Player Matchup

Danzaburou
Danzaburou
ItsYaBoiTyler
Danzaburou
Level 64
God Stats
19W - 8L
1,515 SR
Queue Stats
144W - 145L
1,566 Elo+
Solo
Tiamat
Tiamat
JayR6
Tiamat
Level 92
God Stats
9W - 4L
1,893 SR
Queue Stats
366W - 298L
1,563 Elo+
Party 1
Sylvanus
Sylvanus
Shahahaha9
Sylvanus
Level 123
God Stats
42W - 26L
1,638 SR
Queue Stats
166W - 128L
1,546 Elo+
Party 1
Team Averages
Level 93
1,682 SR
1,558 Elo+

VS

Team Averages
Level 81
1,441 SR
1,481 Elo+
Scylla
Scylla
Magoovits
Scylla
Level 140
God Stats
31W - 24L
1,483 SR
Queue Stats
417W - 402L
1,518 Elo+
Party 2
Ares
Ares
Terca
Ares
Level 29
God Stats
1W - 4L
1,294 SR
Queue Stats
14W - 15L
1,492 Elo+
Solo
Skadi
Skadi
slumberbeast
Skadi
Level 74
God Stats
28W - 26L
1,546 SR
Queue Stats
229W - 248L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItsYaBoiTyler
Danzaburou
7
1 / 1 / 3
4,564
913
2,317
3,463
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
JayR6
Tiamat
7
1 / 0 / 3
4,502
900
1,713
1,996
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Shahahaha9
Sylvanus
8
3 / 0 / 2
5,076
1,015
1,817
3,069
1,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Magoovits
Scylla
7
1 / 1 / 0
4,127
825
2,965
2,314
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

Ares
Terca
Ares
4
0 / 2 / 1
3,713
743
315
3,462
1,998
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 2 / 0
3,825
765
1,543
2,280
535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
5
Kills
1
1
Deaths
5
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ItsYaBoiTyler
Danzaburou
1
1
3
2.5
W
Tiamat
JayR6
Tiamat
1
0
3
2.5
L
Scylla
Magoovits
Scylla
1
1
0
1
W
Sylvanus
Shahahaha9
Sylvanus
3
0
2
4
L
Ares
Terca
Ares
0
2
1
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,847
Damage
4,823
8,528
Taken
8,056
3,922
Mitigated
3,230
5,130
Healing
1,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ItsYaBoiTyler
Danzaburou
2,317
1,179
0
1,047
3,463
1,081
174
1,341
2,122
0
9,830
W
Tiamat
JayR6
Tiamat
1,713
427
0
723
1,996
1,116
707
646
1,350
11,870
0
L
Scylla
Magoovits
Scylla
2,965
74
0
500
2,314
697
0
937
1,323
15,087
0
W
Sylvanus
Shahahaha9
Sylvanus
1,817
818
1,047
2,313
3,069
1,725
467
1,319
1,750
8,058
2,153
L
Ares
Terca
Ares
315
0
0
234
3,462
1,998
0
1,358
2,012
2,296
0
L
1,543
646
0
303
2,280
535
0
822
1,392
0
9,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,142
Gold Earned
11,665
65
Minions Killed
60
0
Camps Cleared
0
270,481
Distance Traveled
196,405
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,564
913
21
4
0
94,935
1
W
Tiamat
4,502
900
23
5
0
85,156
0
L
Scylla
4,127
825
26
5
0
79,172
1
W
Sylvanus
5,076
1,015
21
4
0
90,390
1
L
Ares
3,713
743
8
2
0
44,673
0
L
Skadi
3,825
765
26
5
0
72,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role