Player Matchup

Hades
Hades
HipKingCurtis
Hades
Level 13
God Stats
0W - 2L
1,275 SR
Queue Stats
45W - 51L
1,517 Elo+
Solo
Tiamat
Tiamat
Peicey
Tiamat
Level 156
God Stats
43W - 23L
1,532 SR
Queue Stats
517W - 161L
1,754 Elo+
Party 1
Cernunnos
Cernunnos
ProperPsycho_
Cernunnos
Level 6
God Stats
93W - 102L
1,694 SR
Queue Stats
124W - 147L
1,555 Elo+
Solo
Chiron
Chiron
RamenQc6812
Chiron
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,843 Elo+
Solo
Chang'e
Chang'e
SoloNewDuo
Chang'e
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,755 Elo+
Party 1
Team Averages
Level 36
1,500 SR
1,685 Elo+

VS

Team Averages
Level 18
1,580 SR
1,688 Elo+
Heimdallr
Heimdallr
KamisHeart
Heimdallr
Level 23
God Stats
3W - 4L
1,421 SR
Queue Stats
82W - 71L
1,620 Elo+
Solo
Ravana
Ravana
Obsidian Au
Ravana
Level 8
God Stats
3W - 2L
1,553 SR
Queue Stats
13W - 9L
1,669 Elo+
Solo
Guan Yu
Guan Yu
Oscar507
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,771 Elo+
Solo
Tiamat
Tiamat
Recor4415
Tiamat
Level 21
God Stats
40W - 12L
1,820 SR
Queue Stats
87W - 48L
1,747 Elo+
Solo
Ares
Ares
shadowsrikerman
Ares
Level 22
God Stats
1W - 0L
1,608 SR
Queue Stats
5W - 6L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 2
10,256
427
6,916
19,254
8,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Peicey
Tiamat
17
3 / 6 / 3
10,461
436
12,725
16,319
16,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
ProperPsycho_
Cernunnos
1
0 / 2 / 0
6,013
251
0
1,315
23
Chiron
17
1 / 3 / 1
10,036
418
7,371
15,060
5,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
SoloNewDuo
Chang'e
20
0 / 2 / 1
11,549
481
14,164
18,352
16,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KamisHeart
Heimdallr
20
4 / 1 / 3
15,036
627
6,884
15,390
7,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ravana
20
4 / 1 / 10
14,791
616
12,037
12,998
7,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Oscar507
Guan Yu
20
4 / 2 / 5
14,630
610
12,479
26,863
30,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Recor4415
Tiamat
20
7 / 1 / 6
15,640
652
13,177
13,879
12,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 1 / 11
13,257
552
3,535
13,492
13,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
6
Kills
20
20
Deaths
6
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
W
Heimdallr
KamisHeart
Heimdallr
4
1
3
5.5
W
Ravana
4
1
10
9
W
Guan Yu
Oscar507
Guan Yu
4
2
5
3.25
L
Tiamat
Peicey
Tiamat
3
6
3
0.75
L
Cernunnos
ProperPsycho_
Cernunnos
0
2
0
0
L
Chiron
1
3
1
0.5
W
Tiamat
Recor4415
Tiamat
7
1
6
10
L
Chang'e
SoloNewDuo
Chang'e
0
2
1
0.25
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,176
Damage
48,112
70,300
Taken
82,622
47,792
Mitigated
71,476
25,419
Healing
36,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,916
396
496
6,958
19,254
8,907
0
6,507
12,393
60,029
0
W
Heimdallr
KamisHeart
Heimdallr
6,884
2,450
0
7,805
15,390
7,221
7,541
2,856
12,308
0
121,010
W
Ravana
12,037
3,351
0
4,651
12,998
7,275
5,043
6,251
6,289
0
117,556
W
Guan Yu
Oscar507
Guan Yu
12,479
3,386
2,596
13,767
26,863
30,566
830
13,428
12,289
0
101,616
L
Tiamat
Peicey
Tiamat
12,725
636
0
2,103
16,319
16,011
0
4,102
12,086
64,635
0
L
Cernunnos
ProperPsycho_
Cernunnos
0
0
0
0
1,315
23
0
127
1,188
0
0
L
Chiron
7,371
1,843
248
6,158
15,060
5,966
0
2,310
12,712
0
66,527
W
Tiamat
Recor4415
Tiamat
13,177
1,983
0
6,503
13,879
12,927
1,917
4,929
8,671
121,900
0
L
Chang'e
SoloNewDuo
Chang'e
14,164
1,824
258
9,198
18,352
16,885
0
3,031
15,209
88,158
0
W
3,535
127
0
1,585
13,492
13,487
1,689
5,328
7,826
25,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,315
Gold Earned
73,354
558
Minions Killed
730
0
Camps Cleared
0
1,611,479
Distance Traveled
2,372,058
15
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,256
427
155
6
0
363,056
3
W
Heimdallr
15,036
627
170
7
0
423,572
6
W
Ravana
14,791
616
150
6
0
522,385
13
W
Guan Yu
14,630
610
161
7
0
500,025
1
L
Tiamat
10,461
436
130
5
0
419,053
2
L
Cernunnos
6,013
251
0
0
0
0
0
L
Chiron
10,036
418
106
4
0
418,534
7
W
Tiamat
15,640
652
215
9
0
454,041
1
L
Chang'e
11,549
481
167
7
0
410,836
3
W
Ares
13,257
552
34
1
0
472,035
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role