Player Matchup

Cupid
Cupid
Danferteelmejor
Cupid
Level 29
God Stats
1W - 2L
1,284 SR
Queue Stats
5W - 5L
1,183 Elo+
Party 2
Guan Yu
Guan Yu
DiGeorge
Guan Yu
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Drago1740
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Killergrek92
Arachne
Level 74
God Stats
27W - 21L
1,746 SR
Queue Stats
153W - 157L
1,427 Elo+
Party 2
Ah Puch
Ah Puch
herbelion_987
Ah Puch
Level 11
God Stats
16W - 21L
1,358 SR
Queue Stats
19W - 24L
1,326 Elo+
Solo
Team Averages
Level 30
1,478 SR
1,387 Elo+

VS

Team Averages
Level 26
1,476 SR
1,419 Elo+
Set
Set
BaldQuackHead-_-
Set
Level 10
God Stats
1W - 2L
1,450 SR
Queue Stats
60W - 51L
1,436 Elo+
Party 1
Zhong Kui
Zhong Kui
OUTLAW_THE_DON
Zhong Kui
Level 28
God Stats
13W - 20L
1,337 SR
Queue Stats
361W - 377L
1,389 Elo+
Solo
Jormungandr
Jormungandr
RageRabbit27
Jormungandr
Level 27
God Stats
5W - 9L
1,375 SR
Queue Stats
29W - 39L
1,324 Elo+
Solo
Raijin
Raijin
leuboo
Raijin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 216L
1,432 Elo+
Party 1
Achilles
Achilles
pipegoat2
Achilles
Level 28
God Stats
9W - 6L
1,718 SR
Queue Stats
99W - 99L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
9,802
467
9,241
18,417
6,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
DiGeorge
Guan Yu
19
7 / 2 / 5
11,746
559
12,744
18,510
14,313
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
12
1 / 13 / 3
8,692
414
2,482
19,580
14,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
Killergrek92
Arachne
20
17 / 1 / 5
13,374
637
25,414
19,421
7,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
17
2 / 1 / 5
10,367
494
7,320
8,699
6,287
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
9,088
433
6,785
12,029
7,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
OUTLAW_THE_DON
Zhong Kui
18
13 / 6 / 3
11,397
543
20,465
20,910
15,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
RageRabbit27
Jormungandr
14
4 / 6 / 3
8,846
421
8,008
13,797
14,289
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Raijin
leuboo
Raijin
15
0 / 7 / 0
9,038
430
7,067
13,943
5,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
pipegoat2
Achilles
15
1 / 6 / 2
9,401
448
7,149
15,419
15,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
30
29
Kills
21
21
Deaths
29
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
2
4
4
1
W
Guan Yu
DiGeorge
Guan Yu
7
2
5
4.75
W
Ares
1
13
3
0.19
W
Arachne
Killergrek92
Arachne
17
1
5
19.5
L
Zhong Kui
OUTLAW_THE_DON
Zhong Kui
13
6
3
2.42
L
Jormungandr
RageRabbit27
Jormungandr
4
6
3
0.92
W
Ah Puch
2
1
5
4.5
L
Raijin
leuboo
Raijin
0
7
0
0
L
Achilles
pipegoat2
Achilles
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,201
Damage
49,474
84,627
Taken
76,098
50,373
Mitigated
58,078
30,907
Healing
14,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,785
4,149
0
1,302
12,029
7,266
0
1,669
10,316
0
47,205
W
9,241
6,001
87
9,115
18,417
6,864
2,495
10,700
7,697
0
49,639
W
Guan Yu
DiGeorge
Guan Yu
12,744
3,577
1,083
6,800
18,510
14,313
556
2,539
15,411
0
71,759
W
Ares
2,482
672
0
570
19,580
14,962
205
10,587
8,993
16,122
0
W
Arachne
Killergrek92
Arachne
25,414
20,685
0
8,003
19,421
7,947
1,375
8,343
10,839
0
82,947
L
Zhong Kui
OUTLAW_THE_DON
Zhong Kui
20,465
6,436
0
10,163
20,910
15,503
1,404
2,387
18,523
67,704
0
L
Jormungandr
RageRabbit27
Jormungandr
8,008
2,060
0
0
13,797
14,289
92
1,317
12,390
35,282
0
W
Ah Puch
7,320
437
255
4,994
8,699
6,287
695
2,895
5,547
60,056
0
L
Raijin
leuboo
Raijin
7,067
546
116
2,063
13,943
5,165
0
4,026
9,867
53,323
0
L
Achilles
pipegoat2
Achilles
7,149
3,425
0
1,249
15,419
15,855
357
403
14,539
0
51,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,981
Gold Earned
47,770
447
Minions Killed
475
0
Camps Cleared
0
1,993,079
Distance Traveled
1,700,615
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,088
433
72
3
0
357,097
3
W
Cupid
9,802
467
87
4
0
322,762
0
W
Guan Yu
11,746
559
139
7
0
387,415
2
W
Ares
8,692
414
19
1
0
374,996
1
W
Arachne
13,374
637
110
5
0
494,212
1
L
Zhong Kui
11,397
543
115
5
0
287,157
1
L
Jormungandr
8,846
421
64
3
0
361,105
0
W
Ah Puch
10,367
494
92
4
0
413,694
4
L
Raijin
9,038
430
121
6
0
307,729
11
L
Achilles
9,401
448
103
5
0
387,527
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role