Player Matchup

Chaac
Chaac
ReeWoo
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,651 Elo+
Solo
Apollo
Apollo
Sp_Aragon
Apollo
Level 18
God Stats
7W - 3L
1,636 SR
Queue Stats
21W - 18L
1,409 Elo+
Party 2
Ymir
Ymir
xJuanIgn
Ymir
Level 28
God Stats
38W - 52L
1,281 SR
Queue Stats
276W - 345L
1,267 Elo+
Party 2
Arachne
Arachne
无情的眼
Arachne
Level 17
God Stats
0W - 1L
1,736 SR
Queue Stats
0W - 4L
1,076 Elo+
Party 1
Zeus
Zeus
热心的小陈
Zeus
Level 19
God Stats
0W - 3L
1,333 SR
Queue Stats
0W - 7L
1,036 Elo+
Party 1
Team Averages
Level 17
1,497 SR
1,288 Elo+

VS

Team Averages
Level 26
1,589 SR
1,445 Elo+
Artemis
Artemis
CamboCat
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Tiamat
Tiamat
NoneOfTheAbove
Tiamat
Level 28
God Stats
2W - 2L
1,910 SR
Queue Stats
20W - 17L
1,629 Elo+
Solo
Cthulhu
Cthulhu
SExyBeast15
Cthulhu
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
draigon2003
Bastet
Level 23
God Stats
16W - 17L
1,445 SR
Queue Stats
22W - 28L
1,288 Elo+
Solo
Cu Chulainn
Cu Chulainn
lordsycraftis
Cu Chulainn
Level 27
God Stats
9W - 3L
1,592 SR
Queue Stats
19W - 24L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ReeWoo
Chaac
11
0 / 4 / 0
6,362
424
6,007
10,866
7,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Sp_Aragon
Apollo
10
2 / 3 / 2
6,652
443
3,460
9,778
3,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
10
1 / 3 / 3
6,966
464
3,001
9,262
6,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
无情的眼
Arachne
11
1 / 3 / 0
6,472
431
2,081
11,660
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 0
6,170
411
2,807
4,898
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CamboCat
Artemis
11
0 / 3 / 5
6,241
416
4,211
4,867
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
5 / 0 / 1
8,331
555
7,257
2,566
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SExyBeast15
Cthulhu
12
6 / 1 / 1
7,887
526
5,508
8,517
4,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
11
0 / 0 / 7
6,994
466
5,872
6,945
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cu Chulainn
lordsycraftis
Cu Chulainn
15
3 / 0 / 1
8,869
591
9,104
12,054
9,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
14
16
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
CamboCat
Artemis
0
3
5
0.83
W
5
0
1
5.5
L
Chaac
ReeWoo
Chaac
0
4
0
0
W
Cthulhu
SExyBeast15
Cthulhu
6
1
1
6.5
L
Apollo
Sp_Aragon
Apollo
2
3
2
1
W
Bastet
0
0
7
3.5
W
Cu Chulainn
lordsycraftis
Cu Chulainn
3
0
1
3.5
L
Ymir
1
3
3
0.83
L
Arachne
无情的眼
Arachne
1
3
0
0.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,356
Damage
31,952
46,464
Taken
34,949
21,790
Mitigated
19,242
11,814
Healing
12,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CamboCat
Artemis
4,211
1,564
0
1,229
4,867
1,313
418
1,619
3,248
0
20,634
W
7,257
719
0
1,785
2,566
1,187
1,576
746
1,820
39,300
0
L
Chaac
ReeWoo
Chaac
6,007
1,441
0
2,450
10,866
7,370
50
1,290
9,035
0
32,884
W
Cthulhu
SExyBeast15
Cthulhu
5,508
413
189
2,836
8,517
4,662
245
2,545
5,972
26,643
0
L
Apollo
Sp_Aragon
Apollo
3,460
2,714
0
3,468
9,778
3,328
1,037
3,700
5,958
0
40,378
W
Bastet
5,872
1,534
0
2,250
6,945
2,250
0
898
6,022
0
32,065
W
Cu Chulainn
lordsycraftis
Cu Chulainn
9,104
1,163
0
4,298
12,054
9,830
1,230
0
11,596
3,509
58,640
L
Ymir
3,001
611
0
681
9,262
6,070
465
3,002
6,230
21,429
0
L
Arachne
无情的眼
Arachne
2,081
1,411
0
4,829
11,660
3,466
0
2,145
9,402
0
35,449
L
2,807
0
0
386
4,898
1,556
0
3,042
1,536
24,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,622
Gold Earned
38,322
315
Minions Killed
366
0
Camps Cleared
0
1,305,283
Distance Traveled
1,416,773
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,241
416
41
3
0
237,400
2
W
Tiamat
8,331
555
90
6
0
303,323
7
L
Chaac
6,362
424
63
4
0
276,304
0
W
Cthulhu
7,887
526
39
3
0
271,218
2
L
Apollo
6,652
443
83
6
0
263,474
0
W
Bastet
6,994
466
67
4
0
304,899
1
W
Cu Chulainn
8,869
591
129
9
0
299,933
0
L
Ymir
6,966
464
40
3
0
256,771
2
L
Arachne
6,472
431
68
5
0
241,434
2
L
Zeus
6,170
411
61
4
0
267,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role