Player Matchup

Cerberus
Cerberus
IsDatArchie
Cerberus
Level 98
God Stats
3W - 4L
1,519 SR
Queue Stats
3W - 7L
1,539 Elo+
Solo
Artemis
Artemis
Taboo_Mafia
Artemis
Level 136
God Stats
3W - 3L
1,500 SR
Queue Stats
242W - 228L
1,637 Elo+
Solo
Set
Set
Volt Retro
Set
Level 106
God Stats
44W - 51L
1,629 SR
Queue Stats
493W - 453L
1,675 Elo+
Solo
Tiamat
Tiamat
Zim Senpai
Tiamat
Level 158
God Stats
4W - 6L
1,304 SR
Queue Stats
296W - 273L
1,611 Elo+
Party 2
Bellona
Bellona
aladogcat
Bellona
Level 160
God Stats
2W - 9L
1,152 SR
Queue Stats
487W - 464L
1,590 Elo+
Party 2
Team Averages
Level 132
1,421 SR
1,611 Elo+

VS

Team Averages
Level 146
1,604 SR
1,562 Elo+
Osiris
Osiris
 
Osiris
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DeathhMau5
Tiamat
Level 160
God Stats
88W - 57L
1,728 SR
Queue Stats
754W - 700L
1,611 Elo+
Solo
Janus
Janus
EnVyNephilim
Janus
Level 158
God Stats
13W - 20L
1,316 SR
Queue Stats
327W - 325L
1,556 Elo+
Party 1
Ymir
Ymir
MegamawMikey
Ymir
Level 137
God Stats
4W - 7L
1,841 SR
Queue Stats
297W - 264L
1,557 Elo+
Party 1
Apollo
Apollo
gottrees
Apollo
Level 122
God Stats
6W - 10L
1,636 SR
Queue Stats
143W - 160L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IsDatArchie
Cerberus
1
0 / 0 / 0
3,021
378
0
0
0
Artemis
Taboo_Mafia
Artemis
7
0 / 1 / 0
4,347
543
2,224
2,614
589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 1 / 0
4,854
607
1,574
5,299
1,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Zim Senpai
Tiamat
8
1 / 2 / 0
4,579
572
1,559
4,311
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
aladogcat
Bellona
7
0 / 2 / 2
4,011
501
1,339
4,936
1,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
2 / 1 / 1
4,814
602
2,670
3,990
2,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
DeathhMau5
Tiamat
9
0 / 0 / 2
4,584
573
1,593
2,168
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 2
4,942
618
2,835
2,462
633
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 1 / 2
4,917
615
1,010
4,177
1,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
gottrees
Apollo
8
2 / 0 / 0
4,916
615
1,617
2,741
1,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
6
6
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
1
1
2.5
W
Tiamat
DeathhMau5
Tiamat
0
0
2
1
W
1
1
2
2
L
Cerberus
IsDatArchie
Cerberus
0
0
0
0
W
1
1
2
2
L
Artemis
Taboo_Mafia
Artemis
0
1
0
0
L
1
1
0
1
L
Tiamat
Zim Senpai
Tiamat
1
2
0
0.5
L
Bellona
aladogcat
Bellona
0
2
2
0.5
W
Apollo
gottrees
Apollo
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,696
Damage
9,725
17,160
Taken
15,538
5,891
Mitigated
8,516
6,768
Healing
7,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
2,670
1,191
0
1,733
3,990
2,836
16
0
3,990
0
19,002
W
Tiamat
DeathhMau5
Tiamat
1,593
179
0
1,719
2,168
2,092
272
42
2,086
22,755
0
W
2,835
191
0
989
2,462
633
186
1,128
1,120
24,391
0
L
Cerberus
IsDatArchie
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
1,010
203
0
1,544
4,177
1,787
0
128
4,042
14,662
0
L
Artemis
Taboo_Mafia
Artemis
2,224
898
0
736
2,614
589
0
320
2,294
0
20,092
L
1,574
631
0
2,798
5,299
1,551
489
1,024
4,275
0
27,139
L
Tiamat
Zim Senpai
Tiamat
1,559
73
0
1,276
4,311
1,943
0
2,542
1,539
19,773
0
L
Bellona
aladogcat
Bellona
1,339
537
0
1,958
4,936
1,808
0
1,288
3,614
0
12,715
W
Apollo
gottrees
Apollo
1,617
1,003
0
1,036
2,741
1,168
980
0
2,741
0
22,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,812
Gold Earned
24,173
181
Minions Killed
227
0
Camps Cleared
0
562,238
Distance Traveled
698,310
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
4,814
602
48
6
0
139,617
3
W
Tiamat
4,584
573
53
7
0
166,484
2
W
Janus
4,942
618
61
8
0
133,801
3
L
Cerberus
3,021
378
0
0
0
0
0
W
Ymir
4,917
615
17
2
0
132,761
2
L
Artemis
4,347
543
41
5
0
117,105
0
L
Set
4,854
607
68
9
0
141,656
2
L
Tiamat
4,579
572
46
6
0
143,758
2
L
Bellona
4,011
501
26
3
0
159,719
0
W
Apollo
4,916
615
48
6
0
125,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role