Elginball1
Baron Samedi
0
4
3
0.38
W
Sylvanus
HipKingCurtis
Sylvanus
0
4
6
0.75
W
5
2
3
3.25
W
Awilix
Peicey
Awilix
8
4
8
3
L
Osiris
PrestigerK
Osiris
3
7
0
0.43
L
Sylvanus
RamenQc6812
Sylvanus
1
3
8
1.67
L
Ah Muzen Cab
RealityCheck911
Ah Muzen Cab
4
5
4
1.2
W
Tiamat
Recor4415
Tiamat
7
1
5
9.5
W
Jormungandr
SoloNewDuo
Jormungandr
5
3
5
2.5
L
Arachne
Zemetia
Arachne
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,019
Damage
37,666
68,999
Taken
72,602
47,062
Mitigated
37,365
21,263
Healing
25,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Elginball1
Baron Samedi
5,250
69
327
118
8,087
3,556
0
1,949
6,023
35,900
0
W
Sylvanus
HipKingCurtis
Sylvanus
7,466
1,934
3,250
5,657
13,419
9,559
0
4,263
9,156
26,130
0
W
8,505
3,676
0
1,819
15,241
5,917
638
3,966
11,275
0
81,663
W
Awilix
Peicey
Awilix
11,718
4,760
0
2,192
15,036
5,601
36
3,701
11,335
0
69,040
L
Osiris
PrestigerK
Osiris
7,693
2,448
0
6,257
16,671
11,891
0
10,575
5,996
0
36,246
L
Sylvanus
RamenQc6812
Sylvanus
5,410
1,263
2,115
5,230
13,882
9,747
0
4,515
9,253
22,009
0
L
Ah Muzen Cab
RealityCheck911
Ah Muzen Cab
7,748
2,860
0
5,493
14,729
4,959
0
4,374
10,305
0
64,188
W
Tiamat
Recor4415
Tiamat
8,244
1,071
0
3,497
8,084
7,177
204
1,444
6,640
73,787
0
W
Jormungandr
SoloNewDuo
Jormungandr
14,086
3,600
0
4,848
17,219
18,808
0
1,890
15,329
82,233
0
L
Arachne
Zemetia
Arachne
11,565
7,881
0
6,183
19,233
7,212
63
7,876
11,229
0
81,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,898
Gold Earned
43,153
592
Minions Killed
412
0
Camps Cleared
0
1,661,953
Distance Traveled
1,545,156
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,617
401
69
4
0
300,966
2
W
Sylvanus
8,629
454
46
2
0
289,885
3
W
Ullr
10,001
526
135
7
0
321,970
6
W
Awilix
11,115
585
107
6
0
383,863
4
L
Osiris
7,785
410
71
4
0
257,108
0
L
Sylvanus
8,110
427
38
2
0
288,303
4
L
Ah Muzen Cab
8,848
466
108
6
0
325,129
2
W
Tiamat
11,433
602
144
8
0
344,443
2
W
Jormungandr
11,720
617
160
8
0
321,792
2
L
Arachne
10,793
568
126
7
0
373,650
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role