Player Matchup

Set
Set
Blindside081
Set
Level 18
God Stats
29W - 24L
1,542 SR
Queue Stats
243W - 246L
1,247 Elo+
Party 1
Osiris
Osiris
ShadowZero7X
Osiris
Level 27
God Stats
1W - 3L
1,512 SR
Queue Stats
56W - 72L
1,369 Elo+
Party 2
Medusa
Medusa
killerk1ll3r
Medusa
Level 7
God Stats
2W - 4L
1,467 SR
Queue Stats
26W - 31L
1,193 Elo+
Party 2
Agni
Agni
nickruiz92
Agni
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
770W - 764L
1,338 Elo+
Party 1
Aphrodite
Aphrodite
starstranger
Aphrodite
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,209 Elo+
Solo
Team Averages
Level 18
1,504 SR
1,271 Elo+

VS

Team Averages
Level 23
1,426 SR
1,298 Elo+
Sun Wukong
Sun Wukong
Braveyy
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,415 Elo+
Solo
Thanatos
Thanatos
Drakonixxxx
Thanatos
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 94L
1,305 Elo+
Solo
Cerberus
Cerberus
TheRigs065
Cerberus
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
290W - 317L
1,283 Elo+
Solo
Neith
Neith
vicdrift
Neith
Level 16
God Stats
3W - 3L
1,131 SR
Queue Stats
49W - 55L
1,109 Elo+
Solo
Discordia
Discordia
ÆWiluzÆ
Discordia
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 4
8,628
431
5,721
14,176
4,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
14
1 / 5 / 0
8,563
428
4,291
12,260
6,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
14
9 / 3 / 3
9,509
475
15,427
15,655
5,193
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 9 / 4
8,812
441
9,904
11,645
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
starstranger
Aphrodite
13
1 / 3 / 9
8,499
425
6,520
10,912
7,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Braveyy
Sun Wukong
20
9 / 1 / 5
12,529
626
16,863
16,988
15,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
Drakonixxxx
Thanatos
15
6 / 2 / 1
9,918
496
4,466
15,532
5,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
TheRigs065
Cerberus
12
1 / 6 / 8
8,366
418
6,803
18,113
14,023
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
vicdrift
Neith
14
3 / 4 / 3
8,706
435
5,379
13,872
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
ÆWiluzÆ
Discordia
16
5 / 5 / 9
10,594
530
14,153
11,237
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
50
18
Kills
24
25
Deaths
18
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
W
Sun Wukong
Braveyy
Sun Wukong
9
1
5
11.5
W
Thanatos
Drakonixxxx
Thanatos
6
2
1
3.25
L
Osiris
1
5
0
0.2
W
Cerberus
TheRigs065
Cerberus
1
6
8
0.83
L
Medusa
9
3
3
3.5
L
3
9
4
0.56
L
Aphrodite
starstranger
Aphrodite
1
3
9
1.83
W
Neith
vicdrift
Neith
3
4
3
1.13
W
Discordia
ÆWiluzÆ
Discordia
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,863
Damage
47,664
64,648
Taken
75,742
27,751
Mitigated
43,988
17,514
Healing
32,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,721
2,191
0
2,218
14,176
4,863
0
3,779
10,247
0
42,850
W
Sun Wukong
Braveyy
Sun Wukong
16,863
3,116
0
8,985
16,988
15,703
1,656
1,328
15,590
303
89,113
W
Thanatos
Drakonixxxx
Thanatos
4,466
1,234
0
10,211
15,532
5,737
71
1,116
14,340
0
64,624
L
Osiris
4,291
1,977
0
294
12,260
6,878
0
983
10,927
0
43,813
W
Cerberus
TheRigs065
Cerberus
6,803
618
0
4,437
18,113
14,023
0
5,883
12,060
25,764
0
L
Medusa
15,427
9,302
794
5,670
15,655
5,193
757
6,744
8,836
0
44,248
L
9,904
542
0
778
11,645
3,635
0
4,942
6,628
37,811
0
L
Aphrodite
starstranger
Aphrodite
6,520
2,146
3,374
4,386
10,912
7,182
184
4,789
6,079
19,649
0
W
Neith
vicdrift
Neith
5,379
2,002
0
6,495
13,872
4,669
467
2,791
10,959
0
42,674
W
Discordia
ÆWiluzÆ
Discordia
14,153
982
0
2,585
11,237
3,856
358
4,502
6,369
62,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,011
Gold Earned
50,113
327
Minions Killed
485
0
Camps Cleared
0
1,782,193
Distance Traveled
1,844,265
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,628
431
79
4
0
392,272
1
W
Sun Wukong
12,529
626
165
8
0
439,801
9
W
Thanatos
9,918
496
98
5
0
410,318
0
L
Osiris
8,563
428
97
5
0
384,030
0
W
Cerberus
8,366
418
54
3
0
334,716
3
L
Medusa
9,509
475
64
3
0
350,249
0
L
Agni
8,812
441
62
3
0
298,416
4
L
Aphrodite
8,499
425
25
1
0
357,226
4
W
Neith
8,706
435
65
3
0
308,566
0
W
Discordia
10,594
530
103
5
0
350,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role