Player Matchup

Hera
Hera
HELLFHER
Hera
Level 46
God Stats
19W - 19L
1,551 SR
Queue Stats
500W - 551L
1,428 Elo+
Solo
Mercury
Mercury
SPONGEMONKEY10
Mercury
Level 68
God Stats
7W - 17L
1,426 SR
Queue Stats
234W - 288L
1,494 Elo+
Party 1
Apollo
Apollo
WhyteBoyFresh00
Apollo
Level 69
God Stats
1W - 5L
1,280 SR
Queue Stats
481W - 535L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
aymee_lhx
Nu Wa
Level 81
God Stats
56W - 54L
1,553 SR
Queue Stats
290W - 325L
1,443 Elo+
Party 1
Ymir
Ymir
milleratito
Ymir
Level 28
God Stats
40W - 45L
1,502 SR
Queue Stats
438W - 549L
1,422 Elo+
Party 1
Team Averages
Level 58
1,462 SR
1,448 Elo+

VS

Team Averages
Level 61
1,432 SR
1,523 Elo+
Sol
Sol
 
Sol
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
BananaGrevy
Ares
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 17L
1,823 Elo+
Party 2
Danzaburou
Danzaburou
CK_KILL95
Danzaburou
Level 54
God Stats
18W - 28L
1,255 SR
Queue Stats
121W - 158L
1,361 Elo+
Party 3
Hades
Hades
CK_THEGENERAL
Hades
Level 46
God Stats
9W - 3L
1,579 SR
Queue Stats
114W - 144L
1,350 Elo+
Party 3
Pele
Pele
TimmyTwoStep11
Pele
Level 107
God Stats
1W - 1L
1,324 SR
Queue Stats
65W - 53L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
12
0 / 5 / 0
6,749
422
3,369
10,531
5,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
0 / 8 / 6
7,165
448
5,416
12,671
4,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
8 / 6 / 2
7,949
497
9,701
13,266
4,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
aymee_lhx
Nu Wa
12
1 / 4 / 2
7,397
462
8,854
6,173
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 6 / 4
6,569
411
5,196
12,894
9,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
7 / 0 / 5
10,445
653
9,490
8,744
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 3 / 16
8,860
554
8,533
13,373
11,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
CK_KILL95
Danzaburou
13
4 / 5 / 7
8,617
539
7,952
10,957
4,697
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
9 / 0 / 6
10,219
639
9,105
9,338
5,420
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 2 / 5
9,688
606
7,075
14,788
5,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
68
10
Kills
29
29
Deaths
10
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
5
9.5
W
1
3
16
3
W
Danzaburou
CK_KILL95
Danzaburou
4
5
7
1.5
W
9
0
6
12
L
Hera
0
5
0
0
L
0
8
6
0.38
W
8
2
5
5.25
L
8
6
2
1.5
L
Nu Wa
aymee_lhx
Nu Wa
1
4
2
0.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,536
Damage
42,155
55,535
Taken
57,200
25,348
Mitigated
30,926
7,735
Healing
23,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,490
2,457
0
5,629
8,744
3,070
3,046
3,796
4,784
61,869
0
W
8,533
447
0
2,692
13,373
11,897
256
2,785
10,446
21,985
0
W
Danzaburou
CK_KILL95
Danzaburou
7,952
3,470
192
3,204
10,957
4,697
956
3,083
7,750
0
48,357
W
9,105
529
1,269
5,607
9,338
5,420
0
4,175
4,923
50,336
0
L
Hera
3,369
1,152
0
3,177
10,531
5,239
144
6,633
3,898
38,506
0
L
5,416
1,610
0
395
12,671
4,193
0
5,103
7,568
0
49,092
W
7,075
1,639
0
5,054
14,788
5,842
0
2,744
11,878
0
66,236
L
9,701
6,062
0
2,229
13,266
4,375
0
6,064
7,202
0
33,566
L
Nu Wa
aymee_lhx
Nu Wa
8,854
1,219
0
250
6,173
2,028
0
3,833
2,340
40,158
0
L
5,196
654
0
1,684
12,894
9,513
0
5,495
7,399
25,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,829
Gold Earned
47,829
319
Minions Killed
432
0
Camps Cleared
0
1,444,365
Distance Traveled
1,491,181
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,445
653
119
7
0
296,060
1
W
Ares
8,860
554
23
1
0
316,427
3
W
Danzaburou
8,617
539
92
6
0
227,752
4
W
Hades
10,219
639
100
6
0
310,508
3
L
Hera
6,749
422
66
4
0
262,782
3
L
Mercury
7,165
448
82
5
0
304,332
1
W
Pele
9,688
606
98
6
0
340,434
7
L
Apollo
7,949
497
68
4
0
302,476
5
L
Nu Wa
7,397
462
73
5
0
282,637
9
L
Ymir
6,569
411
30
2
0
292,138
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role