Player Matchup

King Arthur
King Arthur
FSNCLUTCH
King Arthur
Level 27
God Stats
0W - 1L
1,268 SR
Queue Stats
24W - 27L
1,500 Elo+
Party 2
Arachne
Arachne
SOLOcitizen
Arachne
Level 108
God Stats
11W - 12L
1,638 SR
Queue Stats
170W - 179L
1,610 Elo+
Party 2
Neith
Neith
The_Unknown1025
Neith
Level 23
God Stats
49W - 43L
1,467 SR
Queue Stats
81W - 92L
1,385 Elo+
Solo
Team Averages
Level 53
1,458 SR
1,499 Elo+

VS

Team Averages
Level 44
1,433 SR
1,359 Elo+
Heimdallr
Heimdallr
Ather Cowboy
Heimdallr
Level 81
God Stats
4W - 7L
1,597 SR
Queue Stats
35W - 53L
1,487 Elo+
Party 1
Guan Yu
Guan Yu
Grogmen
Guan Yu
Level 25
God Stats
1W - 3L
1,188 SR
Queue Stats
9W - 14L
1,388 Elo+
Party 1
Thoth
Thoth
PRINCE-LIGHT-SKN
Thoth
Level 26
God Stats
19W - 16L
1,515 SR
Queue Stats
312W - 395L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FSNCLUTCH
King Arthur
11
1 / 6 / 1
7,734
595
1,315
11,016
6,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
SOLOcitizen
Arachne
11
2 / 3 / 0
7,924
610
5,417
11,621
5,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 6 / 2
7,144
550
3,234
9,347
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ather Cowboy
Heimdallr
12
4 / 1 / 8
9,337
718
8,853
4,735
3,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
Grogmen
Guan Yu
12
5 / 1 / 8
9,004
693
6,804
8,180
4,754
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
6 / 1 / 9
9,429
725
10,085
4,951
1,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
3
Kills
15
15
Deaths
3
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Ather Cowboy
Heimdallr
4
1
8
8
L
King Arthur
FSNCLUTCH
King Arthur
1
6
1
0.25
W
Guan Yu
Grogmen
Guan Yu
5
1
8
9
W
6
1
9
10.5
L
Arachne
SOLOcitizen
Arachne
2
3
0
0.67
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,966
Damage
25,742
31,984
Taken
17,866
14,612
Mitigated
9,403
6,068
Healing
5,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Ather Cowboy
Heimdallr
8,853
4,286
0
740
4,735
3,019
1,561
15
4,720
0
55,972
L
King Arthur
FSNCLUTCH
King Arthur
1,315
269
0
125
11,016
6,677
0
3,362
7,262
0
10,045
W
Guan Yu
Grogmen
Guan Yu
6,804
1,182
1,136
2,853
8,180
4,754
831
0
7,980
0
19,406
W
10,085
468
288
832
4,951
1,630
85
0
4,951
36,988
0
L
Arachne
SOLOcitizen
Arachne
5,417
3,073
0
4,149
11,621
5,544
0
2,967
8,383
0
21,860
L
3,234
1,567
0
1,794
9,347
2,391
0
2,883
6,182
0
18,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,802
Gold Earned
27,770
75
Minions Killed
196
0
Camps Cleared
0
684,988
Distance Traveled
704,004
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,337
718
88
7
0
222,163
2
L
King Arthur
7,734
595
13
1
0
228,239
0
W
Guan Yu
9,004
693
31
2
0
273,276
1
W
Thoth
9,429
725
77
6
0
208,565
0
L
Arachne
7,924
610
27
2
0
296,073
1
L
Neith
7,144
550
35
3
0
160,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role