Player Matchup

Tyr
Tyr
DARK_Shadow_Void
Tyr
Level 118
God Stats
0W - 3L
1,473 SR
Queue Stats
6W - 8L
1,574 Elo+
Party 2
Tiamat
Tiamat
Game On Disc
Tiamat
Level 102
God Stats
1W - 4L
1,475 SR
Queue Stats
163W - 145L
1,506 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GreenNoname6699
Tsukuyomi
Level 29
God Stats
0W - 4L
1,855 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 3
Khepri
Khepri
Varexiss
Khepri
Level 82
God Stats
4W - 2L
1,919 SR
Queue Stats
12W - 22L
1,568 Elo+
Party 2
Danzaburou
Danzaburou
iman_23a
Danzaburou
Level 127
God Stats
6W - 4L
1,903 SR
Queue Stats
136W - 167L
1,490 Elo+
Party 2
Team Averages
Level 92
1,725 SR
1,528 Elo+

VS

Team Averages
Level 98
1,516 SR
1,588 Elo+
Tiamat
Tiamat
Legitchief08
Tiamat
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
MalevolentCleric
Geb
Level 31
God Stats
3W - 8L
1,672 SR
Queue Stats
69W - 53L
1,939 Elo+
Party 1
Chernobog
Chernobog
PsychoticCleric
Chernobog
Level 116
God Stats
2W - 1L
1,213 SR
Queue Stats
125W - 125L
1,521 Elo+
Solo
Mulan
Mulan
jtprinceee
Mulan
Level 129
God Stats
3W - 1L
1,448 SR
Queue Stats
264W - 266L
1,530 Elo+
Party 1
Merlin
Merlin
xMrKrayzedx
Merlin
Level 106
God Stats
7W - 13L
1,747 SR
Queue Stats
130W - 131L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 2
9,385
670
4,818
14,843
13,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
17
2 / 2 / 2
9,482
677
8,220
11,892
8,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
GreenNoname6699
Tsukuyomi
15
0 / 2 / 2
8,335
595
7,022
8,322
3,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Varexiss
Khepri
14
0 / 3 / 4
8,266
590
3,202
12,056
16,988
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
iman_23a
Danzaburou
17
4 / 4 / 2
10,731
767
13,177
13,823
8,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
5 / 2 / 9
11,882
849
12,956
6,952
7,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
1 / 0 / 9
10,185
728
5,608
10,703
13,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
PsychoticCleric
Chernobog
19
8 / 3 / 3
12,134
867
12,148
9,408
4,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
16
0 / 2 / 10
9,172
655
8,731
14,237
11,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
17
1 / 1 / 8
9,616
687
9,490
6,374
2,663
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
8
Kills
15
15
Deaths
8
12
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Tiamat
2
2
2
1.5
L
Tsukuyomi
GreenNoname6699
Tsukuyomi
0
2
2
0.5
W
Tiamat
5
2
9
4.75
W
1
0
9
5.5
W
Chernobog
PsychoticCleric
Chernobog
8
3
3
3.17
L
Khepri
Varexiss
Khepri
0
3
4
0.67
L
Danzaburou
iman_23a
Danzaburou
4
4
2
1.25
W
Mulan
0
2
10
2.5
W
Merlin
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,439
Damage
48,933
60,936
Taken
47,674
51,694
Mitigated
40,794
10,236
Healing
11,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,818
254
0
3,033
14,843
13,669
0
5,954
8,449
0
27,313
L
Tiamat
8,220
867
97
4,452
11,892
8,445
1
7,938
3,788
39,736
0
L
Tsukuyomi
GreenNoname6699
Tsukuyomi
7,022
2,136
0
135
8,322
3,659
0
5,123
2,994
0
24,214
W
Tiamat
12,956
644
0
1,705
6,952
7,795
530
1,595
5,282
47,518
0
W
5,608
189
255
3,189
10,703
13,612
1,080
3,092
7,586
22,690
0
W
Chernobog
PsychoticCleric
Chernobog
12,148
5,886
0
0
9,408
4,738
1,401
2,237
7,146
0
40,215
L
Khepri
Varexiss
Khepri
3,202
47
526
263
12,056
16,988
0
4,606
7,369
12,207
0
L
Danzaburou
iman_23a
Danzaburou
13,177
4,646
0
1,730
13,823
8,933
1,105
4,167
9,358
0
50,986
W
Mulan
8,731
841
337
5,368
14,237
11,986
1,126
3,527
10,635
0
25,680
W
Merlin
9,490
260
0
374
6,374
2,663
397
1,495
4,804
34,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,199
Gold Earned
52,989
310
Minions Killed
314
10
Camps Cleared
7
1,298,425
Distance Traveled
1,304,186
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,385
670
58
4
3
262,680
1
L
Tiamat
9,482
677
91
7
4
267,272
1
L
Tsukuyomi
8,335
595
42
3
0
288,069
1
W
Tiamat
11,882
849
82
6
3
277,871
3
W
Geb
10,185
728
18
1
0
269,117
2
W
Chernobog
12,134
867
95
7
2
226,209
1
L
Khepri
8,266
590
13
1
0
247,609
1
L
Danzaburou
10,731
767
106
8
3
232,795
3
W
Mulan
9,172
655
48
3
2
266,460
5
W
Merlin
9,616
687
71
5
0
264,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role