Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
Alex456uwu
Freya
Level 11
God Stats
5W - 4L
1,798 SR
Queue Stats
58W - 64L
1,497 Elo+
Solo
Ymir
Ymir
FuzzP0000
Ymir
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
15W - 8L
1,260 Elo+
Party 3
Serqet
Serqet
PedreiroAnto
Serqet
Level 18
God Stats
2W - 3L
1,215 SR
Queue Stats
35W - 21L
1,646 Elo+
Party 1
King Arthur
King Arthur
PrimeTimeKline
King Arthur
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 75L
1,399 Elo+
Party 3
Team Averages
Level 23
1,502 SR
1,460 Elo+

VS

Team Averages
Level 18
1,655 SR
1,537 Elo+
Fenrir
Fenrir
Amerlcan_0utIaw
Fenrir
Level 15
God Stats
3W - 2L
1,808 SR
Queue Stats
6W - 8L
1,375 Elo+
Party 2
Chang'e
Chang'e
Amerlcan_G9yboy
Chang'e
Level 42
God Stats
13W - 16L
1,287 SR
Queue Stats
118W - 162L
1,399 Elo+
Party 2
Ares
Ares
Covert GauntLet
Ares
Level 3
God Stats
1W - 1L
1,752 SR
Queue Stats
4W - 14L
1,522 Elo+
Solo
Heimdallr
Heimdallr
Ryojahn
Heimdallr
Level 27
God Stats
16W - 14L
1,620 SR
Queue Stats
145W - 93L
1,713 Elo+
Solo
Arachne
Arachne
Tiamat011
Arachne
Level 4
God Stats
3W - 1L
1,809 SR
Queue Stats
4W - 6L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
4 / 0 / 5
7,483
624
4,458
4,554
1,572
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Freya
10
1 / 2 / 1
6,321
527
2,242
6,706
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
10
5 / 2 / 4
6,847
571
4,752
7,368
4,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
11
4 / 2 / 2
6,999
583
4,673
7,786
2,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
PrimeTimeKline
King Arthur
10
1 / 3 / 1
5,871
489
2,070
9,766
4,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,953
413
1,800
6,172
1,785
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 4 / 1
6,918
577
7,636
6,167
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

2
0 / 2 / 0
3,900
325
167
1,540
228
Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Ryojahn
Heimdallr
12
2 / 2 / 2
6,808
567
6,766
5,266
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
Tiamat011
Arachne
11
2 / 1 / 1
6,552
546
2,796
9,072
3,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
15
Kills
8
9
Deaths
15
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
0
5
6.5
W
Freya
1
2
1
0.75
L
0
6
0
0
L
4
4
1
1.13
L
0
2
0
0
W
Ymir
5
2
4
3.5
W
Serqet
4
2
2
2.5
W
King Arthur
PrimeTimeKline
King Arthur
1
3
1
0.5
L
Heimdallr
Ryojahn
Heimdallr
2
2
2
1.5
L
Arachne
Tiamat011
Arachne
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,195
Damage
19,165
36,180
Taken
28,217
15,728
Mitigated
9,198
11,235
Healing
6,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
4,458
2,486
0
2,328
4,554
1,572
1,800
111
4,443
0
40,513
W
Freya
2,242
1,058
0
2,544
6,706
2,420
336
0
6,706
25,914
0
L
1,800
560
0
71
6,172
1,785
0
1,233
4,939
0
11,822
L
7,636
750
99
1,797
6,167
1,506
0
1,542
4,100
30,249
0
L
167
56
0
48
1,540
228
0
350
1,190
1,305
0
W
Ymir
4,752
1,128
0
1,370
7,368
4,322
74
1,833
5,472
25,243
0
W
Serqet
4,673
1,735
0
2,764
7,786
2,540
192
1,090
6,621
0
31,530
W
King Arthur
PrimeTimeKline
King Arthur
2,070
655
0
2,229
9,766
4,874
425
4,769
4,997
0
23,919
L
Heimdallr
Ryojahn
Heimdallr
6,766
2,910
0
1,500
5,266
1,785
750
2,197
3,069
0
37,818
L
Arachne
Tiamat011
Arachne
2,796
1,478
0
2,800
9,072
3,894
0
1,672
7,201
0
32,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,521
Gold Earned
29,131
299
Minions Killed
216
0
Camps Cleared
0
1,162,882
Distance Traveled
824,015
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,483
624
80
7
0
190,017
0
W
Freya
6,321
527
62
5
0
244,982
0
L
Fenrir
4,953
413
24
2
0
186,586
0
L
Chang'e
6,918
577
61
5
0
154,710
2
L
Ares
3,900
325
1
0
0
45,480
0
W
Ymir
6,847
571
42
4
0
256,674
5
W
Serqet
6,999
583
67
6
0
288,283
0
W
King Arthur
5,871
489
48
4
0
182,926
5
L
Heimdallr
6,808
567
65
5
0
203,401
5
L
Arachne
6,552
546
65
5
0
233,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role