Player Matchup

Sylvanus
Sylvanus
ChangoSniper
Sylvanus
Level 108
God Stats
11W - 8L
1,826 SR
Queue Stats
168W - 148L
1,534 Elo+
Party 3
Merlin
Merlin
Kurrocko
Merlin
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 68L
1,523 Elo+
Party 3
King Arthur
King Arthur
PostScript
King Arthur
Level 160
God Stats
3W - 0L
1,287 SR
Queue Stats
308W - 279L
1,555 Elo+
Party 3
Susano
Susano
Uncle Stunky
Susano
Level 111
God Stats
3W - 0L
1,500 SR
Queue Stats
106W - 114L
1,503 Elo+
Solo
Hou Yi
Hou Yi
XxXArSuSXxX
Hou Yi
Level 116
God Stats
7W - 11L
1,422 SR
Queue Stats
79W - 62L
1,411 Elo+
Party 3
Team Averages
Level 130
1,507 SR
1,505 Elo+

VS

Team Averages
Level 88
1,562 SR
1,528 Elo+
Hun Batz
Hun Batz
AD Chocotl
Hun Batz
Level 109
God Stats
8W - 9L
1,704 SR
Queue Stats
215W - 252L
1,549 Elo+
Party 1
Bellona
Bellona
AimbotGabo
Bellona
Level 125
God Stats
5W - 6L
1,485 SR
Queue Stats
219W - 251L
1,506 Elo+
Party 1
Tiamat
Tiamat
JohnKnight9
Tiamat
Level 73
God Stats
57W - 35L
1,622 SR
Queue Stats
672W - 627L
1,563 Elo+
Party 2
Terra
Terra
KJLucilfer
Terra
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
660W - 621L
1,522 Elo+
Party 2
Xbalanque
Xbalanque
MaximoTraductus
Xbalanque
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChangoSniper
Sylvanus
15
4 / 0 / 11
9,885
549
11,894
16,848
17,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Kurrocko
Merlin
18
7 / 4 / 5
10,758
598
14,586
11,489
5,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
PostScript
King Arthur
16
2 / 4 / 3
9,778
543
15,380
19,528
11,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
18
8 / 2 / 4
10,894
605
6,454
12,289
5,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hou Yi
15
5 / 3 / 4
9,388
522
12,745
16,086
5,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AD Chocotl
Hun Batz
14
4 / 8 / 3
9,133
507
9,382
16,352
5,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
AimbotGabo
Bellona
18
4 / 3 / 1
10,732
596
11,525
19,483
16,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
15
2 / 5 / 0
9,000
500
7,900
12,330
8,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
13
0 / 4 / 2
7,241
402
8,279
18,237
10,470
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
MaximoTraductus
Xbalanque
14
3 / 6 / 1
8,626
479
13,466
16,091
4,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
20
26
Kills
13
13
Deaths
26
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AD Chocotl
Hun Batz
4
8
3
0.69
L
Bellona
AimbotGabo
Bellona
4
3
1
1.5
W
Sylvanus
ChangoSniper
Sylvanus
4
0
11
9.5
L
Tiamat
2
5
0
0.4
L
Terra
0
4
2
0.25
W
Merlin
Kurrocko
Merlin
7
4
5
2.38
L
Xbalanque
MaximoTraductus
Xbalanque
3
6
1
0.58
W
King Arthur
PostScript
King Arthur
2
4
3
0.88
W
Susano
8
2
4
5
W
Hou Yi
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,059
Damage
50,552
76,240
Taken
82,493
44,078
Mitigated
46,470
26,874
Healing
29,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AD Chocotl
Hun Batz
9,382
3,090
0
3,019
16,352
5,977
0
4,299
12,053
0
55,874
L
Bellona
AimbotGabo
Bellona
11,525
6,088
0
11,586
19,483
16,827
414
416
19,067
0
80,862
W
Sylvanus
ChangoSniper
Sylvanus
11,894
2,830
4,097
7,308
16,848
17,350
164
4,845
12,003
34,032
0
L
Tiamat
7,900
769
0
2,717
12,330
8,630
0
8,653
3,677
53,897
0
L
Terra
8,279
1,117
3,048
3,960
18,237
10,470
0
6,457
11,780
33,094
0
W
Merlin
Kurrocko
Merlin
14,586
795
0
2,810
11,489
5,064
49
5,588
5,901
72,841
0
L
Xbalanque
MaximoTraductus
Xbalanque
13,466
7,047
0
5,385
16,091
4,566
120
6,655
9,436
0
56,680
W
King Arthur
PostScript
King Arthur
15,380
1,664
0
6,720
19,528
11,205
115
0
19,528
0
73,571
W
Susano
6,454
1,270
0
1,121
12,289
5,078
754
1,922
10,367
0
70,203
W
Hou Yi
12,745
7,140
0
4,818
16,086
5,381
732
3,824
12,262
0
63,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,703
Gold Earned
44,732
549
Minions Killed
510
0
Camps Cleared
0
1,629,931
Distance Traveled
1,664,657
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,133
507
88
5
0
342,344
3
L
Bellona
10,732
596
160
9
0
346,272
1
W
Sylvanus
9,885
549
50
3
0
283,214
7
L
Tiamat
9,000
500
109
6
0
340,412
2
L
Terra
7,241
402
42
2
0
349,377
1
W
Merlin
10,758
598
135
8
0
319,790
4
L
Xbalanque
8,626
479
111
6
0
286,252
5
W
King Arthur
9,778
543
132
7
0
335,852
6
W
Susano
10,894
605
119
7
0
409,564
6
W
Hou Yi
9,388
522
113
6
0
281,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role