Player Matchup

Susano
Susano
GabrielAnthony8
Susano
Level 15
God Stats
9W - 27L
1,651 SR
Queue Stats
36W - 70L
1,289 Elo+
Solo
Baron Samedi
Baron Samedi
TheAwakenedOne12
Baron Samedi
Level 18
God Stats
1W - 2L
1,708 SR
Queue Stats
57W - 67L
1,408 Elo+
Solo
Ravana
Ravana
Unicorrniu
Ravana
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,549 Elo+
Solo
Cerberus
Cerberus
shadowsrikerman
Cerberus
Level 22
God Stats
0W - 2L
1,223 SR
Queue Stats
53W - 53L
1,479 Elo+
Solo
Tiamat
Tiamat
whitedragon66622
Tiamat
Level 18
God Stats
2W - 8L
1,763 SR
Queue Stats
120W - 117L
1,371 Elo+
Solo
Team Averages
Level 16
1,569 SR
1,419 Elo+

VS

Team Averages
Level 22
1,582 SR
1,470 Elo+
Bellona
Bellona
Bodega Ashes
Bellona
Level 20
God Stats
27W - 18L
1,593 SR
Queue Stats
36W - 28L
1,501 Elo+
Party 1
Mercury
Mercury
Bolmpo
Mercury
Level 24
God Stats
4W - 7L
1,338 SR
Queue Stats
129W - 139L
1,459 Elo+
Solo
Jormungandr
Jormungandr
SASSY ZILLA
Jormungandr
Level 18
God Stats
21W - 11L
1,756 SR
Queue Stats
27W - 23L
1,598 Elo+
Party 1
Hercules
Hercules
TheHomieKai
Hercules
Level 21
God Stats
3W - 1L
1,722 SR
Queue Stats
25W - 28L
1,451 Elo+
Solo
Arachne
Arachne
blunttxd
Arachne
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 10 / 13
13,201
825
12,611
18,131
8,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
TheAwakenedOne12
Baron Samedi
20
13 / 8 / 8
16,540
1,034
35,145
20,266
10,986
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
Unicorrniu
Ravana
20
5 / 8 / 13
14,845
928
17,273
23,315
18,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
20
2 / 4 / 18
16,492
1,031
19,993
30,598
38,046
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
3 / 1 / 16
14,531
908
29,442
15,053
11,878
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

71

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bodega Ashes
Bellona
20
11 / 2 / 13
16,412
1,026
26,080
22,512
21,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Bolmpo
Mercury
20
12 / 3 / 10
16,136
1,009
38,166
17,912
6,230
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
SASSY ZILLA
Jormungandr
20
0 / 2 / 19
14,682
918
10,514
31,294
17,493
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hercules
TheHomieKai
Hercules
20
4 / 3 / 10
13,907
869
12,740
23,664
8,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
blunttxd
Arachne
20
4 / 13 / 12
14,487
905
13,751
29,015
10,132
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
95
23
Kills
31
31
Deaths
23
68
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bodega Ashes
Bellona
11
2
13
8.75
W
Mercury
Bolmpo
Mercury
12
3
10
5.67
L
0
10
13
0.65
W
Jormungandr
SASSY ZILLA
Jormungandr
0
2
19
4.75
L
Baron Samedi
TheAwakenedOne12
Baron Samedi
13
8
8
2.13
W
Hercules
TheHomieKai
Hercules
4
3
10
3
L
Ravana
Unicorrniu
Ravana
5
8
13
1.44
W
Arachne
blunttxd
Arachne
4
13
12
0.77
L
Cerberus
2
4
18
2.75
L
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,464
Damage
101,251
107,363
Taken
124,397
88,674
Mitigated
63,697
21,252
Healing
28,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bodega Ashes
Bellona
26,080
6,939
0
450
22,512
21,226
0
15,076
7,436
0
52,170
W
Mercury
Bolmpo
Mercury
38,166
20,973
637
2,665
17,912
6,230
0
8,418
9,494
0
71,114
L
12,611
3,190
0
516
18,131
8,776
0
1,974
16,157
0
24,288
W
Jormungandr
SASSY ZILLA
Jormungandr
10,514
1,439
1,395
10,030
31,294
17,493
0
22,481
8,813
56,813
0
L
Baron Samedi
TheAwakenedOne12
Baron Samedi
35,145
4,824
2,967
3,290
20,266
10,986
0
1,582
18,684
54,943
0
W
Hercules
TheHomieKai
Hercules
12,740
2,608
683
7,210
23,664
8,616
0
18,900
4,764
0
23,267
L
Ravana
Unicorrniu
Ravana
17,273
5,365
0
3,132
23,315
18,988
0
2,353
20,962
0
34,898
W
Arachne
blunttxd
Arachne
13,751
9,551
1,003
3,956
29,015
10,132
0
19,705
9,310
0
27,261
L
Cerberus
19,993
468
0
7,581
30,598
38,046
0
3,169
27,429
74,224
0
L
29,442
2,283
324
3,442
15,053
11,878
0
1,436
13,617
66,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,609
Gold Earned
75,624
375
Minions Killed
289
8
Camps Cleared
6
1,288,427
Distance Traveled
1,402,256
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,412
1,026
63
4
1
339,827
3
W
Mercury
16,136
1,009
84
5
2
370,727
0
L
Susano
13,201
825
35
2
1
158,601
2
W
Jormungandr
14,682
918
91
6
0
236,151
0
L
Baron Samedi
16,540
1,034
39
2
0
267,092
0
W
Hercules
13,907
869
23
1
0
270,636
2
L
Ravana
14,845
928
37
2
2
246,351
2
W
Arachne
14,487
905
28
2
3
184,915
0
L
Cerberus
16,492
1,031
171
11
3
308,410
0
L
Tiamat
14,531
908
93
6
2
307,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role