Player Matchup

Mercury
Mercury
JRkid47
Mercury
Level 109
God Stats
32W - 32L
1,627 SR
Queue Stats
172W - 141L
1,597 Elo+
Party 1
Merlin
Merlin
Keeg43
Merlin
Level 83
God Stats
27W - 29L
1,508 SR
Queue Stats
123W - 100L
1,581 Elo+
Party 1
Skadi
Skadi
dezmii
Skadi
Level 98
God Stats
31W - 27L
1,610 SR
Queue Stats
77W - 78L
1,586 Elo+
Party 2
Chang'e
Chang'e
gladiaturx
Chang'e
Level 88
God Stats
19W - 24L
1,478 SR
Queue Stats
173W - 123L
1,581 Elo+
Party 1
Ymir
Ymir
zacattack21
Ymir
Level 59
God Stats
22W - 14L
1,672 SR
Queue Stats
41W - 38L
1,623 Elo+
Party 2
Team Averages
Level 87
1,579 SR
1,594 Elo+

VS

Team Averages
Level 100
1,651 SR
1,575 Elo+
Sylvanus
Sylvanus
CalmMan1
Sylvanus
Level 106
God Stats
0W - 1L
1,895 SR
Queue Stats
22W - 16L
1,603 Elo+
Party 3
Rama
Rama
Gigaham
Rama
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 14L
1,649 Elo+
Party 3
Mulan
Mulan
LordTacoington
Mulan
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 22L
1,666 Elo+
Party 3
Kali
Kali
SnekPrime
Kali
Level 63
God Stats
2W - 2L
1,517 SR
Queue Stats
11W - 8L
1,309 Elo+
Party 3
Tiamat
Tiamat
Watubi
Tiamat
Level 126
God Stats
5W - 1L
1,845 SR
Queue Stats
23W - 13L
1,649 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JRkid47
Mercury
20
8 / 4 / 7
14,908
532
15,929
23,053
11,457
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Keeg43
Merlin
20
5 / 2 / 9
14,647
523
16,139
7,771
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
dezmii
Skadi
20
1 / 5 / 13
13,409
479
16,205
18,421
7,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
gladiaturx
Chang'e
20
7 / 1 / 14
16,730
598
25,255
15,732
13,226
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
6 / 3 / 10
15,135
541
10,899
26,368
35,538
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CalmMan1
Sylvanus
18
2 / 6 / 7
12,626
451
7,615
23,495
24,267
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rama
Gigaham
Rama
20
4 / 5 / 3
13,216
472
15,415
18,334
8,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
0 / 7 / 4
12,307
440
10,256
25,828
25,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kali
20
7 / 4 / 5
13,984
499
13,167
23,019
11,922
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
Watubi
Tiamat
20
2 / 5 / 4
13,203
472
12,882
21,229
16,774
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
38
27
Kills
15
15
Deaths
27
53
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CalmMan1
Sylvanus
2
6
7
0.92
L
Rama
Gigaham
Rama
4
5
3
1.1
W
Mercury
JRkid47
Mercury
8
4
7
2.88
W
Merlin
Keeg43
Merlin
5
2
9
4.75
L
0
7
4
0.29
L
Kali
7
4
5
2.38
L
Tiamat
Watubi
Tiamat
2
5
4
0.8
W
Skadi
dezmii
Skadi
1
5
13
1.5
W
Chang'e
gladiaturx
Chang'e
7
1
14
14
W
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,427
Damage
59,335
91,345
Taken
111,905
71,231
Mitigated
86,934
36,743
Healing
43,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CalmMan1
Sylvanus
7,615
1,082
4,920
6,082
23,495
24,267
308
10,681
12,624
22,126
0
L
Rama
Gigaham
Rama
15,415
12,454
0
4,605
18,334
8,052
1,121
6,174
12,092
0
96,961
W
Mercury
JRkid47
Mercury
15,929
9,474
0
8,978
23,053
11,457
489
4,335
18,626
0
116,738
W
Merlin
Keeg43
Merlin
16,139
1,045
496
2,491
7,771
3,412
1,706
2,423
5,323
98,326
0
L
10,256
1,183
0
10,559
25,828
25,919
1,481
10,879
14,821
0
99,416
L
Kali
13,167
5,695
0
11,111
23,019
11,922
0
9,787
13,072
0
101,209
L
Tiamat
Watubi
Tiamat
12,882
566
0
6,543
21,229
16,774
136
13,728
7,003
108,717
0
W
Skadi
dezmii
Skadi
16,205
7,467
0
4,609
18,421
7,598
3,166
3,690
14,706
0
117,368
W
Chang'e
gladiaturx
Chang'e
25,255
3,210
6,153
10,503
15,732
13,226
2,477
4,946
10,536
115,306
0
W
10,899
1,279
0
3,513
26,368
35,538
1,306
5,646
20,647
51,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,829
Gold Earned
65,336
716
Minions Killed
738
0
Camps Cleared
0
2,690,247
Distance Traveled
2,503,561
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,626
451
30
1
0
472,624
10
L
Rama
13,216
472
178
6
0
513,341
6
W
Mercury
14,908
532
149
5
0
597,001
3
W
Merlin
14,647
523
154
6
0
519,497
2
L
Mulan
12,307
440
172
6
0
466,399
3
L
Kali
13,984
499
160
6
0
558,350
1
L
Tiamat
13,203
472
198
7
0
492,847
6
W
Skadi
13,409
479
167
6
0
446,288
4
W
Chang'e
16,730
598
193
7
0
563,064
2
W
Ymir
15,135
541
53
2
0
564,397
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role