Player Matchup

Nemesis
Nemesis
LDL521
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,594 Elo+
Solo
Ymir
Ymir
ReemannThumbs
Ymir
Level 25
God Stats
7W - 4L
1,719 SR
Queue Stats
125W - 108L
1,499 Elo+
Solo
Cupid
Cupid
SupaDupaDaddy
Cupid
Level 17
God Stats
28W - 16L
1,762 SR
Queue Stats
134W - 79L
1,516 Elo+
Solo
Tiamat
Tiamat
jeremiahh22
Tiamat
Level 28
God Stats
5W - 3L
1,297 SR
Queue Stats
102W - 107L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
冉也丶乀
Tsukuyomi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,325 Elo+
Solo
Team Averages
Level 21
1,556 SR
1,484 Elo+

VS

Team Averages
Level 30
1,457 SR
1,455 Elo+
Fenrir
Fenrir
Burmanboi
Fenrir
Level 21
God Stats
2W - 2L
1,461 SR
Queue Stats
33W - 34L
1,500 Elo+
Solo
Danzaburou
Danzaburou
FrozenSugi
Danzaburou
Level 29
God Stats
5W - 8L
1,325 SR
Queue Stats
32W - 37L
1,275 Elo+
Solo
Apollo
Apollo
IazIo
Apollo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Smitemybottom
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Discordia
Discordia
TritonBloom
Discordia
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LDL521
Nemesis
10
1 / 0 / 4
5,750
479
3,651
4,513
1,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
5 / 1 / 3
6,751
563
4,752
7,289
4,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 1 / 0
7,198
600
5,083
5,069
1,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
12
2 / 2 / 2
6,813
568
4,403
5,606
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
冉也丶乀
Tsukuyomi
11
4 / 1 / 0
6,719
560
3,256
6,717
2,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Burmanboi
Fenrir
12
3 / 2 / 1
7,054
588
3,193
8,785
3,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
FrozenSugi
Danzaburou
8
0 / 5 / 0
5,168
431
3,790
8,320
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
IazIo
Apollo
12
1 / 2 / 0
6,593
549
2,845
7,442
2,730
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Smitemybottom
Kukulkan
10
1 / 2 / 2
6,131
511
1,953
3,335
1,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
TritonBloom
Discordia
7
0 / 3 / 1
4,695
391
1,582
3,814
1,018
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
14
Kills
5
5
Deaths
14
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Burmanboi
Fenrir
3
2
1
1.75
L
Danzaburou
FrozenSugi
Danzaburou
0
5
0
0
L
Apollo
IazIo
Apollo
1
2
0
0.5
W
Nemesis
LDL521
Nemesis
1
0
4
3
W
5
1
3
6.5
L
Kukulkan
Smitemybottom
Kukulkan
1
2
2
1
W
2
1
0
2
L
Discordia
TritonBloom
Discordia
0
3
1
0.17
W
Tiamat
2
2
2
1.5
W
Tsukuyomi
冉也丶乀
Tsukuyomi
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,145
Damage
13,363
29,194
Taken
31,696
12,206
Mitigated
10,601
9,323
Healing
10,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Burmanboi
Fenrir
3,193
1,015
258
4,497
8,785
3,239
308
2,368
6,417
0
36,909
L
Danzaburou
FrozenSugi
Danzaburou
3,790
1,103
0
2,625
8,320
2,455
34
3,377
4,943
0
26,954
L
Apollo
IazIo
Apollo
2,845
1,523
0
2,870
7,442
2,730
904
0
7,442
0
39,590
W
Nemesis
LDL521
Nemesis
3,651
1,457
0
287
4,513
1,188
0
968
3,545
0
17,191
W
4,752
733
0
1,933
7,289
4,382
0
1,631
5,658
26,397
0
L
Kukulkan
Smitemybottom
Kukulkan
1,953
121
0
730
3,335
1,159
152
1,425
1,910
27,741
0
W
5,083
1,655
0
2,393
5,069
1,757
207
0
5,069
0
43,275
L
Discordia
TritonBloom
Discordia
1,582
411
0
0
3,814
1,018
25
1,985
1,829
6,683
0
W
Tiamat
4,403
384
0
1,749
5,606
2,637
364
871
4,735
43,811
0
W
Tsukuyomi
冉也丶乀
Tsukuyomi
3,256
912
0
2,961
6,717
2,242
0
65
6,652
0
26,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,231
Gold Earned
29,641
277
Minions Killed
307
0
Camps Cleared
0
1,251,434
Distance Traveled
1,006,511
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,054
588
76
6
0
263,189
6
L
Danzaburou
5,168
431
52
4
0
180,710
1
L
Apollo
6,593
549
95
8
0
185,897
0
W
Nemesis
5,750
479
46
4
0
282,461
2
W
Ymir
6,751
563
24
2
0
207,620
3
L
Kukulkan
6,131
511
71
6
0
196,413
1
W
Cupid
7,198
600
84
7
0
225,315
5
L
Discordia
4,695
391
13
1
0
180,302
1
W
Tiamat
6,813
568
65
5
0
246,431
7
W
Tsukuyomi
6,719
560
58
5
0
289,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role