Player Matchup

Chaac
Chaac
L3GION DeMoN
Chaac
Level 33
God Stats
16W - 17L
1,534 SR
Queue Stats
422W - 477L
1,376 Elo+
Party 1
Cthulhu
Cthulhu
LSF xiiNzZaNEex
Cthulhu
Level 27
God Stats
15W - 23L
1,652 SR
Queue Stats
66W - 78L
1,385 Elo+
Party 1
Apollo
Apollo
LSFxParZivaL
Apollo
Level 16
God Stats
16W - 21L
1,425 SR
Queue Stats
123W - 170L
1,429 Elo+
Party 1
Nu Wa
Nu Wa
MHxXiuHCoaTL
Nu Wa
Level 18
God Stats
7W - 10L
1,501 SR
Queue Stats
34W - 34L
1,458 Elo+
Party 1
Ao Kuang
Ao Kuang
RealNinjasOnly
Ao Kuang
Level 4
God Stats
0W - 2L
1,185 SR
Queue Stats
7W - 5L
1,227 Elo+
Solo
Team Averages
Level 20
1,459 SR
1,375 Elo+

VS

Team Averages
Level 23
1,399 SR
1,333 Elo+
Ravana
Ravana
SocialCues5310
Ravana
Level 26
God Stats
3W - 1L
1,318 SR
Queue Stats
18W - 11L
1,478 Elo+
Solo
Cerberus
Cerberus
SupineArtist110
Cerberus
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 4L
1,033 Elo+
Solo
Danzaburou
Danzaburou
Vorobey_Dushegub
Danzaburou
Level 20
God Stats
3W - 8L
1,279 SR
Queue Stats
141W - 164L
1,417 Elo+
Solo
Cthulhu
Cthulhu
baconlover229
Cthulhu
Level 28
God Stats
22W - 14L
1,444 SR
Queue Stats
53W - 59L
1,383 Elo+
Solo
Tiamat
Tiamat
warewolf4421
Tiamat
Level 28
God Stats
6W - 5L
1,456 SR
Queue Stats
194W - 215L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,626
424
6,715
13,052
10,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 0
6,758
375
4,950
10,511
5,012
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
10
0 / 4 / 0
6,381
355
2,482
10,886
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
0 / 6 / 4
6,558
364
7,116
10,774
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
11
3 / 2 / 1
7,033
391
4,488
14,127
4,054
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 4
9,594
533
6,551
8,550
3,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
11
0 / 3 / 4
7,181
399
1,660
9,997
6,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Vorobey_Dushegub
Danzaburou
15
4 / 0 / 4
9,047
503
10,359
10,032
4,039
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
15
9 / 0 / 2
9,625
535
12,670
11,040
4,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
12
4 / 1 / 4
8,169
454
13,539
6,837
4,053
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
20
20
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
1
3
0
0.33
L
Apollo
0
4
0
0
L
0
6
4
0.33
L
Ao Kuang
3
2
1
1.75
W
3
3
4
1.67
W
Cerberus
0
3
4
0.67
W
Danzaburou
Vorobey_Dushegub
Danzaburou
4
0
4
6
W
Cthulhu
9
0
2
10
W
Tiamat
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,751
Damage
44,779
59,350
Taken
46,456
25,950
Mitigated
22,711
11,720
Healing
18,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,715
1,745
0
3,658
13,052
10,441
430
5,813
7,239
0
37,645
L
4,950
463
96
847
10,511
5,012
0
4,257
6,229
32,392
0
L
Apollo
2,482
2,047
0
2,244
10,886
3,037
84
3,787
7,099
0
26,940
L
7,116
2,368
0
0
10,774
3,406
0
7,543
3,131
25,383
0
L
Ao Kuang
4,488
820
0
4,875
14,127
4,054
0
6,244
7,783
20,425
0
W
6,551
2,525
0
2,398
8,550
3,363
2,449
1,559
6,857
0
67,675
W
Cerberus
1,660
36
0
1,274
9,997
6,729
755
4,486
5,511
27,593
0
W
Danzaburou
Vorobey_Dushegub
Danzaburou
10,359
4,581
0
5,692
10,032
4,039
0
3,636
6,371
0
64,936
W
Cthulhu
12,670
1,346
154
4,907
11,040
4,527
220
3,441
7,384
58,816
0
W
Tiamat
13,539
1,980
620
3,051
6,837
4,053
814
3,432
3,380
41,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,356
Gold Earned
43,616
233
Minions Killed
459
0
Camps Cleared
0
1,439,757
Distance Traveled
1,552,236
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,626
424
69
4
0
269,377
0
L
Cthulhu
6,758
375
50
3
0
319,556
2
L
Apollo
6,381
355
55
3
0
287,417
0
L
Nu Wa
6,558
364
36
2
0
267,821
0
L
Ao Kuang
7,033
391
23
1
0
295,586
0
W
Ravana
9,594
533
124
7
0
340,710
4
W
Cerberus
7,181
399
71
4
0
309,588
5
W
Danzaburou
9,047
503
104
6
0
308,059
0
W
Cthulhu
9,625
535
99
6
0
292,021
0
W
Tiamat
8,169
454
61
3
0
301,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role