Player Matchup

Sun Wukong
Sun Wukong
ACEOFCAHDS
Sun Wukong
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 30L
1,391 Elo+
Party 1
Cthulhu
Cthulhu
Glejdur
Cthulhu
Level 97
God Stats
15W - 8L
1,491 SR
Queue Stats
154W - 153L
1,416 Elo+
Solo
Xbalanque
Xbalanque
NADUNOP
Xbalanque
Level 102
God Stats
1W - 2L
1,311 SR
Queue Stats
20W - 29L
1,398 Elo+
Party 1
Janus
Janus
Poundba
Janus
Level 123
God Stats
22W - 19L
1,682 SR
Queue Stats
690W - 646L
1,468 Elo+
Solo
Anubis
Anubis
leguan521
Anubis
Level 61
God Stats
9W - 11L
1,500 SR
Queue Stats
111W - 112L
1,197 Elo+
Solo
Team Averages
Level 98
1,497 SR
1,374 Elo+

VS

Team Averages
Level 94
1,427 SR
1,431 Elo+
Neith
Neith
CamamaCoola
Neith
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 93L
1,489 Elo+
Solo
Sun Wukong
Sun Wukong
ChefMustache
Sun Wukong
Level 156
God Stats
1W - 5L
1,152 SR
Queue Stats
80W - 89L
1,438 Elo+
Solo
Ra
Ra
Fleheton0
Ra
Level 66
God Stats
1W - 9L
1,260 SR
Queue Stats
73W - 75L
1,441 Elo+
Solo
Poseidon
Poseidon
Szynszyla
Poseidon
Level 87
God Stats
16W - 23L
1,407 SR
Queue Stats
75W - 87L
1,385 Elo+
Solo
Tyr
Tyr
Ttiimmy
Tyr
Level 98
God Stats
4W - 3L
1,819 SR
Queue Stats
518W - 523L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ACEOFCAHDS
Sun Wukong
12
1 / 0 / 2
6,817
524
5,878
8,239
6,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Glejdur
Cthulhu
11
3 / 1 / 3
6,996
538
5,513
6,964
3,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
NADUNOP
Xbalanque
11
1 / 2 / 3
6,585
507
3,961
8,203
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
Poundba
Janus
12
3 / 0 / 0
6,749
519
4,346
5,653
1,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
leguan521
Anubis
12
3 / 0 / 3
6,793
523
7,044
4,727
2,149
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
5,481
422
3,421
7,895
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
ChefMustache
Sun Wukong
11
1 / 1 / 1
5,917
455
4,246
8,415
3,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
0 / 2 / 1
6,131
472
1,921
3,681
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
Szynszyla
Poseidon
12
1 / 1 / 0
6,750
519
805
5,859
1,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
10
0 / 2 / 0
5,847
450
4,330
11,055
6,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
11
Kills
3
3
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ACEOFCAHDS
Sun Wukong
1
0
2
2
L
1
5
2
0.4
L
Sun Wukong
ChefMustache
Sun Wukong
1
1
1
1.5
L
0
2
1
0.25
W
Cthulhu
Glejdur
Cthulhu
3
1
3
4.5
W
Xbalanque
NADUNOP
Xbalanque
1
2
3
1.25
W
Janus
Poundba
Janus
3
0
0
3
L
Poseidon
Szynszyla
Poseidon
1
1
0
1
L
Tyr
0
2
0
0
W
Anubis
leguan521
Anubis
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,742
Damage
14,723
33,786
Taken
36,905
15,653
Mitigated
14,626
14,686
Healing
11,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ACEOFCAHDS
Sun Wukong
5,878
761
0
3,551
8,239
6,231
0
380
7,484
0
36,770
L
3,421
1,162
0
1,876
7,895
2,441
0
4,660
3,235
0
19,673
L
Sun Wukong
ChefMustache
Sun Wukong
4,246
1,318
0
1,316
8,415
3,525
0
3,572
4,843
0
34,888
L
1,921
406
488
301
3,681
1,085
0
2,587
1,044
31,741
0
W
Cthulhu
Glejdur
Cthulhu
5,513
270
581
2,745
6,964
3,289
0
210
6,754
29,473
0
W
Xbalanque
NADUNOP
Xbalanque
3,961
1,883
0
2,733
8,203
2,509
599
699
7,504
0
36,390
W
Janus
Poundba
Janus
4,346
160
0
3,189
5,653
1,475
0
198
5,430
36,983
0
L
Poseidon
Szynszyla
Poseidon
805
0
0
1,919
5,859
1,415
0
2,015
3,794
49,839
0
L
Tyr
4,330
792
0
5,601
11,055
6,160
0
4,069
6,536
0
28,325
W
Anubis
leguan521
Anubis
7,044
276
0
1,887
4,727
2,149
0
1,239
3,488
35,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,940
Gold Earned
30,126
345
Minions Killed
322
0
Camps Cleared
0
1,228,121
Distance Traveled
1,181,818
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,817
524
74
6
0
234,037
4
L
Neith
5,481
422
34
3
0
213,534
1
L
Sun Wukong
5,917
455
60
5
0
227,388
5
L
Ra
6,131
472
69
5
0
253,047
8
W
Cthulhu
6,996
538
41
3
0
263,028
6
W
Xbalanque
6,585
507
92
7
0
210,873
2
W
Janus
6,749
519
83
6
0
288,620
4
L
Poseidon
6,750
519
102
8
0
239,892
1
L
Tyr
5,847
450
57
4
0
247,957
1
W
Anubis
6,793
523
55
4
0
231,563
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role