Player Matchup

Fenrir
Fenrir
Artiphax3AM
Fenrir
Level 18
God Stats
2W - 4L
1,696 SR
Queue Stats
23W - 16L
1,738 Elo+
Party 1
Tsukuyomi
Tsukuyomi
StopHerHeart
Tsukuyomi
Level 12
God Stats
10W - 7L
1,708 SR
Queue Stats
20W - 16L
1,667 Elo+
Party 1
Vamana
Vamana
aDelicious1
Vamana
Level 41
God Stats
3W - 2L
1,717 SR
Queue Stats
70W - 52L
1,585 Elo+
Party 1
Rama
Rama
cacaboy300
Rama
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 48L
1,626 Elo+
Party 1
Thanatos
Thanatos
sniperprice626
Thanatos
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
41W - 43L
1,566 Elo+
Party 1
Team Averages
Level 39
1,624 SR
1,636 Elo+

VS

Team Averages
Level 77
1,541 SR
1,585 Elo+
Cabrakan
Cabrakan
Brodeee
Cabrakan
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 94L
1,602 Elo+
Party 2
The Morrigan
The Morrigan
MrMura
The Morrigan
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,621 Elo+
Solo
Sun Wukong
Sun Wukong
ThePerfectBeing
Sun Wukong
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
TigerLust
Baron Samedi
Level 158
God Stats
7W - 2L
1,685 SR
Queue Stats
330W - 179L
1,641 Elo+
Party 3
Tsukuyomi
Tsukuyomi
UvuJaaver13
Tsukuyomi
Level 39
God Stats
11W - 10L
1,523 SR
Queue Stats
142W - 139L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
5 / 10 / 14
10,523
1,052
11,549
23,669
13,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
StopHerHeart
Tsukuyomi
16
8 / 11 / 10
11,359
1,136
17,572
19,005
8,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vamana
16
3 / 6 / 13
10,312
1,031
12,991
18,945
15,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 5 / 16
10,246
1,025
9,224
14,982
6,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
16
4 / 6 / 12
10,366
1,037
10,852
16,617
6,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

48

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Brodeee
Cabrakan
18
7 / 5 / 25
11,797
1,180
14,310
17,925
25,149
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Morrigan
MrMura
The Morrigan
16
2 / 4 / 16
10,145
1,015
8,360
9,522
3,828
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
ThePerfectBeing
Sun Wukong
19
14 / 4 / 21
13,918
1,392
27,143
17,932
18,333
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
TigerLust
Baron Samedi
18
9 / 4 / 21
12,466
1,247
26,873
10,965
12,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
UvuJaaver13
Tsukuyomi
18
6 / 6 / 18
11,261
1,126
11,087
12,543
6,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
139
23
Kills
38
38
Deaths
23
65
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
10
14
1.2
W
Cabrakan
Brodeee
Cabrakan
7
5
25
3.9
W
The Morrigan
MrMura
The Morrigan
2
4
16
2.5
L
Tsukuyomi
StopHerHeart
Tsukuyomi
8
11
10
1.18
W
Sun Wukong
ThePerfectBeing
Sun Wukong
14
4
21
6.13
W
Baron Samedi
TigerLust
Baron Samedi
9
4
21
4.88
W
Tsukuyomi
UvuJaaver13
Tsukuyomi
6
6
18
2.5
L
Vamana
3
6
13
1.58
L
3
5
16
2.2
L
Thanatos
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,188
Damage
87,773
93,218
Taken
68,887
50,211
Mitigated
66,352
13,640
Healing
19,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,549
2,902
0
1,860
23,669
13,587
0
15,599
8,070
0
23,332
W
Cabrakan
Brodeee
Cabrakan
14,310
2,080
0
2,180
17,925
25,149
0
44
17,713
29,339
0
W
The Morrigan
MrMura
The Morrigan
8,360
2,031
0
393
9,522
3,828
0
387
8,936
27,370
0
L
Tsukuyomi
StopHerHeart
Tsukuyomi
17,572
5,793
0
740
19,005
8,208
0
10,190
8,815
0
33,075
W
Sun Wukong
ThePerfectBeing
Sun Wukong
27,143
8,293
0
4,598
17,932
18,333
0
0
17,882
0
50,186
W
Baron Samedi
TigerLust
Baron Samedi
26,873
2,143
7,329
3,749
10,965
12,826
0
0
10,841
35,266
0
W
Tsukuyomi
UvuJaaver13
Tsukuyomi
11,087
2,973
0
930
12,543
6,216
0
118
12,334
0
22,017
L
Vamana
12,991
5,189
0
2,659
18,945
15,336
0
7,718
11,227
549
29,474
L
9,224
7,812
0
2,911
14,982
6,226
0
7,514
7,468
0
21,265
L
Thanatos
10,852
2,296
0
5,470
16,617
6,854
0
8,522
8,095
0
19,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,806
Gold Earned
59,587
116
Minions Killed
173
5
Camps Cleared
6
953,371
Distance Traveled
976,125
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,523
1,052
23
2
1
189,804
0
W
Cabrakan
11,797
1,180
34
3
0
191,356
0
W
The Morrigan
10,145
1,015
35
4
0
185,129
2
L
Tsukuyomi
11,359
1,136
28
3
1
173,504
0
W
Sun Wukong
13,918
1,392
71
7
3
208,530
0
W
Baron Samedi
12,466
1,247
9
1
2
190,817
1
W
Tsukuyomi
11,261
1,126
24
2
1
200,293
0
L
Vamana
10,312
1,031
23
2
2
224,131
0
L
Rama
10,246
1,025
18
2
1
172,841
0
L
Thanatos
10,366
1,037
24
2
0
193,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role