Player Matchup

Cu Chulainn
Cu Chulainn
FinalPotato
Cu Chulainn
Level 8
God Stats
4W - 4L
1,620 SR
Queue Stats
30W - 23L
1,377 Elo+
Party 3
Yemoja
Yemoja
Gamber123
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
GameJibi
Neith
Level 17
God Stats
23W - 27L
1,435 SR
Queue Stats
32W - 41L
1,382 Elo+
Party 3
Tiamat
Tiamat
Synatrin
Tiamat
Level 106
God Stats
10W - 5L
1,500 SR
Queue Stats
94W - 107L
1,495 Elo+
Party 3
Nemesis
Nemesis
achystrav
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,204 Elo+
Solo
Team Averages
Level 27
1,511 SR
1,392 Elo+

VS

Team Averages
Level 22
1,454 SR
1,398 Elo+
Izanami
Izanami
BudEnbyGayming
Izanami
Level 29
God Stats
4W - 6L
1,329 SR
Queue Stats
122W - 166L
1,307 Elo+
Solo
Bellona
Bellona
Darthock
Bellona
Level 14
God Stats
1W - 3L
1,302 SR
Queue Stats
3W - 9L
1,245 Elo+
Party 1
Khepri
Khepri
Dread8830
Khepri
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,584 Elo+
Party 1
Merlin
Merlin
Synatiqsss
Merlin
Level 26
God Stats
39W - 19L
1,448 SR
Queue Stats
231W - 168L
1,411 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TartyToes
Tsukuyomi
Level 22
God Stats
6W - 2L
1,690 SR
Queue Stats
51W - 32L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
FinalPotato
Cu Chulainn
7
0 / 3 / 0
4,546
455
2,313
6,325
2,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
Gamber123
Yemoja
5
0 / 4 / 0
4,368
437
1,737
4,565
1,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
GameJibi
Neith
9
0 / 0 / 0
4,931
493
2,253
3,419
856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Synatrin
Tiamat
9
1 / 3 / 0
5,489
549
2,642
5,908
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
achystrav
Nemesis
5
0 / 6 / 1
4,151
415
957
5,473
1,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
4,888
489
1,834
5,059
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
Darthock
Bellona
10
5 / 0 / 1
5,880
588
3,976
5,466
3,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
Dread8830
Khepri
8
0 / 0 / 2
5,092
509
654
2,271
1,038
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
Synatiqsss
Merlin
10
1 / 0 / 5
5,697
570
1,981
2,520
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
TartyToes
Tsukuyomi
10
8 / 1 / 1
6,241
624
5,071
7,079
2,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
15
16
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Bellona
Darthock
Bellona
5
0
1
5.5
W
Khepri
Dread8830
Khepri
0
0
2
1
L
Cu Chulainn
FinalPotato
Cu Chulainn
0
3
0
0
L
Yemoja
Gamber123
Yemoja
0
4
0
0
L
Neith
GameJibi
Neith
0
0
0
0
W
Merlin
Synatiqsss
Merlin
1
0
5
3.5
L
Tiamat
Synatrin
Tiamat
1
3
0
0.33
W
Tsukuyomi
TartyToes
Tsukuyomi
8
1
1
8.5
L
Nemesis
achystrav
Nemesis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,902
Damage
13,516
25,690
Taken
22,395
8,887
Mitigated
9,042
5,272
Healing
9,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,834
1,327
0
3,438
5,059
1,275
12
97
4,962
0
26,845
W
Bellona
Darthock
Bellona
3,976
975
0
985
5,466
3,709
74
1,177
4,039
2,214
16,366
W
Khepri
Dread8830
Khepri
654
0
222
1,287
2,271
1,038
0
227
2,044
9,709
0
L
Cu Chulainn
FinalPotato
Cu Chulainn
2,313
603
0
903
6,325
2,698
0
380
5,720
0
21,205
L
Yemoja
Gamber123
Yemoja
1,737
554
677
419
4,565
1,585
78
488
3,985
6,144
0
L
Neith
GameJibi
Neith
2,253
681
0
1,675
3,419
856
0
424
2,995
0
23,752
W
Merlin
Synatiqsss
Merlin
1,981
258
0
1,065
2,520
749
134
916
1,604
27,798
0
L
Tiamat
Synatrin
Tiamat
2,642
485
0
1,187
5,908
2,499
0
1,155
4,557
30,506
0
W
Tsukuyomi
TartyToes
Tsukuyomi
5,071
1,405
0
2,156
7,079
2,271
0
1,962
5,092
0
24,579
L
Nemesis
achystrav
Nemesis
957
399
0
411
5,473
1,249
146
597
4,808
0
7,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,485
Gold Earned
27,798
173
Minions Killed
231
0
Camps Cleared
0
862,702
Distance Traveled
880,158
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
4,888
489
61
6
0
130,646
3
W
Bellona
5,880
588
43
4
0
186,026
2
W
Khepri
5,092
509
11
1
0
182,175
0
L
Cu Chulainn
4,546
455
41
4
0
193,267
3
L
Yemoja
4,368
437
13
1
0
170,106
1
L
Neith
4,931
493
44
4
0
168,027
2
W
Merlin
5,697
570
59
6
0
181,868
3
L
Tiamat
5,489
549
61
6
0
182,577
2
W
Tsukuyomi
6,241
624
57
6
0
199,443
4
L
Nemesis
4,151
415
14
1
0
148,725
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role