Player Matchup

Bakasura
Bakasura
ITCAkatsuki
Bakasura
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,407 Elo+
Party 2
Neith
Neith
LexiLeonie
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
Rred425
Cthulhu
Level 26
God Stats
2W - 1L
1,720 SR
Queue Stats
7W - 6L
1,522 Elo+
Solo
Artemis
Artemis
ShankerPanker
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,413 Elo+
Solo
Zeus
Zeus
YAKROCKY
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,080 Elo+
Solo
Team Averages
Level 22
1,544 SR
1,366 Elo+

VS

Team Averages
Level 24
1,487 SR
1,463 Elo+
Bacchus
Bacchus
Draonic
Bacchus
Level 13
God Stats
4W - 3L
1,518 SR
Queue Stats
10W - 14L
1,503 Elo+
Party 1
Ne Zha
Ne Zha
Loqient
Ne Zha
Level 43
God Stats
3W - 9L
1,447 SR
Queue Stats
115W - 103L
1,454 Elo+
Party 1
Scylla
Scylla
MinionsWinions
Scylla
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,453 Elo+
Solo
Rama
Rama
PrettycooIguy
Rama
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 49L
1,408 Elo+
Party 1
Guan Yu
Guan Yu
littlestgoob
Guan Yu
Level 26
God Stats
34W - 36L
1,467 SR
Queue Stats
46W - 61L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ITCAkatsuki
Bakasura
20
10 / 6 / 3
14,794
592
14,908
24,887
11,203
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
14
1 / 9 / 6
9,384
375
9,424
13,499
4,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Rred425
Cthulhu
15
4 / 6 / 6
11,078
443
17,017
17,564
17,352
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
14
0 / 11 / 5
9,185
367
5,973
15,502
9,338
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
14
4 / 14 / 1
9,815
393
8,164
15,324
4,944
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Draonic
Bacchus
15
1 / 6 / 7
9,670
387
2,500
15,698
14,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
Loqient
Ne Zha
20
22 / 2 / 10
14,993
600
27,545
23,325
10,913
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
13 / 6 / 10
12,828
513
18,031
17,608
6,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 3 / 12
11,350
454
10,323
17,591
7,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
littlestgoob
Guan Yu
19
3 / 3 / 12
11,754
470
7,104
12,913
13,670
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
97
19
Kills
46
46
Deaths
20
21
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Draonic
Bacchus
1
6
7
0.75
L
Bakasura
ITCAkatsuki
Bakasura
10
6
3
1.92
L
Neith
1
9
6
0.44
W
Ne Zha
Loqient
Ne Zha
22
2
10
13.5
W
13
6
10
3
W
7
3
12
4.33
L
Cthulhu
Rred425
Cthulhu
4
6
6
1.17
L
Artemis
0
11
5
0.23
L
Zeus
4
14
1
0.32
W
Guan Yu
littlestgoob
Guan Yu
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,486
Damage
65,503
86,776
Taken
87,135
46,901
Mitigated
53,226
12,144
Healing
27,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Draonic
Bacchus
2,500
369
0
286
15,698
14,418
114
7,495
7,893
20,616
0
L
Bakasura
ITCAkatsuki
Bakasura
14,908
10,238
0
8,953
24,887
11,203
0
5,367
19,520
0
100,900
L
Neith
9,424
3,403
0
675
13,499
4,064
485
5,688
7,811
0
38,090
W
Ne Zha
Loqient
Ne Zha
27,545
15,911
0
13,507
23,325
10,913
810
4,174
17,870
0
130,100
W
18,031
2,960
0
2,811
17,608
6,564
997
2,902
13,996
90,727
0
W
10,323
6,951
0
6,549
17,591
7,661
350
6,964
9,474
0
72,388
L
Cthulhu
Rred425
Cthulhu
17,017
2,112
558
1,436
17,564
17,352
175
2,103
15,381
59,983
0
L
Artemis
5,973
2,556
0
342
15,502
9,338
1,001
1,881
13,541
0
29,833
L
Zeus
8,164
1,442
0
180
15,324
4,944
0
5,492
9,832
28,525
0
W
Guan Yu
littlestgoob
Guan Yu
7,104
643
1,021
3,021
12,913
13,670
867
3,646
8,893
0
55,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,256
Gold Earned
60,595
403
Minions Killed
546
0
Camps Cleared
0
2,010,861
Distance Traveled
2,325,267
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,670
387
20
1
0
443,628
1
L
Bakasura
14,794
592
169
7
0
500,828
2
L
Neith
9,384
375
55
2
0
386,843
6
W
Ne Zha
14,993
600
173
7
0
544,076
5
W
Scylla
12,828
513
126
5
0
452,308
3
W
Rama
11,350
454
109
4
0
429,255
0
L
Cthulhu
11,078
443
91
4
0
452,287
2
L
Artemis
9,185
367
46
2
0
288,620
2
L
Zeus
9,815
393
42
2
0
382,283
2
W
Guan Yu
11,754
470
118
5
0
456,000
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role