Player Matchup

Nike
Nike
 
Nike
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
EscanorEternal
Achilles
Level 31
God Stats
50W - 40L
1,528 SR
Queue Stats
168W - 190L
1,423 Elo+
Solo
Raijin
Raijin
Hitman Ticy
Raijin
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 144L
1,657 Elo+
Party 2
Hercules
Hercules
RepoweredElite
Hercules
Level 49
God Stats
2W - 3L
1,230 SR
Queue Stats
42W - 37L
1,706 Elo+
Party 2
Nox
Nox
flay kee
Nox
Level 66
God Stats
3W - 1L
1,702 SR
Queue Stats
90W - 87L
1,667 Elo+
Party 2
Team Averages
Level 83
1,492 SR
1,591 Elo+

VS

Team Averages
Level 52
1,525 SR
1,440 Elo+
Khepri
Khepri
 
Khepri
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
CyberGrizzly728
Tiamat
Level 21
God Stats
10W - 8L
1,336 SR
Queue Stats
153W - 202L
1,333 Elo+
Party 1
Danzaburou
Danzaburou
KensGirl
Danzaburou
Level 27
God Stats
41W - 39L
1,602 SR
Queue Stats
53W - 47L
1,611 Elo+
Party 3
Skadi
Skadi
M4ttHatt3r
Skadi
Level 67
God Stats
4W - 3L
1,744 SR
Queue Stats
54W - 48L
1,428 Elo+
Party 1
Freya
Freya
xAllieKattX
Freya
Level 22
God Stats
42W - 47L
1,445 SR
Queue Stats
177W - 243L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
4 / 0 / 6
7,495
1,249
7,510
5,804
4,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
12
2 / 0 / 6
6,739
1,123
3,835
3,746
2,541
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Raijin
12
1 / 0 / 8
6,800
1,133
9,206
3,773
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hercules
13
2 / 0 / 7
7,538
1,256
2,288
2,572
2,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 0 / 6
7,335
1,223
6,264
2,462
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

383

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
0 / 1 / 0
6,712
1,119
1,849
9,294
6,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 3 / 0
6,148
1,025
3,197
8,755
4,626
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
KensGirl
Danzaburou
10
0 / 0 / 0
5,670
945
0
0
0
Skadi
12
0 / 4 / 0
6,353
1,059
6,250
7,324
2,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 5 / 0
6,223
1,037
1,775
7,962
2,494
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
12
Kills
0
0
Deaths
13
33
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
4
0
6
7
L
Khepri
 
Khepri
0
1
0
0
L
0
3
0
0
W
Achilles
2
0
6
5
W
Raijin
1
0
8
5
L
Danzaburou
KensGirl
Danzaburou
0
0
0
0
L
Skadi
0
4
0
0
W
Hercules
2
0
7
5.5
W
3
0
6
6
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,103
Damage
13,071
18,357
Taken
33,335
12,061
Mitigated
16,044
2,040
Healing
3,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,510
1,200
0
325
5,804
4,575
0
1,696
4,108
0
16,243
L
Khepri
 
Khepri
1,849
39
0
594
9,294
6,522
0
4,319
4,772
16,239
0
L
3,197
674
223
1,012
8,755
4,626
0
3,604
4,908
10,743
0
W
Achilles
3,835
1,705
0
57
3,746
2,541
0
1,618
2,128
0
7,718
W
Raijin
9,206
436
0
0
3,773
1,553
0
1,471
2,302
18,086
0
L
Danzaburou
KensGirl
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Skadi
6,250
2,531
0
854
7,324
2,402
0
3,465
3,502
0
17,227
W
Hercules
2,288
681
0
316
2,572
2,367
0
1,084
1,488
0
13,776
W
6,264
294
792
550
2,462
1,025
0
952
1,510
13,162
0
L
1,775
638
0
790
7,962
2,494
0
3,405
4,308
9,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,907
Gold Earned
31,106
85
Minions Killed
89
5
Camps Cleared
3
603,081
Distance Traveled
424,590
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,495
1,249
14
2
1
119,548
1
L
Khepri
6,712
1,119
29
5
0
124,807
0
L
Tiamat
6,148
1,025
15
3
1
95,478
1
W
Achilles
6,739
1,123
7
1
1
125,336
0
W
Raijin
6,800
1,133
15
3
0
120,801
0
L
Danzaburou
5,670
945
0
0
0
0
0
L
Skadi
6,353
1,059
29
5
1
106,335
0
W
Hercules
7,538
1,256
40
7
0
111,735
0
W
Nox
7,335
1,223
9
2
3
125,661
1
L
Freya
6,223
1,037
16
3
1
97,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role