Player Matchup

Tiamat
Tiamat
Merquado
Tiamat
Level 86
God Stats
10W - 7L
1,783 SR
Queue Stats
176W - 195L
1,475 Elo+
Party 1
Chiron
Chiron
RuloElCulo
Chiron
Level 89
God Stats
11W - 5L
1,871 SR
Queue Stats
111W - 118L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
ThawUchiha
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,508 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Will-i-Flake
Cu Chulainn
Level 63
God Stats
2W - 3L
1,246 SR
Queue Stats
60W - 53L
1,524 Elo+
Party 1
Erlang Shen
Erlang Shen
c1a1r1l1
Erlang Shen
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 119L
1,522 Elo+
Party 1
Team Averages
Level 64
1,580 SR
1,514 Elo+

VS

Team Averages
Level 89
1,708 SR
1,571 Elo+
Tiamat
Tiamat
Belia11
Tiamat
Level 146
God Stats
14W - 10L
1,711 SR
Queue Stats
230W - 158L
1,599 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ImArntsonn
Cu Chulainn
Level 41
God Stats
12W - 12L
1,468 SR
Queue Stats
192W - 141L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
ImDaviss
Danzaburou
Level 86
God Stats
21W - 4L
1,986 SR
Queue Stats
144W - 101L
1,593 Elo+
Party 2
Scylla
Scylla
ImSaramagoo
Scylla
Level 128
God Stats
7W - 2L
1,703 SR
Queue Stats
210W - 136L
1,597 Elo+
Party 2
Amaterasu
Amaterasu
dlaivala
Amaterasu
Level 45
God Stats
21W - 10L
1,673 SR
Queue Stats
54W - 41L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Merquado
Tiamat
15
1 / 11 / 2
9,963
399
14,524
19,955
12,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
RuloElCulo
Chiron
18
6 / 5 / 4
12,326
493
12,564
23,377
9,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
ThawUchiha
Cthulhu
17
4 / 11 / 4
11,793
472
7,907
27,652
25,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
Will-i-Flake
Cu Chulainn
18
3 / 7 / 2
12,185
487
15,411
31,701
24,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
c1a1r1l1
Erlang Shen
16
0 / 9 / 6
10,475
419
4,684
20,069
14,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Belia11
Tiamat
20
9 / 1 / 19
14,549
582
21,947
19,065
16,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
ImArntsonn
Cu Chulainn
20
5 / 3 / 14
13,972
559
15,476
20,691
21,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
ImDaviss
Danzaburou
19
7 / 3 / 17
14,071
563
14,996
17,691
8,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
20
13 / 1 / 16
16,496
660
26,945
13,773
5,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
dlaivala
Amaterasu
19
9 / 7 / 17
13,803
552
14,151
23,743
17,729
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
126
14
Kills
43
43
Deaths
15
18
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Belia11
Tiamat
9
1
19
18.5
W
Cu Chulainn
ImArntsonn
Cu Chulainn
5
3
14
4
W
Danzaburou
ImDaviss
Danzaburou
7
3
17
5.17
W
Scylla
13
1
16
21
L
Tiamat
Merquado
Tiamat
1
11
2
0.18
L
Chiron
RuloElCulo
Chiron
6
5
4
1.6
L
Cthulhu
ThawUchiha
Cthulhu
4
11
4
0.55
L
Cu Chulainn
Will-i-Flake
Cu Chulainn
3
7
2
0.57
L
Erlang Shen
c1a1r1l1
Erlang Shen
0
9
6
0.33
W
Amaterasu
dlaivala
Amaterasu
9
7
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,090
Damage
93,515
122,754
Taken
94,963
86,731
Mitigated
69,532
25,090
Healing
40,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Belia11
Tiamat
21,947
2,619
0
11,452
19,065
16,584
1,315
5,033
13,809
103,519
0
W
Cu Chulainn
ImArntsonn
Cu Chulainn
15,476
2,325
0
8,087
20,691
21,068
1,332
3,671
16,428
0
86,145
W
Danzaburou
ImDaviss
Danzaburou
14,996
5,429
0
6,674
17,691
8,688
4,241
4,881
12,657
0
98,188
W
Scylla
26,945
4,996
130
5,880
13,773
5,463
2,959
5,544
7,831
121,336
0
L
Tiamat
Merquado
Tiamat
14,524
1,022
0
4,155
19,955
12,222
113
10,277
9,363
65,798
0
L
Chiron
RuloElCulo
Chiron
12,564
4,465
1,143
8,813
23,377
9,824
23
5,688
17,639
0
84,736
L
Cthulhu
ThawUchiha
Cthulhu
7,907
556
0
972
27,652
25,520
0
8,514
18,979
28,942
0
L
Cu Chulainn
Will-i-Flake
Cu Chulainn
15,411
2,247
0
8,016
31,701
24,885
703
15,922
15,134
17,395
68,976
L
Erlang Shen
c1a1r1l1
Erlang Shen
4,684
1,075
0
1,991
20,069
14,280
23
7,713
12,206
0
65,294
W
Amaterasu
dlaivala
Amaterasu
14,151
8,503
621
7,336
23,743
17,729
1,109
6,482
16,929
0
62,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,742
Gold Earned
72,891
550
Minions Killed
699
0
Camps Cleared
0
2,087,335
Distance Traveled
2,464,082
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,549
582
141
6
0
529,536
1
W
Cu Chulainn
13,972
559
134
5
0
504,866
1
W
Danzaburou
14,071
563
128
5
0
444,274
0
W
Scylla
16,496
660
227
9
0
489,741
7
L
Tiamat
9,963
399
104
4
0
401,513
3
L
Chiron
12,326
493
128
5
0
438,550
1
L
Cthulhu
11,793
472
54
2
0
436,927
2
L
Cu Chulainn
12,185
487
156
6
0
393,670
0
L
Erlang Shen
10,475
419
108
4
0
416,675
6
W
Amaterasu
13,803
552
69
3
0
495,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role