Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
Jhakxx
Jormungandr
Level 44
God Stats
1W - 2L
1,151 SR
Queue Stats
37W - 39L
1,425 Elo+
Party 2
Chang'e
Chang'e
tRex_SALTY
Chang'e
Level 29
God Stats
1W - 2L
1,219 SR
Queue Stats
41W - 38L
1,444 Elo+
Party 2
Team Averages
Level 54
1,290 SR
1,456 Elo+

VS

Team Averages
Level 30
1,523 SR
1,357 Elo+
Bakasura
Bakasura
Asukaa-chan
Bakasura
Level 27
God Stats
0W - 1L
1,517 SR
Queue Stats
13W - 24L
1,299 Elo+
Solo
Anubis
Anubis
Leaddonor69
Anubis
Level 45
God Stats
3W - 4L
1,500 SR
Queue Stats
84W - 108L
1,360 Elo+
Party 1
Nemesis
Nemesis
yvng X k1ng
Nemesis
Level 17
God Stats
4W - 7L
1,552 SR
Queue Stats
8W - 15L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
10 / 2 / 8
12,040
803
13,307
9,785
3,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Jhakxx
Jormungandr
14
6 / 1 / 12
11,039
736
9,215
11,316
5,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chang'e
tRex_SALTY
Chang'e
14
5 / 6 / 11
10,581
705
7,751
11,200
2,818
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Asukaa-chan
Bakasura
13
3 / 8 / 4
10,106
674
6,831
15,067
5,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
12
2 / 7 / 5
9,565
638
7,349
10,605
4,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
yvng X k1ng
Nemesis
13
4 / 6 / 2
9,994
666
10,341
15,295
6,482
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
21
Kills
9
9
Deaths
21
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
10
2
8
7
L
Bakasura
Asukaa-chan
Bakasura
3
8
4
0.63
W
Jormungandr
Jhakxx
Jormungandr
6
1
12
12
L
Anubis
2
7
5
0.64
W
Chang'e
tRex_SALTY
Chang'e
5
6
11
1.75
L
Nemesis
yvng X k1ng
Nemesis
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,273
Damage
24,521
32,301
Taken
40,967
12,149
Mitigated
17,169
6,390
Healing
7,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,307
4,449
0
1,462
9,785
3,524
2,399
1,409
8,326
0
49,644
L
Bakasura
Asukaa-chan
Bakasura
6,831
4,592
393
3,117
15,067
5,897
215
6,097
8,688
0
48,265
W
Jormungandr
Jhakxx
Jormungandr
9,215
1,269
0
896
11,316
5,807
200
3,126
8,055
31,240
0
L
Anubis
7,349
70
0
1,469
10,605
4,790
0
4,218
6,015
31,457
0
W
Chang'e
tRex_SALTY
Chang'e
7,751
717
1,333
2,699
11,200
2,818
695
2,894
8,306
19,621
0
L
Nemesis
yvng X k1ng
Nemesis
10,341
4,309
0
2,662
15,295
6,482
0
5,711
9,200
0
28,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,660
Gold Earned
29,665
139
Minions Killed
145
0
Camps Cleared
0
749,332
Distance Traveled
745,473
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,040
803
73
5
0
254,395
5
L
Bakasura
10,106
674
85
6
0
250,568
1
W
Jormungandr
11,039
736
33
2
0
256,374
3
L
Anubis
9,565
638
28
2
0
220,862
1
W
Chang'e
10,581
705
33
2
0
238,563
5
L
Nemesis
9,994
666
32
2
0
274,043
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role