Player Matchup

Sol
Sol
iBadBoni
Sol
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 24L
1,847 Elo+
Party 1
Tiamat
Tiamat
zDrkill
Tiamat
Level 101
God Stats
5W - 5L
1,437 SR
Queue Stats
100W - 60L
1,321 Elo+
Party 1
Tyr
Tyr
zfibito
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 18L
1,635 Elo+
Party 1
Team Averages
Level 47
1,479 SR
1,601 Elo+

VS

Team Averages
Level 76
1,486 SR
1,663 Elo+
Cupid
Cupid
Elkoner29
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 43L
1,615 Elo+
Party 2
Chaac
Chaac
Fercho_MM
Chaac
Level 62
God Stats
4W - 11L
1,312 SR
Queue Stats
290W - 298L
1,544 Elo+
Party 2
Tiamat
Tiamat
Patterikk
Tiamat
Level 160
God Stats
8W - 5L
1,646 SR
Queue Stats
56W - 24L
1,830 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 7 / 2
12,936
719
14,449
18,318
7,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
zDrkill
Tiamat
14
1 / 7 / 6
10,611
590
13,429
15,930
9,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
14
2 / 5 / 7
11,561
642
6,509
14,054
9,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Elkoner29
Cupid
16
4 / 3 / 7
12,265
681
5,802
9,947
3,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Fercho_MM
Chaac
15
6 / 4 / 4
12,329
685
8,851
14,556
7,400
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
Patterikk
Tiamat
17
9 / 3 / 7
13,003
722
22,546
16,153
11,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
10
Kills
19
19
Deaths
10
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cupid
Elkoner29
Cupid
4
3
7
2.5
W
Chaac
Fercho_MM
Chaac
6
4
4
2
W
Tiamat
Patterikk
Tiamat
9
3
7
4.17
L
7
7
2
1.14
L
Tiamat
zDrkill
Tiamat
1
7
6
0.57
L
Tyr
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,387
Damage
37,199
48,302
Taken
40,656
26,143
Mitigated
22,570
10,078
Healing
11,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Elkoner29
Cupid
5,802
3,076
108
2,474
9,947
3,439
1,912
7,060
2,579
0
29,967
W
Chaac
Fercho_MM
Chaac
8,851
1,693
246
4,380
14,556
7,400
738
9,955
4,274
0
41,174
W
Tiamat
Patterikk
Tiamat
22,546
1,624
0
4,426
16,153
11,731
0
9,743
6,111
67,560
0
L
14,449
3,018
0
6,806
18,318
7,826
1,463
9,055
8,972
53,158
1,663
L
Tiamat
zDrkill
Tiamat
13,429
1,092
0
2,015
15,930
9,213
0
5,829
9,788
40,694
0
L
Tyr
6,509
1,978
0
1,257
14,054
9,104
0
6,671
6,979
0
20,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,108
Gold Earned
37,597
163
Minions Killed
186
0
Camps Cleared
0
855,508
Distance Traveled
883,916
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,265
681
48
3
0
262,634
0
W
Chaac
12,329
685
46
3
0
291,533
0
W
Tiamat
13,003
722
92
5
0
329,749
3
L
Sol
12,936
719
78
4
0
291,652
1
L
Tiamat
10,611
590
66
4
0
299,201
2
L
Tyr
11,561
642
19
1
0
264,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role