Player Matchup

Khepri
Khepri
 
Khepri
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Benzimaru
Izanami
Level 67
God Stats
3W - 3L
1,555 SR
Queue Stats
11W - 9L
1,568 Elo+
Party 2
Janus
Janus
BodyBagzBrando
Janus
Level 69
God Stats
6W - 6L
1,394 SR
Queue Stats
582W - 575L
1,499 Elo+
Party 3
Arachne
Arachne
tommygc127
Arachne
Level 126
God Stats
23W - 14L
1,583 SR
Queue Stats
47W - 59L
1,504 Elo+
Party 2
Osiris
Osiris
xI3IackOut
Osiris
Level 94
God Stats
3W - 8L
1,451 SR
Queue Stats
190W - 203L
1,408 Elo+
Party 3
Team Averages
Level 93
1,497 SR
1,496 Elo+

VS

Team Averages
Level 100
1,527 SR
1,455 Elo+
Tsukuyomi
Tsukuyomi
DTT001
Tsukuyomi
Level 129
God Stats
0W - 4L
1,291 SR
Queue Stats
250W - 224L
1,487 Elo+
Solo
Kukulkan
Kukulkan
GreenFire565
Kukulkan
Level 56
God Stats
2W - 3L
1,732 SR
Queue Stats
80W - 110L
1,421 Elo+
Solo
Ratatoskr
Ratatoskr
ZPACEKIDD
Ratatoskr
Level 104
God Stats
5W - 15L
1,203 SR
Queue Stats
401W - 503L
1,422 Elo+
Party 1
Guan Yu
Guan Yu
Zyilo--
Guan Yu
Level 87
God Stats
26W - 16L
1,652 SR
Queue Stats
288W - 325L
1,435 Elo+
Party 1
Tiamat
Tiamat
hobblett2
Tiamat
Level 124
God Stats
24W - 29L
1,755 SR
Queue Stats
741W - 814L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
3 / 2 / 14
8,599
506
4,531
8,872
6,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Benzimaru
Izanami
14
5 / 6 / 8
8,583
505
8,051
14,346
4,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 4 / 5
10,051
591
8,993
7,858
2,922
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
tommygc127
Arachne
16
13 / 3 / 7
10,304
606
15,123
15,290
6,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Osiris
xI3IackOut
Osiris
17
4 / 3 / 3
10,130
596
6,393
10,392
9,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DTT001
Tsukuyomi
15
4 / 4 / 0
9,073
534
7,822
9,891
4,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
GreenFire565
Kukulkan
12
1 / 6 / 4
7,350
432
7,924
11,737
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
ZPACEKIDD
Ratatoskr
13
6 / 10 / 2
8,960
527
6,231
16,402
9,375
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
Zyilo--
Guan Yu
12
2 / 8 / 7
7,445
438
7,074
14,743
9,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
hobblett2
Tiamat
15
5 / 2 / 5
9,329
549
9,457
8,721
5,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
30
Kills
18
18
Deaths
30
37
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
3
2
14
5
W
Izanami
Benzimaru
Izanami
5
6
8
1.5
W
5
4
5
1.88
L
Tsukuyomi
DTT001
Tsukuyomi
4
4
0
1
L
Kukulkan
GreenFire565
Kukulkan
1
6
4
0.5
L
Ratatoskr
ZPACEKIDD
Ratatoskr
6
10
2
0.7
L
Guan Yu
Zyilo--
Guan Yu
2
8
7
0.69
L
Tiamat
hobblett2
Tiamat
5
2
5
3.75
W
Arachne
tommygc127
Arachne
13
3
7
5.5
W
Osiris
xI3IackOut
Osiris
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,091
Damage
38,508
56,758
Taken
61,494
29,860
Mitigated
33,148
16,405
Healing
16,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,531
580
0
1,569
8,872
6,629
0
5,461
3,411
23,144
0
W
Izanami
Benzimaru
Izanami
8,051
4,177
0
5,548
14,346
4,958
1,335
3,958
10,388
0
51,009
W
8,993
794
0
1,561
7,858
2,922
1,729
3,511
4,347
60,826
0
L
Tsukuyomi
DTT001
Tsukuyomi
7,822
2,272
0
4,011
9,891
4,790
790
0
9,891
0
47,842
L
Kukulkan
GreenFire565
Kukulkan
7,924
1,046
0
2,865
11,737
3,869
348
4,828
6,607
33,994
0
L
Ratatoskr
ZPACEKIDD
Ratatoskr
6,231
1,744
0
3,375
16,402
9,375
0
2,099
14,189
0
39,709
L
Guan Yu
Zyilo--
Guan Yu
7,074
1,108
1,404
1,871
14,743
9,785
0
3,193
11,480
0
24,881
L
Tiamat
hobblett2
Tiamat
9,457
1,389
0
3,352
8,721
5,329
0
2,834
5,803
53,687
0
W
Arachne
tommygc127
Arachne
15,123
9,827
0
4,147
15,290
6,125
0
3,401
11,889
0
65,811
W
Osiris
xI3IackOut
Osiris
6,393
1,844
0
3,580
10,392
9,226
0
1,050
9,342
0
63,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,667
Gold Earned
42,157
468
Minions Killed
370
0
Camps Cleared
0
1,565,019
Distance Traveled
1,442,090
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,599
506
47
3
0
328,426
4
W
Izanami
8,583
505
95
6
0
261,569
3
W
Janus
10,051
591
117
7
0
300,755
5
L
Tsukuyomi
9,073
534
99
6
0
278,149
2
L
Kukulkan
7,350
432
62
4
0
285,655
0
L
Ratatoskr
8,960
527
82
5
0
290,187
2
L
Guan Yu
7,445
438
39
2
0
293,114
3
L
Tiamat
9,329
549
88
5
0
294,985
3
W
Arachne
10,304
606
80
5
0
346,738
1
W
Osiris
10,130
596
129
8
0
327,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role