Player Matchup

Anubis
Anubis
 
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Hellsing4511
Jormungandr
Level 26
God Stats
3W - 1L
1,277 SR
Queue Stats
4W - 3L
1,388 Elo+
Solo
Fenrir
Fenrir
kakinailon
Fenrir
Level 156
God Stats
15W - 15L
1,524 SR
Queue Stats
474W - 637L
1,461 Elo+
Solo
Team Averages
Level 83
1,434 SR
1,450 Elo+

VS

Team Averages
Level 94
1,504 SR
1,448 Elo+
Tiamat
Tiamat
Badcrevette
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
SY_MOSH36
Sol
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
348W - 497L
1,392 Elo+
Solo
Hachiman
Hachiman
Szymek2022
Hachiman
Level 63
God Stats
1W - 5L
1,512 SR
Queue Stats
54W - 67L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 3 / 6
9,821
755
8,642
8,294
3,991
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Hellsing4511
Jormungandr
11
0 / 2 / 9
8,223
633
5,607
9,858
7,073
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
kakinailon
Fenrir
14
7 / 3 / 5
10,160
782
11,213
11,828
7,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 3 / 5
8,683
668
7,150
13,965
14,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 7 / 2
7,945
611
5,364
8,709
2,110
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
Szymek2022
Hachiman
13
5 / 2 / 2
9,358
720
7,245
7,537
2,204
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
12
Kills
8
8
Deaths
12
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
3
6
2.67
L
Tiamat
2
3
5
1.5
W
Jormungandr
Hellsing4511
Jormungandr
0
2
9
2.25
L
1
7
2
0.29
L
Hachiman
Szymek2022
Hachiman
5
2
2
3
W
Fenrir
kakinailon
Fenrir
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,462
Damage
19,759
29,980
Taken
30,211
18,292
Mitigated
18,367
10,677
Healing
7,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,642
464
0
3,734
8,294
3,991
811
3,132
4,962
54,729
0
L
Tiamat
7,150
1,342
0
5,321
13,965
14,053
32
7,383
6,582
24,656
0
W
Jormungandr
Hellsing4511
Jormungandr
5,607
1,364
307
1,695
9,858
7,073
168
4,180
5,428
16,543
0
L
5,364
2,062
0
1,663
8,709
2,110
0
2,628
6,081
28,698
0
L
Hachiman
Szymek2022
Hachiman
7,245
2,776
0
46
7,537
2,204
0
4,268
3,269
0
23,100
W
Fenrir
kakinailon
Fenrir
11,213
1,897
612
4,329
11,828
7,228
192
4,586
6,992
0
34,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,204
Gold Earned
25,986
155
Minions Killed
118
0
Camps Cleared
0
672,593
Distance Traveled
668,039
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,821
755
83
6
0
203,217
2
L
Tiamat
8,683
668
30
2
0
228,664
3
W
Jormungandr
8,223
633
22
2
0
193,411
0
L
Sol
7,945
611
54
4
0
201,272
0
L
Hachiman
9,358
720
34
3
0
238,103
1
W
Fenrir
10,160
782
50
4
0
275,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role