Player Matchup

Cabrakan
Cabrakan
OofMoof
Cabrakan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 37L
1,537 Elo+
Solo
Neith
Neith
ToejamLunacy
Neith
Level 17
God Stats
7W - 10L
1,513 SR
Queue Stats
49W - 47L
1,606 Elo+
Solo
Set
Set
dmorgan2413
Set
Level 27
God Stats
18W - 15L
1,662 SR
Queue Stats
94W - 91L
1,570 Elo+
Solo
King Arthur
King Arthur
iWasRoofied
King Arthur
Level 128
God Stats
1W - 5L
1,664 SR
Queue Stats
100W - 99L
1,535 Elo+
Party 1
Ymir
Ymir
nadoandkarynsSon
Ymir
Level 8
God Stats
1W - 1L
1,977 SR
Queue Stats
33W - 18L
1,771 Elo+
Party 1
Team Averages
Level 40
1,663 SR
1,604 Elo+

VS

Team Averages
Level 18
1,488 SR
1,498 Elo+
Ah Puch
Ah Puch
MsKSHOWT_KSUP
Ah Puch
Level 17
God Stats
0W - 1L
1,332 SR
Queue Stats
39W - 33L
1,583 Elo+
Solo
Artemis
Artemis
OG Oppo
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
RSJ18
Pele
Level 3
God Stats
29W - 27L
1,500 SR
Queue Stats
139W - 152L
1,214 Elo+
Solo
Tiamat
Tiamat
TutoredBoot4747
Tiamat
Level 27
God Stats
2W - 4L
1,608 SR
Queue Stats
14W - 13L
1,623 Elo+
Solo
Erlang Shen
Erlang Shen
Zumoku San
Erlang Shen
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
144W - 152L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
OofMoof
Cabrakan
10
3 / 2 / 4
6,029
603
4,952
6,280
3,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
4 / 0 / 2
6,261
626
4,691
3,136
900
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
6 / 0 / 3
6,971
697
3,460
5,618
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
iWasRoofied
King Arthur
11
1 / 0 / 3
6,366
637
5,379
6,705
3,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 0 / 3
5,742
574
1,185
3,620
1,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
3
0 / 1 / 0
3,669
367
946
1,236
220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
OG Oppo
Artemis
7
0 / 5 / 0
4,190
419
1,397
6,127
1,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
RSJ18
Pele
7
0 / 6 / 0
4,348
435
1,775
7,302
1,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 2 / 1
5,115
512
4,400
5,933
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
Zumoku San
Erlang Shen
9
1 / 3 / 0
4,673
467
4,009
8,620
2,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
16
Kills
2
2
Deaths
17
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
0
1
0
0
L
Artemis
OG Oppo
Artemis
0
5
0
0
W
Cabrakan
OofMoof
Cabrakan
3
2
4
2.5
L
Pele
RSJ18
Pele
0
6
0
0
W
4
0
2
5
L
1
2
1
0.75
L
Erlang Shen
Zumoku San
Erlang Shen
1
3
0
0.33
W
6
0
3
7.5
W
King Arthur
iWasRoofied
King Arthur
1
0
3
2.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,667
Damage
12,527
25,359
Taken
29,218
11,814
Mitigated
10,195
9,887
Healing
7,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
946
230
99
95
1,236
220
0
298
938
4,791
0
L
Artemis
OG Oppo
Artemis
1,397
552
0
899
6,127
1,579
0
1,915
4,180
0
8,268
W
Cabrakan
OofMoof
Cabrakan
4,952
379
429
1,100
6,280
3,378
163
2,651
3,629
25,859
0
L
Pele
RSJ18
Pele
1,775
516
0
820
7,302
1,678
0
1,942
5,203
0
15,500
W
4,691
1,851
0
1,669
3,136
900
153
174
2,962
0
33,929
L
4,400
409
0
1,396
5,933
3,837
0
1,291
4,476
30,171
0
L
Erlang Shen
Zumoku San
Erlang Shen
4,009
2,381
0
3,914
8,620
2,881
0
384
7,901
0
15,424
W
3,460
1,305
0
2,624
5,618
2,131
0
795
4,823
0
33,636
W
King Arthur
iWasRoofied
King Arthur
5,379
1,223
0
2,754
6,705
3,535
0
410
6,295
0
29,761
W
1,185
402
0
1,311
3,620
1,870
0
1,316
2,304
15,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,369
Gold Earned
21,995
294
Minions Killed
130
0
Camps Cleared
0
918,010
Distance Traveled
787,944
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
3,669
367
8
1
0
48,792
0
L
Artemis
4,190
419
14
1
0
144,245
1
W
Cabrakan
6,029
603
60
6
0
180,743
2
L
Pele
4,348
435
31
3
0
213,816
0
W
Neith
6,261
626
65
7
0
160,163
2
L
Tiamat
5,115
512
50
5
0
179,886
3
L
Erlang Shen
4,673
467
27
3
0
201,205
0
W
Set
6,971
697
78
8
0
227,412
1
W
King Arthur
6,366
637
67
7
0
185,566
1
W
Ymir
5,742
574
24
2
0
164,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role